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Моды/Aeonis
Aeonis

Aeonis

Possess and control any Minecraft mob in first person using Fabric commands—fly as the Ender Dragon, fire Wither skulls, blink, dash, and summon combat pets.

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⚡ Aeonis v4.0.0 — First Stable 26.1 Release ⚡

Take control. Command anything. Master the game.

From the creators of EMBERVEIL MODPACK

Fabric Quilt CurseForge Modrinth License Version

YouTube GitHub


Typing SVG


Aeonis — First Stable 26.1 Release (v4.0.0)

Aeonis is a multi-system Minecraft framework combining mob possession, AI-assisted command systems, custom dimensions, unique mobs, and advanced rendering into one unified experience.


🆕 What’s New in 4.0.0 — First Stable 26.1 Release

✅ Stable Release Milestone

  • First non-snapshot stable release on Minecraft 26.1.
  • 26.1.1 hotfix compatibility is supported while 26.1 remains the baseline requirement.
  • Finalized migration line from 1.21.11 to 26.1 with snapshot stabilization completed.

🔁 26.1 Transition Summary

  • Snapshot path completed: 4.0-SNAPSHOT5 -> 4.0-SNAPSHOT10.
  • Major stabilization areas: startup/runtime mixin compatibility, integrated server/world-load reliability, transformed camera + interaction behavior, and state cleanup.
  • Warning policy remaster: startup spam removed, targeted WIP warnings retained only where needed.

🧭 Fabric 26.1 Porting Reference (Maintainer + AI)

This section is a structured internal reference for future Aeonis updates. It summarizes major Fabric 26.1 migration guidance in actionable form.

Source Context

  • Based on the Fabric 26.1 ecosystem guidance and release communication (Mar 2026).
  • Intended for maintainers, contributors, and AI-assisted update workflows.

Core Reality of 26.1

  • Minecraft 26.1 is unobfuscated.
  • Mods from 1.21.11 and earlier do not run as-is; at minimum, recompilation is required.
  • Official Mojang mappings are the expected baseline for Fabric 26.1 projects.

Toolchain Baseline

  • Loom: 1.15+
  • Gradle: 9.4+
  • Fabric Loader: latest stable for 26.1 line (minimum compatible release)
  • Java: 25 minimum for Gradle JVM
  • IntelliJ IDEA: 2025.3+ recommended for stable mixin IDE behavior

Buildscript Migration Rules

  • Use plugin: net.fabricmc.fabric-loom (unobfuscated workflow)
  • Replace old remap-centric dependencies:
    • modImplementation -> implementation
    • modCompileOnly -> compileOnly
  • Replace remapJar-centric assumptions with jar in pure unobfuscated workflows where applicable

Fabric API Migration Notes

  • fabric mod id dependency from Fabric API is no longer provided; depend on fabric-api correctly.
  • Removed deprecated modules:
    • fabric-convention-tags-v1
    • fabric-loot-api-v2
  • Deprecated HUD callback path replaced:
    • old: HudRenderCallback
    • new: HudElementRegistry
  • Naming alignment with official mappings means API renames are required during migration.
    • example: ItemGroupEvents -> CreativeModeTabEvents

New/Important Fabric Event Patterns

  • Dimension attribute modification event is preferred over per-biome bulk patching for dimension-wide defaults.
  • New finer-grained block/item interaction events exist for cleaner vanilla flow interception:
    • BlockEvents.USE_ITEM_ON
    • BlockEvents.USE_WITHOUT_ITEM
    • ItemEvents.USE_ON
    • ItemEvents.USE

Rendering + Model Notes

  • Legacy OpenGL-direct assumptions should be reduced; backend changes are expected beyond 26.1.
  • Block color registration moved from broad legacy path to dedicated block color registry APIs.
  • Terrain render layer behavior is increasingly automatic from sprite/model properties.

Minecraft-Side 26.1 Data/Code Changes to Watch

  • Item stack lifecycle changed: avoid creating/using certain stack data before world load; template-based patterns may be required.
  • Recipe serializers moved toward codec-centric definitions.
  • Villager trading is data-driven; prefer data pack registrations over older helper-only APIs.
  • Fluid rendering flow moved toward fluid model registration patterns.

