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Моды/ConsumableChemicals
ConsumableChemicals

ConsumableChemicals

A library mod provides functionality for chemicals to be tracked in the player.

779
3

1.20.1+2.0.2+build.36

release6 апреля 2026 г.

Additions

  • Added different consumption types
    • Instant (No Delay)
    • Solid Inhale (58% delay)
    • Gas Inhale (89% delay)
    • Drink (98% delay)
    • Eat (99% delay)

Changes

  • Chemicals now take more time to be absorbed into the body based on the mode of consumption

1.20.1+2.0.1+build.33

release6 апреля 2026 г.

Additions

  • Added different consumption types
    • Instant (No Delay)
    • Solid Inhale (58% delay)
    • Gas Inhale (89% delay)
    • Drink (98% delay)
    • Eat (99% delay)

Changes

  • Chemicals now take more time to be absorbed into the body based on the mode of consumption

1.20.1+2.0.1+build.30

release6 апреля 2026 г.

Additions

  • Added different consumption types
    • Instant (No Delay)
    • Solid Inhale (58% delay)
    • Gas Inhale (89% delay)
    • Drink (98% delay)
    • Eat (99% delay)

Changes

  • Chemicals now take more time to be absorbed into the body based on the mode of consumption

1.20.6+1.0.5

release17 июня 2025 г.

Additions

  • added ChemicalContaining.getConsumedChemicalContent(), returns getChemicalContent() by default but can be overridden if you want the amount of a chemical added to the player to be different to whats displayed

1.20.1+1.0.5

release29 мая 2025 г.

Additions

  • added ChemicalContaining.getConsumedChemicalContent(), returns getChemicalContent() by default but can be overridden if you want the amount of a chemical added to the player to be different to whats displayed

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:MIT
Опубликован:1 год назад
Обновлён:4 недели назад
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