Список изменений
nothing much for now... but large things are coming soon!!! come help test the unstable github branch of bliss! check the bottom of the project description!
changes
- disabled TRANSLUCENT_ENTITIES by default.
this setting is planned for removal by iris itself, and has many unfixable bugs already. what does that mean, visually? due to bliss being a deferred renderer, entities with translucent parts are really difficult to handle. iris's seperate_entity_draws feature allowed the shader to handle the translucent bits seperately, for mostly proper lighting. this includes things such as: banners, slimes, horse patterns, see-through player skins, breezes, and maybe alot of mod entities (both mobs and blocks). all i can say is, RIP.
- added new copper blocks for floodfill interactions.
Файлы
Bliss_v2.1.2_(Chocapic13_Shaders_edit).zip(1.71 MiB)
ОсновнойМетаданные
Канал релиза
Release
Номер версии
2.1.2
Загрузчики
IrisOptiFine
Версии игры
1.17–26.1.2
Загрузок
3.1M
Дата публикации
5 мес. назад

