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Shrimple

Shrimple

A simple Minecraft Java shader that attempts to maintain the vanilla aesthetic while adding optional shadows, colored lighting, and ray-tracing.

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1.0K
Все версииShrimple v0.7

Shrimple v0.7

Beta3 г. назад

Список изменений

  • Added support for normal maps (OldPBR or LabPBR).
  • Added support for POM (parallax occlusion mapping).
  • Added support for emission (hard-coded or LabPbr).
  • Added directional light sources (ie furnace, jack-o-lantern, etc).
  • Added initial support for PhysicsMod snow.
  • Added dynamic lighting for activator/detector/powered rails.
  • Added volumetric lighting/fog.
  • Improved temporal upscaling filter for block-light shadows.
  • Improved compatibility with some older devices (Intel).
  • Improved shadow map biasing (/reduced acne).
  • Improved ambient lighting for ray-traced block-lighting.
  • Fixed tracing of "invisible" walls.
  • Fixed beacon-beam lighting.
  • Revised option screens.

* For best results, use the latest Iris 1.6.0 beta 3 from the Iris discord.

* This release includes an experimental option for ray-tracing block-lighting with volumetric fog. This is very performance heavy and will likely be replaced with a simplified version in the next release, or removed entirely.

Файлы

Shrimple_v0.7.zip(579.94 KiB)
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Метаданные

Канал релиза

Beta

Номер версии

v0.7

Загрузчики

Iris
OptiFine

Версии игры

1.19–1.19.3

Загрузок

4.2K

Дата публикации

3 г. назад

Загрузил

ID версии

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