
Biome Replacer
A quick way to get rid of a biome. Useful for tweaking datapack-based generators (like Terralith) that don't have a convenient configuration
3.4M
317
2.2.1 Neoforge 1.21.11-1.21.11
beta12 января 2026 г.- Unbroke the mod on Neoforge 1.21.11
2.2 Fabric 1.21.2-1.21.11
beta9 ноября 2025 г.- Added support for replacing biomes from Blueprint-based mods
- Added per-dimension overrides
- Adding a header with dimension ID, like
[minecraft:overworld], will make following rules applied only to that. This way, you can have different rules per dimension.
- Adding a header with dimension ID, like
- If there are any issues with your configuration, you will now see a warning when loading into the world
- To prevent world corruption, using marker biomes from TerraBlender and Blueprint in rules is no longer possible
2.2 Neoforge 1.21.2-1.21.11
beta9 ноября 2025 г.- Added support for replacing biomes from Blueprint-based mods
- Added per-dimension overrides
- Adding a header with dimension ID, like
[minecraft:overworld], will make following rules applied only to that. This way, you can have different rules per dimension.
- Adding a header with dimension ID, like
- If there are any issues with your configuration, you will now see a warning when loading into the world
- To prevent world corruption, using marker biomes from TerraBlender and Blueprint in rules is no longer possible
2.2 Fabric 1.19.4-1.21.1
beta9 ноября 2025 г.- Added support for replacing biomes from Blueprint-based mods
- Added per-dimension overrides
- Adding a header with dimension ID, like
[minecraft:overworld], will make following rules applied only to that. This way, you can have different rules per dimension.
- Adding a header with dimension ID, like
- If there are any issues with your configuration, you will now see a warning when loading into the world
- To prevent world corruption, using marker biomes from TerraBlender and Blueprint in rules is no longer possible
2.2 Neoforge 1.20.5-1.21.1
beta9 ноября 2025 г.- Added support for replacing biomes from Blueprint-based mods
- Added per-dimension overrides
- Adding a header with dimension ID, like
[minecraft:overworld], will make following rules applied only to that. This way, you can have different rules per dimension.
- Adding a header with dimension ID, like
- If there are any issues with your configuration, you will now see a warning when loading into the world
- To prevent world corruption, using marker biomes from TerraBlender and Blueprint in rules is no longer possible
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Лицензия:MIT
Опубликован:2 года назад
Обновлён:3 месяца назад
