
Wildborne - Worldgen & Data Tweaks
This is a specially designed Modded DATA pack to implement worldgen/tag/data tweaks for the upcoming Wildborne Modpack!
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Wildborne - Worldgen & Data Tweaks - V7.0.1
Release4 дн. назад
Список изменений
CHANGES:
- FIXED THE SINKHOLE CONFIGURED CARVER TO STOP REPLACING BEDROCK WITH LAVA AND INCREASE PERFORMANCE
- Removed some Desert Sinkhole & Temperate Sinkhole entries to reduce their chances so multiple wouldn't spawn in the immediate vacinity of each other and lag the world generation
- Drastically simplified the density functions & noise configurations to maximize compatibility with Epic Terrain Compatible
- FIXED COMPATIBILITY WITH EPIC TERRAIN COMPATIBLE'S UNDERGROUND RIVERS
- Utilized Biomes O' Plenty's configured lake features intead of Vanilla Minecraft's to maximize compatibility with other mods and prevent feature crashes
- Slightly altered the grass colors of the Muskeg, Dead Forest and Old Growth Dead Forest Biomes O' Plenty biomes to enhance their "dead" look
- FIXED/IMPROVED Wildborne Fossil Structure generation placement slightly to blend with the landscape better
ADDED:
- A TON of general NeoForge tags for biome region compatibility/consistency
- Added various biome mod blocks from Regions Unexplored, Biomes O' Plenty and Biomes We've Gone to the #minecraft:overworld_carver_replaceables tag so sinkholes would have less "floating" blocks
Файлы
Wildborne - Worldgen & Data Tweaks - V7.0.1.zip(230.08 KiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
V7.0.1
Загрузчики
Версии игры
1.18.2–1.21.1, 24w21a
Загрузок
8
Дата публикации
4 дн. назад
