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Моды/CobblemonOptimizer
CobblemonOptimizer

CobblemonOptimizer

CobbleOptimizer is a server-side Fabric mod that reduces lag caused by Cobblemon's Pokemon entities.

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Все версииCobblemonOptimizer 4.2.0

CobblemonOptimizer 4.2.0

Release1 мес. назад

Список изменений

Fishing Fix Summary (v4.2.0)

The mod was indiscriminately blocking/despawning Pokémon spawned by fishing because it treated all spawns identically — no distinction between wild spawns and player-initiated ones (fishing, etc.).

What was wrong

  • AdaptiveSpawn cancelled fishing spawns during low TPS or emergency mode
  • BatchDespawn targeted freshly-fished Pokémon first (new entities scored as most expendable)
  • No spawn source differentiation anywhere in the codebase

What was fixed

AdaptiveSpawnManager — Added a near-player proximity check before any blocking logic. If a Pokémon spawns within nearPlayerSpawnProtectRadius (default: 16 blocks) of any player, it bypasses all TPS-based, emergency, and density spawn blocking. Fishing bobbers are always near the player, so fishing spawns are always protected.

DespawnPriority — Added a spawn grace period. Pokémon younger than spawnGracePeriodTicks (default: 600 ticks / 30 seconds) that are within minDespawnRadius (32 blocks) of a player are marked as protected and excluded from both age-based and count-based despawn sweeps.

TickThrottle / AIFreeze — No changes needed. Both already exempt Pokémon within 32 blocks of a player.

Файлы

CobbleOptimizer-4.2.0.jar(110.34 KiB)
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Метаданные

Канал релиза

Release

Номер версии

4.2.0

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

351

Дата публикации

1 мес. назад

Загрузил

ID версии

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