Sinking Items
Reverts the physics changed made to dropped items in water that were introduced in the 1.13 Aquatic Update

The WITHOUT side shows how items behave when a 1.13+ client is connected to a 1.12.2- server running ViaVersion (ViaVersion is what allows modern clients to connect to older servers)
The WITH side shows how items behave when using Sinking Items. Items behave exactly the same way as the 1.12.2 server. This prevents the janky teleporting down bug as shown in the WITHOUT image.
Downloading
Modrinth is the ONLY official place to download the .jar files, don't download them from anywhere else, else you risk getting scammed or infected with malware.
Why?
While playing on Wynncraft I noticed that items in water would gradually float only to snap back down to the bottom of the water. This is because the server is running on 1.12.2 while allowing newer clients to connect, as a result items are actually completely sunk and not floating whatsoever. The reason they float is because the client is running its own physics on the item to get an approximation as to where they are predicted to be, once the client recieves a packet containing the locations of each item, they teleport to where they actually are.
This mod fixes this by preventing the client from running the code that was introduced in 1.13 so that items behave the same way as the server.
Who is this mod for?
This mod is for anyone who wants to fix the jankyness of picking up items which are floating but not floating because of server/client physics differences.
Can I use this in my modpack?
Yes!

