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Датапаки/Enchantology
Enchantology

Enchantology

A Minecraft data pack (26.1.1) with 54 unique enchantments and curses!

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v.1.5.3

release5 апреля 2026 г.

v1.5.3. April 5th, 2026

  • Enchantology updated to Minecraft 26.1.1.

    • Still compatible with Minecraft 1.21.11.
  • Enchantment changes:

    • Quarrying
      • Enchantment now insta-mines significantly more blocks (previously only deepslate):
        • All stone ore varieties (iron ore, coal ore, etc.)
        • All cobblestone varieties (cobblestone, cobblestone slab, etc.)
        • All stone varieties (stone slabs, stone stairs, etc.)
        • All stone brick varieties (cracked stone brick, chiseled stone brick, etc.)
        • All mossy varieties (mossy stone brick, mossy cobblestone slabs, etc.)
        • All infested blocks (e.g., infested stone brick, infested cobbletstone, etc)
        • All concrete varietes (excluding powder)

v.1.5.2

release31 декабря 2025 г.

v1.5.2. December 30th, 2025

  • Enchantment changes:
    • Explosive
      • Damage on direct-hit increased from 2.0 to 4.0.
    • Shattering
      • Armor effectiveness reduction decreased from 0.20 to 0.10 per level, max level 3.
      • This change is to keep the vanilla Mace enchantment Breach competitive and worthwhile (Breach reduces armor effectiveness by 0.15 per level, max level 4).
    • Shrieking
      • Bow must now be fully charged for enchantment to activate. If not fully charged, the bow misfires.
      • Bow charge-up sound removed.
    • Steadfast
      • Now compatible with Nautilus Armor.
  • Technical changes:
    • Changed pack.mcmeta description.
    • Explosive
      • Fixed bug where damage was not dealt if victim was hit directly.
      • Fixed bug where explosions would occur if crossbow was used as a melee weapon.
    • Frost Trotter
      • Increased loot chance in snowy villages.
    • Galloping
      • Increased loot chance in savanna villages.

1.5.1

release10 декабря 2025 г.

v1.5.1. December 9th, 2025

  • Enchantology updated to Minecraft 1.21.11.

  • Enchantment changes:

    • The Spear can now utilize the following enchantments:
      • Brutality, Certainty, Divinity, Leeching, Subjugation, Vigilance, and Vitality.
    • Curse of Revile
      • Now affects Nautilus.
      • If curse is unequipped or affected mob is out of range, affected mob remains hostile for prescribed amount of time (mob-dependent). For example, if a player strikes a bee, the bee remains angry for 25 seconds. If you approach a bee while wearing Curse of Revile, they will remain hostile to you until you remove the enchantment or leave the vicinity, at which point they will remain hostile for 25 seconds longer.
  • Technical changes:

    • Fixed bug where Certainty, Divinity, Leeching, Subjugation, Vigilance, and Vitality were mistakenly applicable with the Mace.
    • Fixed the following loot tables:
      • village_snowy_house was missing bundles.
      • end_city_treasure and nether bridge were missing copper horse armor.
      • jungle_temple was missing leather.
      • ruined_portal was missing lodestone.
      • woodland_mansion was missing resin clump.

v1.5.0

release8 декабря 2025 г.

v1.5.0. December 7th, 2025 (The Defense Update)

  • 7 New Enchantments (The Defense Update):
    • Heartguard (Shield)
      • Near-death experiences grant you regeneration and absorption for a short duration. Specifically, if the enchanted entity falls below 2 hearts, it is granted Absorption I (two hearts) and Regeneration I. This enchantment has a 60 second cooldown.
      • Dropped by Ravager (20% chance) and found in Woodland Mansions.
    • Magic Protection (Armor)
      • Reduced damage taken from magical sources including Dragon Breath, Poison, Potion of Instant Damage, Evoker fangs, Guardian beams, and ender pearl teleportation.
      • Incompatible with Protection, Blast Protection, Fire Protection, and Projectile Protection.
      • Found on random loot, enchanting table, and fishing.
    • Salubrity (Armor)
      • Increase maximum health by half a heart per level (max 4 hearts if all armor enchanted with Salubrity II).
      • Incompatible with Curse of Agony, Curse of Impending Doom, and Protection, but still compatible with other protection-based enchantments like Blast Protection, Fire Protection, and Projectile Protection.
      • Found by Sniffer digging (6% chance).
    • Sand Strider (Boots)
      • Increased movement on sand, red sand, and suspicious sand, but slowly drains durability in the process.
      • Incompatible with Depth Strider.
      • Found in Desert Pyramids.
    • Steadfast (Horse Armor, Wolf Armor)
      • Additional damage reduction for horses and wolves.
      • Found by fishing, random loot, etc.
    • Windshear (Elytra)
      • Your wings slice into your opponents, dealing damage when gliding at high speeds.
      • Incompatible with Windshield.
      • Found in End Cities.
    • Windshield (Elytra)
      • Additional damage reduction (half that of Protection) for Elytras.
      • Incompatible with Windshear.
      • Found in End Cities.
  • Enchantment changes:
    • Audilibity
      • Enchanted player no longer glowing when sneaking.
      • Increased drop chance in ancient cities.
    • Certainty
      • Fixed bug where shulkers were not affected by enchantment.
    • Magnetic
      • Now compatible with copper armor (helmet, chestplate, leggings, and boots) and all lightning rod oxidation states.
  • Technical changes:
    • Fixed bug where vanilla enchantments Fire Protection and Frost Walker were made incompatible.
    • Updated weight and anvil_cost of 34 enchantments, which impact their probability and level cost, to better align with vanilla enchantments.
    • Tooltip order for every enchantment created. Vanilla enchantment tooltip order is unaffected.

v1.4.0

release4 ноября 2025 г.

v1.4.0. November 3rd, 2025 (The Bow Update)

  • 6 New Enchantments:
    • Cushioning (Bow, Crossbow)
      • Arrows struck onto blocks create a magical cushion, preventing fall damage for those who land within it.
      • Incompatible with Discordant and Transposition.
      • Found in End Cities.
    • Intuition (Bow)
      • You are intuitive. Drawing your bow blinds you, but your arrows do 1.5x damage beyond your vision (5 blocks).
      • Found in Stronghold Libraries and rare Trial Chamber loot.
    • Precision (Crossbow)
      • Decrease projectile spread for crossbows with multishot. If multishot is not applied, does nothing.
      • Found in Pillager Outposts.
    • Shrieking (Bow)
      • Your arrows become pure energy, releasing a instant and powerful sonic charge.
      • Shriek penetrates both air and water, damage decreases with distance.
      • Incompatible with several enchantments; see wiki.
      • Found in Ancient Cities.
    • Thunderbolting (Crossbow)
      • Lightning strikes upon hitting your opponent (or a lightning rod) during a thunderstorm.
      • Incompatible with Explosive.
      • Found on random loot, enchanting table, fishing, and Underwater Ruins.
    • Transposition (Bow, Crossbow)
      • Upon striking an opponent, your positions are swapped.
      • Incompatible with Cushioning and Gravity.
      • Found in End Cities.
  • Enchantment changes:
    • Audibility
      • Reduced drop chances in ancient city chests.
    • Discordant
      • Now compatible with crossbows.
    • Frost Trotter
      • Added to igloo_chest loot table.

Совместимость

Minecraft: Java Edition

26.1.x1.21.x

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Опубликован:9 месяцев назад
Обновлён:1 месяц назад
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