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TrialChamberPro

TrialChamberPro

Because Trial Chambers deserve better than being a "one and done" dungeon.

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Все версииTrialChamberPro 1.3.2

TrialChamberPro 1.3.2

Release1 нед. назад

Список изменений

1.3.2 - 2026-04-26

Fixed

  • Trial spawner wave size now reads the spawner's actual total_mobs config. Previous behavior fell back to a hard-coded 6 and only ratcheted upward as mobs visibly spawned — server-set values like total_mobs: 8 / total_mobs_added_per_player: 4 were invisible to the wave tracker, so the boss bar reported ?/6 regardless of what the spawner was configured to do. New SpawnerWaveManager.computeExpectedMobs(location, isOminous, playerCount) reads TrialSpawnerConfiguration.baseSpawnsBeforeCooldown + additionalSpawnsBeforeCooldown × players straight from the block state and uses that as the initial expected count; subsequent spawns re-ratchet against the same formula so the figure grows correctly as more players join the spawner's tracked-player set.
  • Boss bar no longer deadlocks when a tracked mob disappears without firing EntityDeathEvent. Mobs removed by /kill, void death on some forks, despawn ticks, or other plugins (entity.remove()) used to stay in WaveState.trackedMobs forever; completion required trackedMobs.isEmpty(), so the bar would stick at e.g. 2/6 until server restart. New periodic sweeper (sweepWaves, runs every 100 ticks) per active wave: drops UUIDs whose world.getEntity(uuid) returns null/dead/invalid, force-completes if the spawner block has already entered trial_spawner_state=cooldown or ejecting_reward vanilla-side, and cancels cleanly if the block is gone. Each phase runs on the spawner's region thread for Folia safety.
  • Breaking a trial spawner now removes its boss bar. New BlockBreakEvent handler in SpawnerWaveListener calls a new SpawnerWaveManager.cancelWaveAt(location) that tears down the boss bar, removes the wave entry, and purges the orphaned mob-UUID → spawner mappings. Without this the bar lingered indefinitely because its tracked mobs were typically still alive somewhere and never satisfied the normal completion condition.

Файлы

TrialChamberPro-1.3.2.jar(12.50 MiB)
Основной
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Метаданные

Канал релиза

Release

Номер версии

1.3.2

Загрузчики

Folia
Paper
Purpur

Версии игры

1.21.1–1.21.11

Загрузок

1

Дата публикации

1 нед. назад

Загрузил

ID версии

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