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Моды/Survival Reimagined (NeoForge)
Survival Reimagined (NeoForge)

Survival Reimagined (NeoForge)

A Minecraft Mod with the goal of making Minecraft harder with a more realistic approach at progression

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Все версииSurvival Reimagined 1.3.0

Survival Reimagined 1.3.0

Release5 мес. назад

Список изменений

Generation and Ores

Increased generation depth from -64 to -256

Added Volcanic Layer and Kimberlite Layer

  • Volcanic layer generates below -64
  • Kimberlite layer generates below -128

Ores are now visually real-world accurate:

  1. Copper Ores
    • Malachite
    • Azurite
    • Native Copper
  2. Tin Ores
    • Cassiterite
  3. Iron Ores
    • Hematite
    • Magnetite
  4. Managanese Ores
    • Manganite
    • Pyrolusite
  5. Gold Ores
    • Calaverite
    • Native Gold
  6. Silver Ores (New)
    • Argentite
    • Native Silver
  7. Uranium
    • Uraninite
    • Uranophane
  8. Titanium
    • Ilmenite
  9. Lapis Lazuli
    • Lazurite

Added Sulfur and Nitre (Saltpeter)

  • Allows crafting of gunpowder if combined with charcoal powder and Mortar & Pestal

These varients will display what type of metal it is as a tooltip in-game

Added 3 gem ores

  • Ruby
  • Amber
  • Sapphire

Added Basalt and Kimberlite ore varients to most ores

Added Stone, Deepslate, Basalt, Kimberlite Stalagmites and Stalagtites

Rune Magic Infuser and Infusing gear

Added Runes for Diamond, Emerald, Amber, Sapphire, Ruby, Lapis

Added Rune Magic Infuser (Functional Block)

Runes give certain benefits based on what the gem was infused on and what gem was used (Tool, Armor, Weapon)

Wisteria Forest

  • Added Wisteria Forest
  • Wisteria Wood set
  • Wisteria Spider Lily
  • Wisteria Leaf Litter
  • Wisteria Vines

Progression

Added 16 New Advancements to the progression tree

Modified some advancements to cause less confusion

Fixed bugs with a few advancements

Mod Configuration

Config for Bloodmoon

  • Option to Enable/Disable Blood Moon
  • Options to tweak chances of Bloodmoon per Moon Phase groups (Full, New, Quarter, Gibbous, Crescent)
  • Option to sleep through Blood Moon

Config for Paranoia/Fear

  • Option to Enable/Disable Paranoia/Fear
  • Options to adjust min and max light levels for effect inflict and effect remove.

Config for Zombification

  • Option to enable/disable Zombification
  • Option to tweak the chance of Zombification inflicting

Config for Mechanic Overrides

  • Hunger bar changes
  • Hunger Effect changes
  • Mining Speed changes

Expiremental Features

  • Option to enable/disable Bleeding status effect (only crimson arachnid can inflict Bleeding)

(Mod uses .toml file, recommended to use a mod to access toml files such as Configured. config file name is srconfig.toml)

Compat

Integrated compatibility with Dynamic Light's mods (Dynamic Lights, Lamb's Dynamic Lights)

Holding a torch (or any reasonable light source) with a Dynamic Lights mod installed will now prevent paranoia

Added JEI information tab to all Rune Items

Updated Create compat. Added recipes for Andesite Alloy, modified recipes for Brass Ingot. If Create Mod is installed Zinc will be renamed to Sphalerite

Additions/Changes/Bug Fixes

Zombification now has a 25% chance of inflicting on the player. Blocking with a shield prevents Zombification.

Overall Mining Speed changed from 100% (Vanilla) --> 45%

Tweaked spawnrates of Copper Chunks, Flint and Stone Rocks

Modified Loot-tables of all metal-based ores

Tweaked Hunger Effect rates to be more balanced

Blood Moon

  • Added Crimson Arachnid
  • Added Crimson Thread. Crimson Thread is now needed to craft Heart of the Bloodmoon
  • Changed Blood Moon Zombie AI and removed Bloodmoon Zombie SFX

Flint must now be scraped on a stoney sruface to craft Flint Tool

Texture changes for Tin and Forge

Added mossy cobblestone loot table

Tweaked growth rates of Hemp

Файлы

survival_reimagined-1.21.1-1.3.0.jar(10.47 MiB)
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Метаданные

Канал релиза

Release

Номер версии

1.3.0

Загрузчики

NeoForge

Версии игры

1.21.1

Загрузок

23

Дата публикации

5 мес. назад

Загрузил

ID версии

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