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Моды/Wildborne - Worldgen & Data Tweaks
Wildborne - Worldgen & Data Tweaks

Wildborne - Worldgen & Data Tweaks

This is a specially designed Modded DATA pack to implement worldgen/tag/data tweaks for the upcoming Wildborne Modpack!

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Все версииWildborne - Worldgen & Data Tweaks - V7.0.1

Wildborne - Worldgen & Data Tweaks - V7.0.1

Release4 дн. назад

Список изменений

CHANGES:

  • FIXED THE SINKHOLE CONFIGURED CARVER TO STOP REPLACING BEDROCK WITH LAVA AND INCREASE PERFORMANCE
  • Removed some Desert Sinkhole & Temperate Sinkhole entries to reduce their chances so multiple wouldn't spawn in the immediate vacinity of each other and lag the world generation
  • Drastically simplified the density functions & noise configurations to maximize compatibility with Epic Terrain Compatible
  • FIXED COMPATIBILITY WITH EPIC TERRAIN COMPATIBLE'S UNDERGROUND RIVERS
  • Utilized Biomes O' Plenty's configured lake features intead of Vanilla Minecraft's to maximize compatibility with other mods and prevent feature crashes
  • Slightly altered the grass colors of the Muskeg, Dead Forest and Old Growth Dead Forest Biomes O' Plenty biomes to enhance their "dead" look
  • FIXED/IMPROVED Wildborne Fossil Structure generation placement slightly to blend with the landscape better

ADDED:

  • A TON of general NeoForge tags for biome region compatibility/consistency
  • Added various biome mod blocks from Regions Unexplored, Biomes O' Plenty and Biomes We've Gone to the #minecraft:overworld_carver_replaceables tag so sinkholes would have less "floating" blocks

Файлы

Wildborne - Worldgen & Data Tweaks - V7.0.1.zip(230.08 KiB)
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Метаданные

Канал релиза

Release

Номер версии

V7.0.1

Загрузчики

Версии игры

1.18.2–1.21.1, 24w21a

Загрузок

8

Дата публикации

4 дн. назад

Загрузил

ID версии

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