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Моды/Sculk Muffler
Sculk Muffler

Sculk Muffler

A configurable block that muffles sounds and vibrations in an area.

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Все версииSculk Muffler 1.2.0

Sculk Muffler 1.2.0

Release8 мес. назад

Список изменений

Added

  • Support for muffling global sound events (Wither spawning, etc.) by converting them to non-global events as though the global sound events game rule is disabled.
  • The Advanced Sculk Muffler block, which has several new settings including:
    • Containment Mode, which allows sounds to play as long as the listener is within the muffler's area of effect, otherwise the sound is silenced.
    • Range Offsets, allowing you to reposition the area covered relative to the muffler to make placing one easier.
    • Sound Allowlist / Denylists, so you can dial in exactly which sounds you want to be blocked.

Fixed

  • Updating the volume of AbstractTickableSoundInstance sounds will remember the sound's original volume so it can be restored when the muffling state changes without the instance's volume being changed.
  • Clamp the volume of a sound between 0% and 100% when applying muffling to ensure expected behavior. This should fix jukebox songs.

Changed

  • Mufflers that have been renamed with an anvil now remember their custom name and display it where appropriate.
  • The volume of AbstractSoundInstance sounds of the RECORDS category is updated every tick so that muffling changes can apply correctly to jukebox songs.
  • Improve the line rendering when drawing the working area of a muffler.
  • The sonic boom attack of Wardens will now be mitigated when either the Warden or the target are standing within range of a muffler, when previously the Warden needed to be within range of a muffler.

Файлы

sculkmuffler-1.2.0.jar(165.36 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.2.0

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

3.1K

Дата публикации

8 мес. назад

Загрузил

ID версии

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