
Bloodline Smp
Bloodline SMP Client Mod adds the custom Bloodline HUD, ability icons, cooldown overlays, and rebindable keybinds used by the Bloodline SMP server. It also syncs bloodline state and powers the client-side visuals required for the full gameplay experience.
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Список изменений
BloodLine Server 2.3.1 / BloodLine Client 2.3.1
This update restores a large portion of the missing late-stage BloodLine systems and brings both the server plugin and client mod much closer to the intended 2.3.1 state.
Added
- Added
publicandscriptedgameplay mode support. - Added support for
public-smpandpublic_smpas accepted public-mode aliases. - Added disabled-world support for blocking bloodline gameplay in selected worlds.
- Added 5-slot bloodline progression support.
- Added
/ability4and/ability5. - Added late-slot abilities for Spartan, Earthian, and Voider bloodlines.
- Added admin debug controls for zero cooldown, restore cooldowns, clear cooldowns, reroll, and force sync.
- Added hidden client networking for mod hotkeys.
- Added custom client HUD syncing for bloodline, level, unlock state, cooldowns, timers, and OmniBlade override state.
- Added popup/timer/cooldown rendering support on the client.
- Added optional client-mod debug logging for handshake troubleshooting.
Changed
- Replaced old client chat-command hotkeys with hidden networking.
- Expanded bloodline progression from 3 ability slots to 5 ability slots.
- Updated the admin panel to include a debug page.
- Updated the client HUD to display 5 ability slots instead of 3.
- Updated handshake behavior so the client retries connection and waits for a real server acknowledgment.
- Updated server/client sync so modded players use the custom HUD path while non-modded players stay on the fallback path.
- Updated release/versioning toward
BloodLine Server 2.3.1andBloodLine Client 2.3.1.
Fixed
- Fixed normal plugin controls so they are ignored when the player has the client mod installed and handshaked successfully.
- Fixed fallback behavior so players without the client mod still use the normal plugin controls.
- Fixed popup behavior so non-modded players receive action bar feedback instead of custom HUD popups.
- Fixed the broken handshake path that could falsely kick players even when the client mod was installed.
- Fixed handshake reliability by adding retry behavior and an explicit server acknowledgment packet.
Notes
- Modded players should now use hidden client hotkeys and the custom HUD.
- Non-modded players should continue using the default plugin controls and action bar feedback.
- If
client-mod.requiredis enabled, players without the client mod will still be kicked after the configured timeout.
Файлы
BloodLine Server-2.3.1.jar(145.66 KiB)
ОсновнойМетаданные
Канал релиза
Beta
Номер версии
2.3.3
Загрузчики
Paper
Версии игры
1.21–1.21.11
Загрузок
1
Дата публикации
1 нед. назад
