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Моды/Entity Culling
Entity Culling

Entity Culling

Using async path-tracing to hide Block-/Entities that are not visible

110.5M
15.3K
Все версии1.7.3-1.21.4 - NeoForge

1.7.3-1.21.4 - NeoForge

Release1 г. назад

Список изменений

What's Changed

  • Fix that moving boats without passengers get incorrectly culled by desyncing clientside (#189)
  • Add debug hotkey for 1.21.4+ to visualize the culling boxes of entities
  • Create zh_cn.json and add Chinese MOD instructions. by @Q2297045667 in https://github.com/tr7zw/EntityCulling/pull/191

New Contributors

Full Changelog: https://github.com/tr7zw/EntityCulling/compare/1.7.2...1.7.3

Файлы

entityculling-neoforge-1.7.3-mc1.21.4.jar(73.10 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.7.3

Загрузчики

NeoForge

Версии игры

1.21.4

Загрузок

11.1K

Дата публикации

1 г. назад

Загрузил

ID версии

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