
ConsumableChemicals
A library mod provides functionality for chemicals to be tracked in the player.
779
3
1.20.1+2.0.2+build.36
release6 апреля 2026 г.Additions
- Added different consumption types
- Instant (No Delay)
- Solid Inhale (58% delay)
- Gas Inhale (89% delay)
- Drink (98% delay)
- Eat (99% delay)
Changes
- Chemicals now take more time to be absorbed into the body based on the mode of consumption
1.20.1+2.0.1+build.33
release6 апреля 2026 г.Additions
- Added different consumption types
- Instant (No Delay)
- Solid Inhale (58% delay)
- Gas Inhale (89% delay)
- Drink (98% delay)
- Eat (99% delay)
Changes
- Chemicals now take more time to be absorbed into the body based on the mode of consumption
1.20.1+2.0.1+build.30
release6 апреля 2026 г.Additions
- Added different consumption types
- Instant (No Delay)
- Solid Inhale (58% delay)
- Gas Inhale (89% delay)
- Drink (98% delay)
- Eat (99% delay)
Changes
- Chemicals now take more time to be absorbed into the body based on the mode of consumption
1.20.6+1.0.5
release17 июня 2025 г.Additions
- added
ChemicalContaining.getConsumedChemicalContent(), returnsgetChemicalContent()by default but can be overridden if you want the amount of a chemical added to the player to be different to whats displayed
1.20.1+1.0.5
release29 мая 2025 г.Additions
- added
ChemicalContaining.getConsumedChemicalContent(), returnsgetChemicalContent()by default but can be overridden if you want the amount of a chemical added to the player to be different to whats displayed
Совместимость
Создатели
Детали
Лицензия:MIT
Опубликован:1 год назад
Обновлён:4 недели назад
