Список изменений
v2.0.21
Features (from v2.0.20):
- Universal power condition gate — all power types now support optional
top-level
power_condition+power_condition_modefields - Full condition DSL (and/or/not, biome, water, sun, health, etc.) can gate any power without needing per-type condition support
- power_condition_mode "deny" (default): power disabled when condition is true
- power_condition_mode "allow": power only operates when condition is true
- Gates onTick, onActivated, onHit, onKill, and capability checks
- Lifecycle methods (onGranted/onRevoked/onLogin/onRespawn) remain ungated
Bug fixes:
- fix: renamed universal gate field from "condition" to "power_condition" to avoid collision with power types that use "condition" in their own config (condition_passive, action_on_event, attribute_modifier, model_color). v2.0.20 caused all conditioned powers to fire unconditionally.
Файлы
neoorigins-2.0.21+26.1.jar(1.57 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
v2.0.21+26.1
Загрузчики
NeoForge
Версии игры
26.1–26.1.2
Загрузок
2
Дата публикации
2 дн. назад

