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Моды/Scape and Run: Parasites
Scape and Run: Parasites

Scape and Run: Parasites

Add more dangerous mobs (type monster Parasite-themed) to your world

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Все версииSRP v 1.10.4

SRP v 1.10.4

Alpha1 нед. назад

Список изменений

1.10.4

  • Number of ticks required for parasites to spawn = 48000 -> 0
  • Added adapted vermin to scannable mobs list
  • Added stats page to compendium. Includes total parasite kills by tier, bar graph, deaths, damage to and from, etc.
  • Moved derived distortion phenomenon to independent helper
  • Added derived distortion phenomenon to config
  • Added /srpguidistortion command for toggling/status/off/on the derived distortion phenomenon
  • Added stats clear info to srphelp command
  • Added derived distortion command info to srphelp command
  • Added srp_breathe command info to srphelp command
  • Added srp_celestial command info to srphelp command
  • Derived distortion phenomenon effects all compendium pages, vector maps, dislodgement reports, and phase reports.
  • Added "derived distortion phenomenon" to systems page
  • "the sign" effect now grants immunity to the "derived distortion phenomenon"
  • Derived distortion phenomenon now effects signs, chat (player-style chat only; ...not commands, system messages, or many server/mod-formatted messages), and subtitles.
  • Added more missing subtitles for parasites
  • Fixed lack of parasites spawning
  • Changed mob spawn weight for vector/vectorless to 30
  • Fixed certain mobs not spawning naturally despite being on phase mob list
  • Added animated gui to systems page
  • Added animated gui to effects page
  • Added alternate distorted animated systems page
  • Added alternate distorted animated effects page
  • Updated mob page gui
  • Added debugspawner to systems config. If debugspawner true, parasites will spawn glowing for a minute and console will be full of anything spawn-related.
  • Added 'columbus' advancement to the Cognito advancement route. Granted after unlocking half of all celestial events.
  • Added 'STOLAS' advancement to the Cognito advancement route. Granted after unlocking all celestial events.
  • Fixed kirin's float-up bug
  • Buffed kirin's teleport distance to compensate for the end dimension island spread
  • Added shrimp
  • 25% chance to drop 1–5 shrimp from any parasite while warp arrow event is active
  • Added ariral assimilated enderman variant when feeding them a shrimp | just visual change
  • Added texture variant to assimilated enderman
  • Removed infested glass spread
  • Phase 1 to 10 Spawn Entity List tweaks
  • Fixed Gnats, Light Bomber, and Flying Carrier not spawning naturally.
  • Fixed living armour instantly evolving with the 'quality tools' mod.
  • Updated chinese lang
  • Fixed Draconite Spawning from phase 1
  • Fixed assimilated versions not merging
  • Major performance optimizations to Vector, biome, colony, and node-restricted spawning.
  • Potentially fixed issue with parasites not spawning in Vectors with certain modpacks, setups, and configurations.
  • Added darkened background to loot block gui
  • Temporarily changed vector disable button text
  • Tweaked config descriptions for EIVs to make it clear that min-max placement distance values are for randomly-placed EIVs only, and that EIVs can be placed closer for random reasons.
  • Adjusted radius/distance calculations for random EIV placements
  • Water and air cap 10 -> 5
  • Default meteorChance = 0.3 -> 0.6
  • Fixed vectors spawning on top of the player. Vectors now abide by min and max values in config.

Файлы

SRParasites-1.10.4.jar(102.00 MiB)
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Метаданные

Канал релиза

Alpha

Номер версии

1.10.4

Загрузчики

Forge

Версии игры

1.12.2

Загрузок

7.1K

Дата публикации

1 нед. назад

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ID версии

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