Aeonis Update Checklist for Future Versions

  1. Confirm Gradle + Loom + Java baseline first.
  2. Verify mapping assumptions (official names) before touching gameplay code.
  3. Run search for removed/deprecated Fabric API modules/events.
  4. Audit mixin targets and signatures against current MC classes.
  5. Validate worldgen/data pack references (registry keys must exist).
  6. Run transformed gameplay regression pass (camera, interaction, untransform cleanup).
  7. Update changelog + README migration notes before final release tag.

Risk Warnings

  • World format/storage and registry behavior can change across major lines: always back up test worlds.
  • Rendering internals remain high churn during the 26.1 -> 26.2 era.
  • Keep warning UX targeted: avoid login spam; notify only in specific WIP surfaces.

Contributor Policy Reminder

  • Do not pressure maintainers for same-day updates after major MC/Fabric jumps.
  • Prefer reproducible issue reports with logs, mappings context, and exact mod list.

🎯 Prop Hunt Hotfix Remaster

  • Fixed player leave/disconnect state restoration to prevent stuck disguise/inventory/gamemode issues
  • Added stronger round-state validation (countdown cancellation when player count drops, start guards, duplicate round-end guards)
  • Improved match accuracy with live arena border enforcement and online-player-aware win checks
  • Added dynamic hint pacing in final minute for more consistent round pressure
  • Added end-of-round rewards + achievement checks directly in round resolution
  • Added first-blood and last-kill bonus hooks for hunter eliminations
  • Fixed arena preset command flow (/prophunt arena create <id> <preset>) to actually create from preset
  • Added /prophunt settings hintinterval <seconds> and hunter min/max validation

🧟 Copper Stalker AI Remaster

  • Remastered Copper Stalker into a more advanced but fearful hunter species
  • Added food-based temporary taming using vegetable foods (carrot/potato/beetroot family)
  • Tamed stalkers stop attacking, follow their tamer, and automatically depart at morning with a goodbye message
  • Added feeding-window behavior: both hostile and tamed stalkers pause aggression and watch nearby food-holding players
  • Added advancement: Taming liternally everything!

🎭 Fun Command Remaster

  • Added timed prank morph command powered by existing transform command flow:
    • /prank morph <players> <chicken|pig|goat|frog|parrot|random_funny>
    • Duration: 2 minutes, then auto-untransform
  • Added new prank commands:
    • /prank boing <players>
    • /prank confetti <players>
    • /prank swap <player_a> <player_b>

🛠️ Development Note

  • Companion Bot AI and Hunter Bot AI upgrades are currently being worked on in parallel background development and are not bundled in this snapshot.

🌌 New Dimension: Deeper Dark

A full-scale underworld built from the ground up.

  • 7 unique biomes: Amethyst Mines, Ancient Dark, Deep Oasis, Deeper Dark, Deeper Dark Cavern, Obsidian Barrier, Volcanic Caverns
  • New worldgen structures: Ancient Fortress, Ancient Village, Laboratory, Amethyst Mineshaft, Sculk Trap, and more
  • Custom noise + placed features for caves, lava systems, fossil fields, sculk growth, and rare terrain shapes

🕳️ Ancard Expansion & Atmosphere

The Ancard dimension gets a full pipeline for visuals and events.

  • Custom fog + post-processing and dimension renderer
  • Dynamic lightning + eclipse events
  • New Ancard blocks (stone, deepslate, basalt, obsidian shale, bloodroot/veilshade biomes, custom ores)

🧟 New Mob Ecosystems (Ancard + Arda)

A huge roster of new mobs and bosses:

  • Ancard creatures: Ancard Sovereign, Ancient Colossus, Ash Stalker, Bloodroot Fiend, Boneweaver, Crypt Mite, Echo Wisp, Obelisk Sentinel, Rift Screecher, Ruin Hound, Shade Lurker, Sporeback, Veil Mimic, Veilshade Watcher, and more
  • Arda/ported mobs: Radioactive Warden, Sculk Boss 1, Sculk Golem Boss Reloaded, Shadow Hunter, Sculk Enderman, Sculk Skeleton, Sculk Slime, Sculk Creeper, Sculk Creaking, and more

