
Goety - The Dark Arts
Perform necromancy and dark rituals using the power of souls. Highly configurable.
Список изменений
Warning, update will crash Goety Cataclysm 1.20-1.8.0 and before.
Fixes & Changes:
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Fixed Particles server bug.
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Fixed Ministrosity related issues.
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Fixed Haunted Glass being broken by flowing water.
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Fixed Death Scythe and Blade of Ender slashes applying effects from other weapons when switched to it while it flies.
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Fixed Quick Growing Kelp and Poison Anemone not benefiting from Abyss Robes
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Fixed Ominous Shackle silver recipe appearing if there's no silver mods added.
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Fixed Twilight Goats not benefiting from Wind Robes.
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Fixed hostile Warlocks not despawning when riding Donkeys.
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Fixed Void Flames being placeable on Void Spread and itself.
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Fixed certain items missing shortcuts to Black Book.
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Shade Gravestone has been reworked to allow certain Zombie Servant types to be summoned depending on surrounding much like Spider Nests.
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Haunted Jugs auto filling can now be disabled or re-enabled by right-clicking on it with a Wand/Staff.
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Apostle and Unholy Hat's Halos now glow.
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Apostle's death animation in the Nether can be disabled through config.
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Changed textures for all modded boats and chest boats.
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Graverobber's Shovel now has a small chance of digging up Grave Dust.
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Improved smash graphics for hammers and some mobs.
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Redstone Golems, Cubes and Monstrosities, as well as Squall Golems no longer try to perform walking animation when damaged.
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Dark Altar and Pedestal recipes have been improved so that variants of a block can be used to craft them, (for example, instead of just Deepslate Bricks, Deepslate Pedestals can now use Polished Deepslate, Deepslate Bricks or Deepslate Tiles instead).
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Changed Recipes for various soiled variations of end blocks to use End Soil Debris instead of regular End Soil.
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Gave End Soil Debris a custom item texture.
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Chorus Leaves should always be transparent regardless of graphic setting.
Prisoner Hunger Mechanic:
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Prisoners now have a custom hunger mechanic that causes them to have a chance of losing hunger each time they mine an ore.
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At first, Prisoners have 12 Food Levels and each chance of losing a level is, by default, 50%.
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When their food level is at 0, they will stop mining.
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They are fed by either putting food in the chest they're bound to, or giving them food directly. Illager Servants will also attempt to feed them with their excess food.
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If they have Haste, they take less swings to mine ore, but have higher chance of losing food level.
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If they have Mining Fatigue, they take more swings to mine ore. They also gain this effect when hungry.
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Hunger also causes Prisoners to lose food levels slowly.
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Villagers that are freed from being Prisoners will share food level, so turning them into Prisoners will not reset Prisoner's food level back to full. (It does, however, make Villager breeding more easier, though releasing a fully fed Prisoner will only give the freed Villager 11 food levels instead of 12 so they still got to be fed a bit :P )
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This mechanic and the chances of the Prisoner getting hunger after mining are configurable under goety-mobs.toml.
Vindicator Chef Mechanic:
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Vindicator Chefs can not only cook food, but craft food as well.
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They can craft any item that's edible if they have access to its ingredients in the chest they're bound to, meaning they can also take out items other than uncooked meat.
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They can also craft Cake, though are unable to eat it because it's a block.
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The furnace/smoker they're working on now lights up.
Crusher Blacksmithing Mechanic:
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Crushers can now craft Armor and Weapons for Illager Servants, and even Witch, Warlock, Maverick and Heretic Servants.
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Crushers will now take items that can be used to craft either armor or weapons in their bound chest.
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Crushers will only craft weapons if any Illager or Maverick Servants around them are deprived of their main weapon, or can be upgraded to a better tier if they have the resources and their weapon is unenchanted.
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Crushers will only craft armor if they, or a nearby Illager/Cultist Servant is not wearing armor.
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Crushers can only craft either of them if they're near an Anvil.
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When crafted, Crushers will navigate towards their ally and equip the armor/weapon on them.
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Crushers can smelt ores or raw materials, like Raw Iron, similar to Vindicator Chefs cooking uncooked meat.
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Crushers will use regular Furnaces or Blast Furnaces to smelt.
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Shift right-clicking on the Crusher will cause give to drop any armor,weapons or items relating to crafting them to their owner, one by one.
Additions:
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Two new Dark Altar and Pedestal variants, Prismarine and Crypt Stone.
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Soiled variations of Chorus and Corrupted Chorus Planks.
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