
First Aid New
First Aid New is a port of the original First Aid mod by ichttt, updated for modern Minecraft versions and loaders, with expanded realism features, stronger visual effects, and new mechanics such as unconsciousness.
Original project: https://www.curseforge.com/minecraft/mc-mods/first-aid
Features
- Split-body health system (head, torso, arms, legs, etc.)
- More realistic survival mechanics
- Enhanced vision effects for injuries and status effects
- Additional mechanics (e.g., unconsciousness)
Screenshots

Command Setup Guide
Players with OP or sufficient command permissions now receive a compact First Aid command tip when they join the game. The in-game tip supports two interactions:
- Click a bracketed command to prefill the chat box with a recommended command.
- Hover a bracketed command to see what it changes and which syntax to start from.
Quick Start
If you want a solid default setup first, start with these three commands:
/firstaid pain dynamic
/firstaid suppression dynamic
/firstaid medicineeffect assisted
This setup keeps the mod readable without flattening its identity:
pain dynamic: pain feedback follows injury severity instead of staying permanently soft.suppression dynamic: suppression reacts to combat pressure for a stronger battlefield feel.medicineeffect assisted: medicine still has pacing, but it is less punishing thanrealistic.
Common Commands (for 1.1.0 and above)
Pain Intensity
/firstaid pain dynamic
/firstaid pain mild
dynamic: pain-related feedback scales with how badly the player is hurt.mild: keeps pain effects lighter for more casual servers.
Suppression Intensity
/firstaid suppression dynamic
/firstaid suppression mild
dynamic: suppression changes with combat pressure.mild: keeps suppression lighter if you want less aggressive visual disruption.
Medicine Timing
/firstaid medicineeffect realistic
/firstaid medicineeffect assisted
/firstaid medicineeffect casual
realistic: slowest and most survival-focused.assisted: recommended default for a balanced experience.casual: fastest activation and the least demanding option.
Rescue Wake-Up Delay
/firstaid revivewakeup on 15
/firstaid revivewakeup off
on <seconds>: rescued players stay down until the delay expires.off: rescued players stand up immediately.
If you want rescue to create a tactical recovery window, start with on 15 or on 20.
Advanced Tuning
Injury Debuffs
/firstaid injurydebuff normal
/firstaid injurydebuff low
/firstaid injurydebuff off
/firstaid injurydebuff minecraft:slowness off
- The first three commands change injury debuffs globally.
minecraft:slowness offshows how to disable a single effect without changing the rest.- A good workflow is to keep the global mode at
normaland then override only the effects you want to soften or disable.
Debug Command
/damagePart is mainly for testing locational damage behavior and is not intended for normal players.
/damagePart HEAD 4
/damagePart HEAD 4 nodebuff
- The first command applies locational damage to the head.
- The second command skips the linked debuff, which is useful when you only want to test damage values or UI feedback.
Recommended Presets
Survival-Oriented Server
/firstaid pain dynamic
/firstaid suppression dynamic
/firstaid medicineeffect realistic
/firstaid revivewakeup on 20
/firstaid injurydebuff normal
Balanced Server
/firstaid pain dynamic
/firstaid suppression dynamic
/firstaid medicineeffect assisted
/firstaid revivewakeup on 15
/firstaid injurydebuff low
Casual Server
/firstaid pain mild
/firstaid suppression mild
/firstaid medicineeffect casual
/firstaid revivewakeup off
/firstaid injurydebuff low
Extension API
Third-party mods can add custom First Aid treatment items and direct-use medicines through the public extension API.
- Common API overview: docs/firstaid-extension-api.md
- Fabric setup: docs/firstaid-extension-fabric.md
- NeoForge setup: docs/firstaid-extension-neoforge.md
- Forge 1.20.1 setup: docs/firstaid-extension-forge1.20.1.md
Credits & License
- Based on First Aid by ichttt.
- This port is distributed under the GPL-3.0 license, consistent with the original project.
