
Scape and Run: Parasites
Add more dangerous mobs (type monster Parasite-themed) to your world
1.1M
236
Список изменений
1.10.4
- Number of ticks required for parasites to spawn = 48000 -> 0
- Added adapted vermin to scannable mobs list
- Added stats page to compendium. Includes total parasite kills by tier, bar graph, deaths, damage to and from, etc.
- Moved derived distortion phenomenon to independent helper
- Added derived distortion phenomenon to config
- Added /srpguidistortion command for toggling/status/off/on the derived distortion phenomenon
- Added stats clear info to srphelp command
- Added derived distortion command info to srphelp command
- Added srp_breathe command info to srphelp command
- Added srp_celestial command info to srphelp command
- Derived distortion phenomenon effects all compendium pages, vector maps, dislodgement reports, and phase reports.
- Added "derived distortion phenomenon" to systems page
- "the sign" effect now grants immunity to the "derived distortion phenomenon"
- Derived distortion phenomenon now effects signs, chat (player-style chat only; ...not commands, system messages, or many server/mod-formatted messages), and subtitles.
- Added more missing subtitles for parasites
- Fixed lack of parasites spawning
- Changed mob spawn weight for vector/vectorless to 30
- Fixed certain mobs not spawning naturally despite being on phase mob list
- Added animated gui to systems page
- Added animated gui to effects page
- Added alternate distorted animated systems page
- Added alternate distorted animated effects page
- Updated mob page gui
- Added debugspawner to systems config. If debugspawner true, parasites will spawn glowing for a minute and console will be full of anything spawn-related.
- Added 'columbus' advancement to the Cognito advancement route. Granted after unlocking half of all celestial events.
- Added 'STOLAS' advancement to the Cognito advancement route. Granted after unlocking all celestial events.
- Fixed kirin's float-up bug
- Buffed kirin's teleport distance to compensate for the end dimension island spread
- Added shrimp
- 25% chance to drop 1–5 shrimp from any parasite while warp arrow event is active
- Added ariral assimilated enderman variant when feeding them a shrimp | just visual change
- Added texture variant to assimilated enderman
- Removed infested glass spread
- Phase 1 to 10 Spawn Entity List tweaks
- Fixed Gnats, Light Bomber, and Flying Carrier not spawning naturally.
- Fixed living armour instantly evolving with the 'quality tools' mod.
- Updated chinese lang
- Fixed Draconite Spawning from phase 1
- Fixed assimilated versions not merging
- Major performance optimizations to Vector, biome, colony, and node-restricted spawning.
- Potentially fixed issue with parasites not spawning in Vectors with certain modpacks, setups, and configurations.
- Added darkened background to loot block gui
- Temporarily changed vector disable button text
- Tweaked config descriptions for EIVs to make it clear that min-max placement distance values are for randomly-placed EIVs only, and that EIVs can be placed closer for random reasons.
- Adjusted radius/distance calculations for random EIV placements
- Water and air cap 10 -> 5
- Default meteorChance = 0.3 -> 0.6
- Fixed vectors spawning on top of the player. Vectors now abide by min and max values in config.
Файлы
SRParasites-1.10.4.jar(102.00 MiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
1.10.4
Загрузчики
Forge
Версии игры
1.12.2
Загрузок
7.1K
Дата публикации
1 нед. назад