🤝 Companion Bot System (AI Remastered)

Summon your own AI-powered combat companion:

  • /comp spawn — Spawn or replace your companion (also gives you the Rhistel whistle)
  • /comp comehere — Recall it to your location
  • /comp stats — View its status, gear, and strength
  • /comp dismiss — Remove your companion
  • Rhistel Whistle — Right-click to cycle modes: ATTACK → FOLLOW → RUN AWAY → AUTO (2-min duration each)
  • Advanced AI States: IDLE, FOLLOW, COMBAT, FLEE, LOOT, RETURN — with threat memory and smart targeting
  • Only attacks hostile mobs or entities that attacked you/your companion

🧱 New Blocks & Mechanics

  • Safe Chest — high‑resistance storage that can connect as single, double, or triple units
  • Permanent Flame — dark red fire that cannot be extinguished by interaction
  • New enchantments: ClearSight, DarkSpeed, Resonate, SafeFall, Shrieker Sense, Sonic Boom, Undermine
  • New advancements, effects, and custom loot/recipes to support progression

Aeonis - Changelog

3.1.0 - The HotFix Snapshot (2026-02-22)

  • Companion Bot AI Remaster: Complete rewrite with advanced state-machine (IDLE/FOLLOW/COMBAT/FLEE/LOOT/RETURN), smart combat targeting, threat memory, and adaptive follow. No longer attacks passive mobs.
  • Hunter Bot AI Remaster: Complete rewrite with multi-phase hunting (SEARCH/CHASE/ENGAGE/EXECUTE), prediction pathfinding, and terrain-aware navigation.
  • New Item: Rhistel Whistle — Cycles companion mode (ATTACK → FOLLOW → RUN AWAY → AUTO) with 2-minute forced duration per mode. Given on /comp spawn.
  • Mass Item Registration: 100+ new items registered with creative tab entries, item definitions, and model files. Fixed 1.21.2+ two-layer texture system.
  • Prop Hunt remaster: round flow fixes, state restoration, arena border enforcement, dynamic hint pacing, reward/achievement payout.
  • Copper Stalker AI remaster: fearful behavior, temporary vegetable-food taming, morning departure, feeding-window pacification. Fixed save/load for 1.21.11.
  • Fun commands remaster: /prank morph (2-minute timed), /prank boing, /prank confetti, /prank swap.
  • Bug fixes: permission API, server access, tooltip API, cooldown API, SoundEvent holders for 1.21.11 compatibility.

3.0.0 - The Revolution (2026-02-15)

  • Rebranded to Aeonis
  • Expanded system architecture
  • Foundation for dimension and rendering framework
  • Internal refactors

2.1.0 - The Horror Update (Phase II) 🕯️ (2026-02-01)

  • Ancard Dimension - A corrupted Deep Dark–style realm (aeonis:ancard) with dark fog, ominous ambience, and a permanent noon‑tinted sky.
  • Portal & Lighter - Reinforced deepslate portal frame with custom visuals + Ancard Lighter that places soul fire and activates the portal.
  • Worldgen Overhaul - Deepslate-only terrain, reduced vertical depth, and higher water/lava activity for a more hostile atmosphere.
  • Surface Structures - Ancient Cities and End Cities can generate above ground, plus strongholds, pillager outposts, and abandoned villages.

2.0.0 - Minecraft 1.21.11 Migration 🚀 (2026-01-07)

  • Minecraft 1.21.11 Support - Full migration to latest Minecraft version
  • Major API Changes - Complete codebase refactor for 1.21.11 compatibility
  • BodyEntity Protection - /transform aeonis:body now blocked (internal use only)
  • Improved Stability - Fixed numerous mixin and API issues
  • See CHANGELOG.md for full technical details

1.6.0 - The AI Edition 🤖 (2026-01-02)

  • Aeonis AI Assistant - Spawn an LLM-powered AI companion that follows, chats, and executes commands
  • Command Execution - AI can run any Minecraft command with safety blocks
  • Script System - Create and save reusable multi-command scripts
  • Custom Commands - Define your own command aliases through AI
  • Automation Tasks - Schedule recurring commands with intervals
  • Improved Navigation - Better jumping and pathfinding

