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Моды/TerraFirmaCraft
TerraFirmaCraft

TerraFirmaCraft

TerraFirmaCraft (TFC) is a total conversion mod that overhauls and reinvents survival mode.

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TerraFirmaCraft 1.21.1-4.1.2

release9 мая 2026 г.

Changes

  • Several fixes and updates to channels:
    • Fix interactions where multiple channels attempt to fill one point. (#3498)
    • Fix a stack overflow if two source channels point at each other.
    • Remove theoretical dupe glitch.
    • Fix mold tables not rendering with Sodium installed.
    • Casting channels now deal damage to players when containing molten metal.
  • Glassblowing changes:
    • Added an overlay to allow players to see what they are doing.
    • The overlay shows the current heat as well as the action's progress, and shows when an action is completed.
    • Added glass blowpipes with batches to the creative menu, preventing the default broken-seeming blowpipe items appearing.
    • Reduced cooldown/use duration times for glassblowing processes.
  • Update bucketed bluegill texture.
  • Added missing copper door recipe.
  • Added melting recipes for several metal-containing items.
  • Added a tag to allow packmakers to prevent icicle generation.

TerraFirmaCraft 1.20.1-3.2.22

release9 мая 2026 г.

Changes

  • Added a fallback for the rock surface height cache. This should prevent some crashes with Distant Horizons.
  • Fixed anvil updates not syncing to other players.
  • Fixed colored steel buckets not displaying fluid color.
  • Fixed crucibles blocking rain from being viewed by forges.
  • Fixed not being able to replace flowing fluid with a source of the same fluid type using a TFC bucket.
  • Fixed TFC fluids not preventing fall damage.
  • Fixed donkeys being able to hold multiple chests.
  • Allow making yellow dye from native gold powder.
  • Fixed some issues with mangrove generation.
  • Fixed some issues with submerged tree generation.
  • Fixed an interaction where barrel racks would break when moved.
  • Fixed an issue where rats might try to despawn on the client only.
  • Fixed a problem where cats appeared sleeping even when they were not.
  • Changed some entity models to be slightly more compatible with Create.
  • Added a tag that can be used by packmakers to prevent icicle generation on certain blocks.

TerraFirmaCraft 1.21.1-4.1.1

release2 мая 2026 г.

Changes

  • Made rose bushes generate properly in the world
  • Allow native gold powder to be crafted into yellow dye
  • Remove coral damage entirely
  • Allow frog vessels to be placed in any direction (or any large vessel)
  • Made anvil recipe order shown in the UI line up with the actions performed
  • Pick block on dead crops returns seeds
  • Made logpiles with only one log easier to place logs on (Closes #3426)
  • Allow fire pits to be created with extra fuel

Fixes

  • Fixed a bug where blast furnaces consumed fuel while off
  • Fixed some bugs with fluids
  • Fixed Donkeys being able to hold more than one chest (Closes #2514)
  • Fallback for rock generation (Closes #3479)
  • Fix channels losing connection on redstone update
  • Add danger tooltip to blowpipes (Closes #3496)
  • Fix barrels wrongly showing as closed in hand (Closes #3497)
  • Fix mold and channel item rendering (Closes #3494)
  • Fix flopping entities in patchouli (Closes #3490)
  • Fix crucible size (Closes #3486)
  • Made hot poured glass break itself after 4 hours if not spread (Closes #3495)
  • Deny clicking bellows when connected to a disabled crankshaft (Closes #3487)
  • Force bowls to be bottom supported to be placed (Closes #3465)
  • Sync anvil visual updates to all players
  • Fix several issues with animal models and textures
  • Fix some lang keys
  • Melting recipes for some metal items that were missing them
  • Fix horses inheriting speed from the father only
  • Fix baby horses having the minimum amount of health
  • Fix rotten egg icon in field guide
  • Fixed rabbits being in the field guide twice

Credits

Thanks allmoz for finding and fixing a lot of sneaky little bugs, and also Daniel and EERussianGuy for a bunch more, and Dodo fixed some models, and I guess I'm just here to write changelogs. -Therighthon

TerraFirmaCraft 1.21.1-4.1.0

release4 апреля 2026 г.

This release drops the beta label. The mod has been stable for a while, we just forgot :) happy mining! More features are in the works soon.

Changes

  • Added the Power Loom, a new mechanical device to allow automating weaving.
  • Removed data references that indicated pumpkin as a fruit.
  • Removed pumpkin jam.
  • Added sulfur to the correct item tag.
  • Made some QOL changes to how fluid transfers work.
  • Fix cat breeding not working properly.
  • Fix some bugs with double-high crop blocks.
  • Fix a bug where the player spawn radius was being inaccurately selected.
  • Improved the AI of seals.
  • Updated the ocelot food tag.
  • Updated the texture of the watermelon crops and bluegills.
  • Updated the Ukrainian, Turkish, and Chinese translations.

TerraFirmaCraft 1.20.1-3.2.21

release8 марта 2026 г.

Changes

  • Made some convenience updates to fluid transfer interactions.
  • Fix some issues with double crops (#3459)
  • Fix cat genetics not working (#3442)
  • Fix animals constantly running around forever (#3463, #3464, #2878)
  • Updated Polish translation.
  • Fix Krummholz not spawning

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.18.x1.12.x1.7.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:EUPL-1.2
Опубликован:2 года назад
Обновлён:4 дня назад
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