
Entity Culling
Using async path-tracing to hide Block-/Entities that are not visible
110.7M
15.3K
Список изменений
What's Changed
- Add 1.21.3 support (no 1.21.2)
- Correctly skip invisible armor stands instead of marker
- Fix drg_flares:drg_flare whitelist
- Whitelist Alex's Caves Gum Worm entity in Config by @AlexModGuy in https://github.com/tr7zw/EntityCulling/pull/174
- Create es_es.json by @C4BR3R4 in https://github.com/tr7zw/EntityCulling/pull/171
- Added translation key for keybind category (fix issue #172) by @Thijzert123 in https://github.com/tr7zw/EntityCulling/pull/175
New Contributors
- @AlexModGuy made their first contribution in https://github.com/tr7zw/EntityCulling/pull/174
- @C4BR3R4 made their first contribution in https://github.com/tr7zw/EntityCulling/pull/171
- @Thijzert123 made their first contribution in https://github.com/tr7zw/EntityCulling/pull/175
Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.7.0...1.7.1
Файлы
entityculling-fabric-1.7.1-mc1.21.jar(65.46 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.7.1
Загрузчики
Fabric
Версии игры
1.21–1.21.1
Загрузок
636.2K
Дата публикации
1 г. назад