1.5.0 - The Horror Update Phase 1 🎃 (2026-01-01)

  • Herobrine - The Legend Returns:

    • New mysterious entity that spawns naturally when extra_mobs is enabled
    • Appears behind players (~10 blocks away), disappears when spotted
    • Multiple behavior states: watching, roaming with sword, staring, hunting animals
    • Builds creepy "infested cobblestone crosses" with 50% chance kill shrines
    • Kill shrines include oak sign with "Im watching" and meat drops
    • Classic creepypasta leaf decay while roaming near trees
    • Breaking shrine blocks spawns Herobrine 5 blocks behind you for a 1.5s stare
    • Max 2 Herobrines per player, spawn cycle every 2-5 minutes
    • /aeonis summon_herobrine <mode> command for testing (behind/roaming/staring/hunting)
  • Herobrine Transform Scare Sequence:

    • Attempting /transform aeonis:herobrine triggers horror sequence
    • 5 seconds of Darkness + brief Blindness effects
    • 5 Herobrines spawn in circle around player, staring and "laughing"
    • Creepy messages: "You chose to be ME??? ENJOY..." and more
    • Transformation DENIED - you cannot become Herobrine!
  • Copper Stalker Improvements:

    • Health increased: 10 → 30 HP (more tanky)
    • Damage increased: 4 → 6 (Zombie x2)
    • Added knockback resistance (0.2)
    • New Copper Stalker Spawn Egg
  • Spawn Eggs:

    • Herobrine Spawn Egg (special attack-then-teleport behavior)
    • Copper Stalker Spawn Egg ("Stalker Spawn Egg")

1.4.0 (2025-12-28)

  • Previous stable release

1.3 (2025-12-27)

  • Command System Overhaul:
    • Major refactor: /x command split into logical, themed groups: /prank, /ability, /game, /aeonis, /ai, /transform.
    • All command names, usages, and help output are now consistent and grouped logically.
    • Multi-target support for prank commands (e.g., /prank smite @a).
    • Help command (/aeonis help) updated to reflect new structure and subcommands.
  • System Diagnostics:
    • /aeonis sys ping now shows real-time server and mod stats: TPS, memory, latency, entity/chunk/player counts, and Aeonis system activity.
  • Experimental Chaotic AI Engine:
    • New /ai chaotic <entities> command: enables experimental chaotic AI (lava-seeking, cliff-jumping, spinning, speed boost) on any mob.
    • /ai chaotic stop: disables chaotic AI for all affected entities.
  • Reload Command:
    • /aeonis reload: reloads all mod features and resets tracked states (experimental, for dev/admin use).
  • Other Improvements:
    • Thunder dome logic refactored to use tick-based scheduling (no server thread blocking).
    • Codebase-wide consistency and logical error fixes.
    • Version updated to 1.3 everywhere (build, runtime, system ping).

1.2.8b and earlier

  • See previous releases for details.

For more info, see /aeonis help in-game or the README.


🌟 What is Aeonis?

Aeonis is the ultimate Fabric/Quilt mod for Minecraft that lets you become ANY mob and use their unique abilities! Whether you want to rain terror as the Ender Dragon, shoot explosive skulls as the Wither, or just be a chicken laying eggs — this mod makes it possible!


🎯 Main Features

🧠 MOB POSSESSION SYSTEM (Star Feature!)

Experience Minecraft through the eyes of ANY mob!

The revolutionary Mob Possession System lets you:

  • 🎮 Full WASD Control — Move, jump, swim, and fly naturally
  • 👀 First-Person View — See the world from their perspective
  • ⚔️ Unique Attacks — Use each mob's special abilities!
  • 💀 Wither Boss — Shoot explosive Wither Skulls!
  • 🐉 Ender Dragon — Launch devastating Dragon Fireballs!
  • 💨 Breeze — Fire Wind Charges that knock enemies back!
  • 🔥 Blaze — Rapid-fire small fireballs!
  • 👻 Ghast — Explosive large fireballs!
  • 🐔 Chicken — Lay eggs! (Yes, really!)
  • 🦅 Flying Mobs — Full 3D flight with pitch control
  • 🌊 Aquatic Movement — Swim and dive naturally
  • ❤️ Health Display — See mob health in action bar

Commands:

/transform <entity>
/untransform
/exitbody s    (exit to Survival)
/exitbody c    (exit to Creative)

Special Attack Mobs:

MobAttackCooldown
💀 WitherSkulls300ms
🐉 DragonFireballs400ms
💨 BreezeWind Charges350ms
🔥 BlazeSmall Fireballs250ms
👻 GhastLarge Fireballs600ms
🐔 ChickenEggs!700ms
⚔️ OthersMelee500ms

All mob types supported!

