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Моды/Artifex: The Art of Combat
Artifex: The Art of Combat

Artifex: The Art of Combat

Expands Minecraft's combat system with a wide arsenal of 114 weapons spanning 21 distinct weapon types.

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artifex 1.0.8

release29 апреля 2026 г.

Artifex Changelog

Fixes

  • Fixed Execute Specialty not activating on mobs above the HP Threshold

Adjustments

  • [Specialty ~] Iaijutsu: As level increases, timer duration now decreases while damage increases.
  • [Specialty ↑] Iaijutsu: Level 1 damage increased from 250% to 300%.
  • [Weapon ↑] Battle Axe: Removed movement speed modifier
  • [Weapon ↑] Flanged Mace: Removed movement speed modifier
  • [Weapon ↑] Greatsword: Increased Better Combat reach from 3.25 to 3.5
  • [Weapon ↑] Greatsword: Removed movement speed modifier
  • [Weapon ↑] Halberd: Increased Better Combat reach from 3.5 to 4.00
  • [Weapon ↑] Halberd: Increased Vanilla reach bonus from 1.25 to 1.50
  • [Weapon ↑] Javelin: Increased Better Combat reach from 3.5 to 3.75
  • [Weapon ↓] Scythe: Decreased Better Combat reach from 3.5 to 3.25
  • [Weapon ↑] Odachi: Increased Better Combat reach from 3.0 to 3.5

And a few more miscellaneous features!

artifex 1.0.7

release24 апреля 2026 г.

Artifex Changelog

Additions

  • New API changes: Specialties are now data-driven and can be added to any weapons, though proper functionality and compatibility is not guaranteed.
  • New API changes: You can now register your Creative Tabs to be animated.
  • Combo stacking HUD texture is changed.

Adjustments

  • [General ~] Adjustments are made for the combo stacking timer to scale properly with the weapon's melee attack speed (Proper functionality and compatibility is not guaranteed with throwable and ranged weapons).
  • [Weapon ~] Katana: Adjusted BetterCombat damage multiplier distributions for different attacks.
  • [Weapon ↓] Battle Axe: Reduced damage scaling based on item tier.
  • [Weapon ↓] Sickle: Reduced damage scaling based on item tier.
  • [Specialty ↓] Iaijutsu: Timer now resets when the holder is hurt and timer heavily increases based off on specialty level.
  • [Specialty ↑] Iaijutsu: Timer speed now triples when player is standing still or moving slowly.

And a few more miscellaneous features!

artifex 1.0.6

release18 апреля 2026 г.

Artifex Changelog

Additions

  • Added new specialty: Iaijutsu
  • Added new weapon type: Scimitar
  • Added new weapon type: Rapier
  • Added configuration to change the render offset of combo overlays and throwable overlays
  • Changed execute specialty particle animation

Adjustments

  • [Weapon ~] Katana specialties: Added Iaijutsu II, Added Two-Handed I, removed Sweeping II/Finesse II
  • [Weapon ~] Odachi specialties: Added Iaijutsu I, removed Sweeping I/Finesse I
  • [Weapon ↓] Odachi reach bonus: 1.2 -> 1.0
  • [Weapon ↓] Katana damage bonus: 2.5 -> 2.0
  • [Weapon ↓] Katana attack speed bonus: 1.75 -> 1.5
  • [Weapon ↓] Dagger maximum drawing time: 0.25s -> 0.5s
  • [Weapon ↓] Spear maximum drawing time: 0.5s -> 0.75s
  • [Weapon ↓] Battle Axe attack speed bonus: 0.8 -> 0.75

And a few more miscellaneous features!

artifex 1.0.5

release18 апреля 2026 г.

Artifex Changelog

Additions

  • Made LootingLevelEvent crash-proof by adding DamageSource null checks for it.

And a few more miscellaneous features!

artifex 1.0.4

release17 апреля 2026 г.

Artifex Changelog

Additions

  • Added a new specialty: Rogue
  • Fixed dagger crafting recipe conflicting with the shortsword

Adjustments

  • [General ↑] Throwable weapons movement slowdown when using is heavily reduced.
  • [Weapon ↑] Dagger specialties: Added Rogue I
  • [Weapon ↓] Dagger movement speed bonus: 15% -> 5%
  • [Weapon ↑] Dagger: Completely removes movement slowdown when using.

And a few more miscellaneous features!

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:2 недели назад
Обновлён:5 дней назад
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