![COBBLEVERSE - Pokemon Adventure [Cobblemon]](https://cdn.modrinth.com/data/Jkb29YJU/581ecf54530972afb18a04660afd820f2f24f6c7.png)
COBBLEVERSE - Pokemon Adventure [Cobblemon]
Start a true Pokémon adventure in Minecraft: Cobblemon 1.7.3 | ALL 1025 Pokémon! | Mega Evolutions | Gyms & Badges | Starter Kit | Unique Structures | Custom Music | Shaders | Optimized | So much more! [1.21.1]
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COBBLEVERSE 1.7.31
⚔️ Raids & Battles
- Raid Visuals: Raid crystals now emit sparkling particles when active
- Dynamic Beams: New raid crystal beam visuals with dynamic scaling based on Raid Tier
- Raid Fixes: Solved issues where players would get stuck in raids after leaving
- Enhanced Battle Log:
- Added bracketed move links with tooltips
- Added damage percentage display to damaging moves
- Added clickable color themes and a new Pink Theme option
- Dynamic Battle Overlay:
- Live Info: Pokémon now feature a real-time HUD above their heads during battles
- Dynamic Display: Instantly view Pokémon Names, Level, Health Bar, Types, and any active Status Conditions without needing to target them directly
- Battle Info Panel:
- Now displaying full weakness charts (just hover over any Pokémon's info panel)
- Resistance rows added to the weakness tooltip for a complete defensive overview
- Added Priority to move tooltips
- Added Speed to switch-screen tooltips
- Strategic Switching: Added effectiveness info on switch-screen party slots with per-opponent breakdowns
- Damage Previews: Judge each move's potential before swapping in with switch-screen damage previews
- Expanded Stat Panels: Revealed info for moves, abilities, and held items, plus full type breakdowns
- Battle AI: Adjustments to switch evaluation, making trainers less likely to switch unnecessarily
- Battle Stability: Reduced/resolved crashes/disconnects when Zygarde shifts to Complete Form or during Mega Evolution
🧭 PokéNav & Exploration
- Details Tab: PokéNav Location/Fishing screens now feature a "Details Tab". Click any entry to see spawn results, rarity, and specific conditions
- Automatic Cataloging: PokéNav now records nearby Pokémon instantly, fully revealing their entry (no more hidden silhouettes)
- PokéSnack Integration: Using PokéNav on a PokéSnack block now displays spawner data, including active effects
- PokéFinder Rework: Completely redesigned UI with unlimited filters. The radar now displays Pokémon matching at least one filter and includes a real-time counter on the left
- Bucket Aspects: Spawn buckets are now saved in Pokémon data. You can filter by rarity (e.g.,
spawn_bucket=ultra-rare) or properties (e.g.,type=rock)
🐲 New Mega Abilities
- Mega Feraligatr: Gains the Dragonize Ability (Normal-type moves become Dragon-type with 1.2x power)
- Mega Meganium: Gains Mega Sol (Moves act as if Sunny Day is active)
- Mega Emboar: Gains Mold Breaker (Moves ignore the target's Ability)
- Mega Dragonite: Gains Multiscale (Reduces damage taken when at full HP)
👾 Pokémon Models & Textures
- New Animated Models: Mega Dragonite, Regigigas, Wo-Chien, and Ultra Necrozma
- New G-Max Forms: Added Gigantamax Drednaw, Garbodor, Duraludon, and Orbeetle
- Improved Models: New animated models for Celebi and Shaymin (CurseForge only)
- Shiny Fixes: Fixed Lugia Shadow Shiny texture
- Discovery: Added "First Discovery" popups for new Pokémon and forms
- Log Cleanup: Addressed many missing Mega Showdown ID errors in the logs
🛠️ World & Structures
- Gym Changes:
- Ferruccio’s Gym: Now spawns in the Sandstone Valley to prevent crashes/lag previously caused by the Volcanic Crater
- Lake Verity: Now generates in Sakura Valley biomes
- Dynamic Positioning: Most battle structures now automatically arrange players and Pokémon during Gym Leader, Elite Four, and Champion encounters for a more immersive experience
- Structure Loot: Loot adjustments for Kanto League, Johto League, Sandra's Gym, Angelo's Gym and Ash's House
- Ash’s House: Removed the backpack due to persistent bugs/glitches
- League Access: Improved chat warnings for players trying to enter the Champion's room before defeating the Elite Four in Hoenn and Sinnoh
- Spawn Corrections:
- Fixed Team Rocket Scientist spawns in Team Rocket Towers
- Fixed Alolan Meowth and Persian spawns
- Legendary Summon: Added a Summon Anchor for Lugia in the Whirl Islands
- Core Conversion: Added a recipe to turn a Zygarde Core into 9 Zygarde Cells
- Regi Ores Overhaul: Adjusted generation settings to make Regi Ores more frequent and better balanced
- Rock Ore Update:
- Now spawns in Badlands, Eroded Badlands, and Wooded Badlands biomes
- Generation height: between Y=75 and Y=135
- New Texture: Updated visuals to match Terracotta (previously generated within Dripstone)
- Steel Ore Update:
- Now generates within Dripstone Caves
- Generation height: between Y=-50 and Y=10
🏗️ Elevator & Additions
- The Elevator: Added a new Elevator Block (finally fixing teleport issues for those without command blocks enabled!)