🔥 Special Boss Attacks

MobAttack (Left Click)Cooldown
💀 WitherExplosive Wither Skulls300ms
🐉 Ender DragonDragon Fireballs (Area Damage)400ms
💨 BreezeWind Charges (Knockback)350ms
🔥 OthersMelee Attack500ms

🦾 Custom Mobs & Entities

🥉 Stalker

A mysterious copper-infused entity that lurks in the shadows...

🔮 More Coming Soon!

New custom mobs are in development!

💡 Suggestions?

Open an issue with your ideas!


⚡ Complete Command Reference

🔄 Transformation Commands

CommandDescriptionExample
/transform <entity> [variant...]Transform into any mob (optionally specify variants)/transform minecraft:wither
/untransformReturn to your normal player form/untransform
/exitbody sExit to Survival mode/exitbody s
/exitbody cExit to Creative mode/exitbody c

Transform Examples:

/transform minecraft:zombie
/transform minecraft:wither
/transform minecraft:ender_dragon
/transform minecraft:breeze
/transform minecraft:phantom
/transform minecraft:ghast
/transform minecraft:bee
/transform minecraft:dolphin
/transform minecraft:creeper
/transform minecraft:skeleton
/transform minecraft:blaze
/transform minecraft:enderman

🎭 Prank & Fun Commands (now /prank)

CommandDescriptionExample
/prank smite <players>Strike with lightning ⚡/prank smite @a
/prank yeet <players>Launch into the sky 🚀/prank yeet Alex
/prank disco <players>Party effects! 🎵/prank disco Steve
/prank supersize <players>Make HUGE 🦖/prank supersize Alex
/prank smol <players>Make tiny 🐜/prank smol Steve
/prank chaos <players>3 random effects 🎲/prank chaos Alex
/prank rocket <players>Rocket launch! 🚀/prank rocket Steve
/prank spin <players> <times>Spin around 🌀/prank spin Alex 20
/prank freeze <players>Freeze solid ❄️/prank freeze Steve
/prank burn <players>Set on fire 🔥/prank burn Alex
/prank drunk <players>Nausea + blindness 🍺/prank drunk @a
/prank boing <players>Super bounce prank 🟢/prank boing Steve
/prank confetti <players>Firework confetti burst 🎉/prank confetti @a
/prank swap <player_a> <player_b>Swap two players instantly 🌀/prank swap Alex Steve
/prank morph <players> <type>Transform prank for 2 minutes 🎭/prank morph Alex chicken

Examples:

/prank smite @a
/prank yeet Alex
/prank disco Steve
/prank supersize Alex
/prank smol Steve
/prank chaos Alex
/prank rocket Steve
/prank spin Alex 20
/prank freeze Steve
/prank burn Alex
/prank drunk @a
/prank boing Steve
/prank confetti @a
/prank swap Alex Steve
/prank morph Alex random_funny

💀 Event Tools (/event)

CommandDescription
/event ambushSurprise mob ambush
/event scanScan for hostiles nearby
/event thunderStart thunder dome event
/event copperDrop copper on players
/event time <ticks>Warp time forward
/event cleanse <players>Remove all effects
/event crit_saveCritical save (revive)
/event pro_gamerPro gamer mode
`/event exitbody <sc>`

🔊 Ability Commands (now /ability)

CommandDescription
/ability mimic zombie🧟 Play zombie ambient sound
/ability mimic wither💀 Play wither ambient sound
/ability mimic ghast👻 Play ghast cry sound
/ability mimic dragon🐉 Play dragon growl sound
/ability dashQuick dash forward
/ability blink <range>Teleport a short distance
/ability jumpMoon jump
/ability roarWarden roar
/ability darknessDarkness pulse
/ability summon vexSummon pet vex
/ability summon wolves <count>Summon spirit wolves

