
Enchantology
A Minecraft data pack (26.1.1) with 54 unique enchantments and curses!
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v.1.5.3
release5 апреля 2026 г.v1.5.3. April 5th, 2026
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Enchantology updated to Minecraft 26.1.1.
- Still compatible with Minecraft 1.21.11.
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Enchantment changes:
- Quarrying
- Enchantment now insta-mines significantly more blocks (previously only
deepslate):- All
stone orevarieties (iron ore,coal ore, etc.) - All
cobblestonevarieties (cobblestone,cobblestone slab, etc.) - All
stonevarieties (stone slabs,stone stairs, etc.) - All
stone brickvarieties (cracked stone brick,chiseled stone brick, etc.) - All
mossyvarieties (mossy stone brick,mossy cobblestone slabs, etc.) - All
infestedblocks (e.g.,infested stone brick,infested cobbletstone, etc) - All
concretevarietes (excluding powder)
- All
- Enchantment now insta-mines significantly more blocks (previously only
- Quarrying
v.1.5.2
release31 декабря 2025 г.v1.5.2. December 30th, 2025
- Enchantment changes:
- Explosive
- Damage on direct-hit increased from
2.0to4.0.
- Damage on direct-hit increased from
- Shattering
- Armor effectiveness reduction decreased from
0.20to0.10per level, max level 3. - This change is to keep the vanilla Mace enchantment
Breachcompetitive and worthwhile (Breachreduces armor effectiveness by0.15per level, max level 4).
- Armor effectiveness reduction decreased from
- Shrieking
- Bow must now be fully charged for enchantment to activate. If not fully charged, the bow misfires.
- Bow charge-up sound removed.
- Steadfast
- Now compatible with
Nautilus Armor.
- Now compatible with
- Explosive
- Technical changes:
- Changed pack.mcmeta description.
- Explosive
- Fixed bug where damage was not dealt if victim was hit directly.
- Fixed bug where explosions would occur if crossbow was used as a melee weapon.
- Frost Trotter
- Increased loot chance in snowy villages.
- Galloping
- Increased loot chance in savanna villages.
1.5.1
release10 декабря 2025 г.v1.5.1. December 9th, 2025
-
Enchantology updated to Minecraft 1.21.11.
-
Enchantment changes:
- The
Spearcan now utilize the following enchantments:Brutality,Certainty,Divinity,Leeching,Subjugation,Vigilance, andVitality.
- Curse of Revile
- Now affects
Nautilus. - If curse is unequipped or affected mob is out of range, affected mob remains hostile for prescribed amount of time (mob-dependent). For example, if a player strikes a bee, the bee remains angry for 25 seconds. If you approach a bee while wearing
Curse of Revile, they will remain hostile to you until you remove the enchantment or leave the vicinity, at which point they will remain hostile for 25 seconds longer.
- Now affects
- The
-
Technical changes:
- Fixed bug where
Certainty,Divinity,Leeching,Subjugation,Vigilance, andVitalitywere mistakenly applicable with the Mace. - Fixed the following loot tables:
village_snowy_housewas missing bundles.end_city_treasureandnether bridgewere missing copper horse armor.jungle_templewas missing leather.ruined_portalwas missing lodestone.woodland_mansionwas missing resin clump.
- Fixed bug where
v1.5.0
release8 декабря 2025 г.v1.5.0. December 7th, 2025 (The Defense Update)
- 7 New Enchantments (The Defense Update):
- Heartguard (Shield)
- Near-death experiences grant you regeneration and absorption for a short duration. Specifically, if the enchanted entity falls below 2 hearts, it is granted Absorption I (two hearts) and Regeneration I. This enchantment has a 60 second cooldown.
- Dropped by
Ravager(20% chance) and found in Woodland Mansions.
- Magic Protection (Armor)
- Reduced damage taken from magical sources including Dragon Breath, Poison, Potion of Instant Damage, Evoker fangs, Guardian beams, and ender pearl teleportation.
- Incompatible with
Protection,Blast Protection,Fire Protection, andProjectile Protection. - Found on random loot, enchanting table, and fishing.
- Salubrity (Armor)
- Increase maximum health by half a heart per level (max 4 hearts if all armor enchanted with Salubrity II).
- Incompatible with
Curse of Agony,Curse of Impending Doom, andProtection, but still compatible with other protection-based enchantments likeBlast Protection,Fire Protection, andProjectile Protection. - Found by Sniffer digging (6% chance).
- Sand Strider (Boots)
- Increased movement on sand, red sand, and suspicious sand, but slowly drains durability in the process.
- Incompatible with
Depth Strider. - Found in Desert Pyramids.
- Steadfast (Horse Armor, Wolf Armor)
- Additional damage reduction for horses and wolves.
- Found by fishing, random loot, etc.
- Windshear (Elytra)
- Your wings slice into your opponents, dealing damage when gliding at high speeds.
- Incompatible with
Windshield. - Found in End Cities.
- Windshield (Elytra)
- Additional damage reduction (half that of Protection) for Elytras.
- Incompatible with
Windshear. - Found in End Cities.
- Heartguard (Shield)
- Enchantment changes:
- Audilibity
- Enchanted player no longer glowing when sneaking.
- Increased drop chance in ancient cities.
- Certainty
- Fixed bug where shulkers were not affected by enchantment.
- Magnetic
- Now compatible with copper armor (helmet, chestplate, leggings, and boots) and all lightning rod oxidation states.
- Audilibity
- Technical changes:
- Fixed bug where vanilla enchantments
Fire ProtectionandFrost Walkerwere made incompatible. - Updated
weightandanvil_costof 34 enchantments, which impact their probability and level cost, to better align with vanilla enchantments. - Tooltip order for every enchantment created. Vanilla enchantment tooltip order is unaffected.
- Fixed bug where vanilla enchantments
v1.4.0
release4 ноября 2025 г.v1.4.0. November 3rd, 2025 (The Bow Update)
- 6 New Enchantments:
- Cushioning (Bow, Crossbow)
- Arrows struck onto blocks create a magical cushion, preventing fall damage for those who land within it.
- Incompatible with
DiscordantandTransposition. - Found in End Cities.
- Intuition (Bow)
- You are intuitive. Drawing your bow blinds you, but your arrows do 1.5x damage beyond your vision (5 blocks).
- Found in Stronghold Libraries and rare Trial Chamber loot.
- Precision (Crossbow)
- Decrease projectile spread for crossbows with multishot. If multishot is not applied, does nothing.
- Found in Pillager Outposts.
- Shrieking (Bow)
- Your arrows become pure energy, releasing a instant and powerful sonic charge.
- Shriek penetrates both air and water, damage decreases with distance.
- Incompatible with several enchantments; see wiki.
- Found in Ancient Cities.
- Thunderbolting (Crossbow)
- Lightning strikes upon hitting your opponent (or a lightning rod) during a thunderstorm.
- Incompatible with
Explosive. - Found on random loot, enchanting table, fishing, and Underwater Ruins.
- Transposition (Bow, Crossbow)
- Upon striking an opponent, your positions are swapped.
- Incompatible with
CushioningandGravity. - Found in End Cities.
- Cushioning (Bow, Crossbow)
- Enchantment changes:
- Audibility
- Reduced drop chances in ancient city chests.
- Discordant
- Now compatible with crossbows.
- Frost Trotter
- Added to
igloo_chestloot table.
- Added to
- Audibility
Совместимость
Minecraft: Java Edition
26.1.x1.21.x
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Опубликован:9 месяцев назад
Обновлён:1 месяц назад