- Creative Config: Shift+Right Click with an empty hand to set a Y-offset
- Activation: Teleports players when receiving redstone power (e.g., via a pressure plate)
- Security: Can be restricted to players who have completed a specific Advancement
- Mount Improvements:
- Riding a Fire-type Pokémon now grants fire/lava immunity (with no flames on screen)
- Riding a Water-type Pokémon allows you to breathe underwater (oxygen bar stays full)
- Fixed the "hyper-acceleration" bug for Miraidon and Koraidon
- Many new mounts added and lots of existing ones have been adjusted.
- Badge Box: First Gym Leaders now drop their region's Badge Box only the first time they are defeated
- Structure Locators: Gym locators now work directly from the Creative menu and
/givecommand (crafting is no longer mandatory for them to function) - TM Recipes: Changed the Secret Power TM recipe to avoid conflicts with Nature Power
🎊 Dynamic Raid Cheer System
- Smart Replenishment: Upon entering a Raid, the mod checks your inventory and provides only the necessary Cheers to bring your total to the threshold (Default: 3)
- New Configs (LumyMon):
giveCheersOnRaidStart: Toggle auto-distribution on/offraidCheerCount: Customize how many Cheers players receive
- Loot Protection: If auto-distribution is off, Cheers obtained as boss drops will not be cleared when leaving the raid
🎼 Audio & Visuals
- Atmosphere: New music for the Raid Cave
- Music Disc Fixes: The Pokémon Yellow Bike Theme now plays correctly on its music disc
- Performance Tweaks: Particle Rain, lighting management, and sky effects have been optimized to increase speed
- Rechiseled GUI: Redesigned the interface to match the modpack’s aesthetic and resolved layout misalignment issues
⚙️ Technical & Optimization
- General Performance: World loading and chunk generation are significantly faster in our test environments
- Mod Compatibility: Resolved issues with Vanilla Backport, Sophisticated Storage, and Sophisticated Backpacks
- Bug Fixes:
- Fixed missing dialogues
- Fixed XP popups to use translated Pokémon names
- Fixed the Tell & Pat Gym freeze (only Gardevoir will Mega Evolve now)
- Prevented Legendary Monuments spawner from losing textures when clicked with Ominous Trial Keys
- Giratina Altar now correctly removes nearby Dripstone Blocks upon activation
- Localization & Tooltips:
- French Translation: Full support added (Thanks Hifelhim!)
- COBBLEVERSE Advancements: Now available in Korean (Thanks 시우!)
- Radar: "Any" region renamed to "Overworld" for better clarity
- Formatting: Cleaned up tooltips (e.g., "Ltsurge" → "Lt. Surge")
⚠️ IMPORTANT
LumyMon Mega Stones will be removed in the next update. Convert them to the new Mega Showdown version as soon as possible by placing them in a Crafting Table! A warning tooltip has been added.
❗ Chimechite Note: Due to an ID change in Mega Showdown, you will need to re-craft Chimechite if you owned it previously.
🔄 Updated Mods
- Catch Indicator
- Cobblemon Battle Extras
- Cobblemon Catch Rate Display
- Cobblemon Mega Showdown
- Cobblemon PlayerXP
- Cobblemon Pokenav
- Cobblemon Raid Dens
- Entity Culling
- Entity Model Features
- Entity Texture Features
- Fabric Language Kotlin
- GeckoLib
- LibJF
- Lithium
- LumyMon
- LumyREI
- Mod Menu
- MoreCulling
- Navas Mega
- Not Enough Animations
- Particle Rain
- Platform
- Radical Cobblemon Trainers & API
- Rechiseled
- Respackopts
- SuperMartijn642's Core Lib
- Vanilla Backport
- Waystones
🎨 Updated Resource Packs
- AllTheMons x MegaShowdown
- Fresh Animations
- Hydro Reanimodels
📦 Removed
- Cobblemon Journey Mounts
➕ Added
- BadOptimizations
- Concurrent Chunk Management Engine
- Fast Noise
- Particle Core
- ScalableLux
The new update is already available on Apex Hosting for a quick installation: get started and play with your friends right away! And as always, thanks so much for your patience and feedback. We hope you enjoy this update! ❤️💙
Файлы
COBBLEVERSE 1.7.31.mrpack(203.21 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
1.7.31
Загрузчики
Fabric
Версии игры
1.21.1
Загрузок
369.3K
Дата публикации
1 мес. назад