🤖 AI Tools (now /ai)

CommandDescription
/ai chaotic <entities>Enable chaotic AI (experimental)
/ai chaotic stopDisable chaotic AI
/ai director <entities> walk_to <x y z> [speed]Walk entities to position
/ai director <entities> look_at <target>Make entities look at a target
/ai director <entities> attack <target>Make entities attack a target
/ai director <entities> stopStop all orders for entities

🤖 Aeonis AI Assistant - Complete Manual

AI Features

🚀 Quick Start

CommandDescription
/ai llm spawnSpawn Aeonis AI assistant
/ai llm despawnDespawn Aeonis
/ai llm configOpen configuration UI (client-side)

🔌 Supported LLM Providers & Models

ProviderAPI EndpointSupported Models
🟢 OpenAIhttps://api.openai.com/v1 • gpt-4o
• gpt-4o-mini (default)
• gpt-4-turbo
• gpt-5 / gpt-5.1 / gpt-5.2
• gpt-4
• gpt-3.5-turbo
🔵 Geminihttps://generativelanguage.googleapis.com/v1beta • gemini-2.0-flash-exp
• gemini-2.5-pro
• gemini-2.5-flash
• gemini-1.0-pro
🟣 OpenRouterhttps://openrouter.ai/api/v1 • openai/gpt-oss-20b:free
• nousresearch/deephermes-3-llama-3-8b-preview:free
• mistralai/mistral-small-3.1-24b-instruct:free
• anthropic/claude-3.5-sonnet
• google/gemini-pro-1.5
• meta-llama/llama-3.1-70b-instruct
• mistralai/mixtral-8x7b-instruct

💡 Tip: OpenRouter offers FREE models! Perfect for testing without API costs.


⚡ AI Command Execution

Aeonis can execute ANY Minecraft command with full OP privileges! Just chat with Aeonis and ask.

Tag Syntax: [CMD: /command]

Examples:

User: "Can you give me some diamonds?"
Aeonis: "Sure! [CMD: /give @p diamond 64]"

User: "Make it daytime please"
Aeonis: "Done! [CMD: /time set day]"

User: "Spawn some pigs around me"
Aeonis: "Here they come! [CMD: /summon pig ~ ~ ~] [CMD: /summon pig ~2 ~ ~] [CMD: /summon pig ~-2 ~ ~]"

Common Commands Aeonis Uses:

RequestCommand Executed
Give items/give @p <item> <count>
Set time/time set day/night/noon
Weather/weather clear/rain/thunder
Teleport/tp @p <x> <y> <z>
Spawn mobs/summon <entity> ~ ~ ~
Effects/effect give @p <effect> <duration>
Gamemode/gamemode creative/survival @p
Build/fill and /setblock commands

📜 Script System

Create persistent scripts that save to disk and survive game restarts!

Location: <game_dir>/aeonis/scripts/

Create Script:

[SCRIPT: starter_kit]
# Give basic survival gear
/give @p iron_sword 1
/give @p iron_pickaxe 1
/give @p torch 64
/give @p cooked_beef 32
/effect give @p regeneration 60 1
[/SCRIPT]

Run Script: [RUNSCRIPT: starter_kit]

Example Scripts:

Script NamePurpose
starter_kitBasic survival gear
quick_baseBuild a simple shelter
combat_prepBattle buffs and gear
night_visionPermanent cave exploration

🎮 Custom Commands

Create new abilities that Aeonis (or you) can use anytime!

Location: <game_dir>/aeonis/commands/

Create Custom Command:

[NEWCMD: battle_ready | Prepares player for combat]
/effect give @p strength 300 2
/effect give @p resistance 300 1
/effect give @p speed 300 1
/give @p golden_apple 8
[/NEWCMD]

Run Custom Command: [RUNCMD: battle_ready]


⏰ Automation System

Schedule repeating tasks that run automatically!

