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SMAA-MC

SMAA-MC

Simple Iris shader pack implementing SMAA 1x

24.4K
27

v1.1.1

Release1 г. назад

Список изменений

  • Fixed an invalid color buffer format being specified, causing fallback to 8-bit RGBA
    • 16-bit RGBA is now used
  • Ensured rounding is consistent across OpenGL implementations
    • This was missed while porting from HLSL to GLSL, since the HLSL round always rounds midpoints towards even integers while the GLSL round has implementation-dependant behavior. GLSL roundEven is now used instead

GitHub Release

Файлы

SMAA-MC v1.1.1.zip(45.24 KiB)
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Метаданные

Канал релиза

Release

Номер версии

1.1.1

Загрузчики

Iris

Версии игры

1.20.1–1.21.8

Загрузок

387

Дата публикации

1 г. назад

Загрузил

ID версии

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