
Kube Utils
Adds helper utilities and new features to KubeJS in a clean, concise and consistent API design
65.2K
12
Список изменений
Kube Utils Changelog
[0.1.4]
Added
-
A new
ku.player.starter-itemsevent that, once used and successfully gave items, will stop running-
You can define an item and equipment slot (For things like armor) too ```javascript onEvent("ku.player.starter-items", event => { // Item.of is optional here event.addItems("5x minecraft:gold_ingot", Item.of("2x minecraft:grass_block"))
// Valid options are part of the EquipmentSlot Enum event.addEquipmentItem("chest", "minecraft:golden_chestplate") event.addEquipmentItem("offhand", "minecraft:stone") }) ```
-
-
A new
Ku.Playerclass that brings some helpful methodsshowActionBar(text: string, color?: Color = Color.WHITE, bold = false, italic = false)- Uses the built-in client action bar to display a message. This is already supported through the player class but this method allows for less boilerplate and stable code ports
showActionBarComponent(component: Component)- Mostly the same as the above but gives you access to use a JS Object as your component which might look a something like this
javascript const player = Ku.Player(event.player); player.showActionBarComponent({ text: "Hello", bold: true }) clearStarterItemsFlag- This method simply reset the flag for the
ku.player.starter-itemsmeaning on the next login, the player will be given the items once again isClientSide- Lets you know if the client being wrapped is client side. This was mostly a helper for my code but it could be helpful
Changed
- Renamed the internal binding classes to be suffixed with Ku so they're visually different from vanilla and KubeJS
Файлы
kube-utils-forge-0.1.4+mc1.18.2.jar(23.21 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
0.1.4+mc1.18.2
Загрузчики
Forge
Версии игры
1.18.2
Загрузок
5.0K
Дата публикации
2 г. назад