Список изменений
Aurelium - Patch Notes
v1.4.0 - Security, Enchantments & Cleanup
New
- Enchantment books now have individual prices based on rarity and level (Mending = 35k, Sharpness V = 60k, etc.)
- Added 1.21.11 enchantments: Breach, Density, Wind Burst
- Web dashboard balance updates instantly after buying/selling in-game
/balnow suggests currencies and online players in tab- Auto database backups when the plugin updates
- Auto schema migrations on startup
Fixes
/balwas checking the wrong permission — non-op players couldn't use it- SellGUI sometimes showed a different total than what you actually got paid
- Market GUI prices now update right after a transaction instead of lagging behind
- AH cancellation visual flicker on shift-click
- Collection bin no longer drops items on the ground if your inventory is full
- "All Items" button was showing items outside the configured categories
- NullPointerException when browsing "All Items"
- Cloud sync no longer spams HTML in console when the server is waking up
Security
- Economy, market, and auction transactions are now atomic (no more duping from race conditions)
- Auction bids use price-checked SQL to prevent out-of-order bid corruption
- Web purchases are deduplicated to prevent double-spending
- All GUIs lock down shift-click and drag to prevent inventory exploits
- SellGUI locks the price at review time so it can't change mid-transaction
- CORS is now a configurable whitelist instead of wildcard
Internal
- All money math uses BigDecimal now (no more floating point drift)
- Market item prices stored under
market-itemsin config (moved frommarket.items) - Moved Beacon, Respawn Anchor, End Crystal back to Mob Drops & Magic
- Web dashboard scroll performance improved with lazy rendering
- Better error messages for network issues during cloud sync
Файлы
Aurelium-1.4.0.jar(474.00 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
1.4.0
Загрузчики
PaperPurpur
Версии игры
1.21–1.21.11
Загрузок
155
Дата публикации
1 мес. назад

