
Ice Boat Racing
Making the ice boat racing experience as easy and smooth as possible! This modpack is intended to be a one-stop-shop for everything boat racing, and includes optimizations specifically to boat racing!
Список изменений
Ice Boat Racing 1.11.0 Update Notes
The FINAL 1.21.4 Version!
This update is focused on reducing performance overhead by removing features that not too many people used. It enables new support for Gift Lift, increases custom boat performance and slims down on unused mods, plus some new additions for quality of life!
For the people that missed it, o7moon, the main developer of OpenBoatUtils, has stepped back and has handed over development to some of the most prominent developers within Ice Boat Racing. We'd like to thank them for the absolutely massive contributions to the niche, and if ever they want to contribute again, we'll welcome them back with open arms.
This is also the first build to have been tested on all major operating systems: Windows 11, MacOS Tahoe (MacBook Neo), and Linux (6.18 kernel, Bazzite)!
Changelog:
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Added a button in GUI options to shortcut to the BoatLabs Mod settings
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Fixed an issue where transparent surfaces would fail to render behind display entities that had transparent elements
Dev note: Particles fail to render behind transparent surfaces, this is still being investigated!
- Fixed an issue when using Equalizer APO or PulseAudio where specific sound effects would cause a short audio pop when unloading a resource pack while a sound is being played
- Fixed an issue related to the borderless windowed settings when using the Prism launcher and recording with AMD Radeon ReLive, where a driver timeout would occur when tabbing out of the game window
- Fixed a hard crash where the modpack would always crash on MacOS due to ImGuiMc not being compatible with it
Adjustments:
- Lowered default maximum render distance set by Bobby to 40 chunks
This is due to me having a stroke seeing people run 96 chunks on integrated graphics. (if you know how to change it back, feel free to!)
- Applied a forced override for the default supplied config for Continuity due to high performance impact on custom boats. The option to enable it now has a special tooltip to warn the user prior to enabling it.
- Updated default supplied config for Cubes Without Borders for MacOS
- Xaero's Minimap size adjustment is now a toggle instead of a hold
- Changed the BRWC server listing to the new IceDrifters name and adjusted assets accordingly
Splash texts:
- Added new splash texts for FC1 2026 and Formula Mario
- Added the top 5 constructors for Pacific Superseries as splash texts
- Added IBR World Cup, W4FC, IEC, and GOLF(h) to the splash texts
- Added the Summit season 2 teams as splash texts
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Added the following mods:
- Noxesium
- Ixeris
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Updated the following mods:
- BadOptimizations
- BBoatHud
- BoatCam
- Chat Heads
- Chat Notify
- CommandKeys
- Dynamic FPS
- e4mc
- EntityCulling
- Fabric API
- Fabric Language Kotlin
- Forge Config API
- fzzy config
- GammaUtils
- ImmediatelyFast
- LanguageReload
- MacOS Input Fixes
- OptiGUI
- ParticleCore
- ScalableLux
- Searchables
- Simple Voice Chat
- Thorough Keybindings
- ToadLib
- WaveyCapes
- Xaero's Minimap
- YACL
- Zoomify
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Removed the following mods:
- Balm
- Cloth Config
- Entity Model Features
- Entity Model Textures
- FabriShot
- ImGuiMC
- Iris Shaders
FOR SOME REASON, Iris cached all Display Entities on every single frame, causing high performance degredation in areas where many entities were present. This is the single biggest performance gain for areas such as the server spawns.
- Puzzle
- Xaero's World Map
The WorldMap had a weird issue where every time a chunk border was crossed, a lag spike would occur. To fix this, the mod needed to be removed. If you desperately need a WorldMap, I recommend getting JourneyMap instead and disabling the minimap. If you add the mod manually, it should already be preconfigured, apart from the keybinds.
- XaeroPlus
Known Issues
- The Xaero's Minimap generates a new backup config every time the game is launched. These are only 1kb in size and should not interfere with your gameplay experience.
- Rarely, when unloading a resource pack and joining a server or leaving a server before a resource pack is loaded, resource packs will fail to load for the rest of the session (a game restart fixes this)
- On first session join, BoatLabs NPC skins sometimes don't load due to skin/username loading not working correctly
- During the loading of resources pack, textures break due to texture mapping
- Very rarely, after joining a server, the world can become fully unlit