Location: <game_dir>/aeonis/automation/

Create Automation:

[AUTOMATION: auto_heal | 60]
/effect give @a regeneration 5 1
[/AUTOMATION]

Stop Automation: [STOPAUTO: auto_heal]

Automation Ideas:

NameIntervalPurpose
keep_day300sMaintain daytime
auto_heal60sPeriodic healing
mob_alert30sCreeper warnings
hunger_fix120sAuto saturation

🚶 Physical Movement

Aeonis has a physical body and can move around!

CommandDescription
/ai llm follow <player>Follow a player
/ai llm walkTo <x> <y> <z>Walk to coordinates
/ai llm build <preset>Build structures
/ai llm stopStop current action

Build Presets: small_hut, tower, wall_segment, platform


🔒 Safety Restrictions

For server safety, these commands are blocked:

  • /stop (server shutdown)
  • /ban, /ban-ip
  • /kick
  • /op, /deop
  • /whitelist

📋 Quick Reference

TagPurposeExample
[CMD: /...]Execute command[CMD: /give @p diamond 64]
[SCRIPT: name]...[/SCRIPT]Create scriptMulti-line script
[RUNSCRIPT: name]Run script[RUNSCRIPT: starter_kit]
[NEWCMD: name | desc]...[/NEWCMD]Create commandCustom ability
[RUNCMD: name]Run command[RUNCMD: battle_ready]
[AUTOMATION: name | sec]...[/AUTOMATION]Auto taskRepeating action
[STOPAUTO: name]Stop automation[STOPAUTO: keep_day]

📊 System & Feature Commands

CommandDescription
/aeonis soulEnter soul mode (spectator + possess with P key)
/aeonis unsoulExit soul mode
/aeonis sys pingShow server/mod stats
/aeonis sys storyAeonis story info
/aeonis helpShow help message
/aeonis reloadReload all mod features and reset states
/aeonis features extra_mobs <true/false>Toggle Aeonis custom mobs

⚙️ Feature Toggle Commands

CommandDescription
/aeonis features extra_mobsCheck if extra mobs (Stalkers) are enabled
/aeonis features extra_mobs trueEnable Aeonis custom mob spawning
/aeonis features extra_mobs falseDisable Aeonis custom mob spawning

🦾 Custom Mobs

🥉 Copper Stalker

A mysterious copper-infused entity that:

  • Spawns at night in the Overworld (when extra_mobs enabled)
  • Periodically goes invisible
  • Lurks in the shadows...

Enable with: /aeonis features extra_mobs true


🎮 Controls While Transformed

KeyAction
W/A/S/DMove in that direction
SpaceJump (ground) / Fly up (flying mobs) / Swim up (water)
ShiftSneak / Fly down / Sink
MouseLook around (entity rotates with you)
Left ClickAttack / Shoot projectile
TTeleport (Enderman only)
PSoul Possess (in Soul Mode)

📦 Installation

  1. Install Fabric or Quilt Loader for Minecraft 1.21.11
  2. Install Fabric API (or Quilted Fabric API)
  3. Install Fabric Language Kotlin
  4. Install GeckoLib
  5. Download Aeonis and place in mods folder
  6. Launch and enjoy!

📋 Requirements

  • Minecraft 1.21.11
  • Java 21+
  • Fabric Loader 0.18.4+ or Quilt Loader 0.17.0+
  • Fabric API 0.141.1+ or Quilted Fabric API
  • Fabric Language Kotlin 1.13.8+
  • GeckoLib 5.4.3+

🤝 Credits

  • Developer: QuantumCreeper / TheCorrectSynovian
  • Mod ID: aeonis-manager
  • Version: 3.1.0

📜 License

This project is licensed under the MIT License - see the LICENSE file for details.


💖 Support the Mod

If you enjoy Aeonis, consider:

YouTube GitHub Stars


⚠️ IMPORTANT NOTICE ⚠️

NOT TO BE CONFUSED WITH ANY OTHER MOD!
I've RENAMED the EMBERVEIL modpack (previously "Aeonis") to BLITZ to avoid confusion.
AEONIS = This Mod ONLY!


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⚡ Transform. Attack. Dominate. ⚡

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⚡ Aeonis — Unleash Your Power ⚡

Совместимость

Minecraft: Java Edition

26w14a26.2.x26.1.x1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:MIT
Опубликован:4 месяца назад
Обновлён:1 день назад
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