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Create: Fishery Industry 5.0.2
release24 апреля 2026 г.fix issues
Create: Fishery Industry 5.0.1
release23 апреля 2026 г.fix tags issue
Create: Fishery Industry 5.0.0
release21 апреля 2026 г.align with create fishery industry 5.0 in 1.21.1 neoforge version (except for trap bearing)
Create: Fishery Industry 5.0.1
release4 апреля 2026 г.• Create: Fishery Industry v5.1 Changelog
Bug Fixes
• Fixed bait trap NullPointerException caused by race condition in recipe caching • Fixed harpoon pickup logic — harpoons can now only be retrieved via harpoon gun, not by direct pickup • Fixed compatibility issue with Vanity mod and other mods that sync entity items • Fixed underwater sprint speed stacking with other mods (e.g., Nether Depths Update's Hell Rider enchantment) — speed bonuses now use ADD_VALUE operation instead of ADD_MULTIPLIED_TOTAL to prevent explosive speed stacking • Lowered underwater sprint max speed limit (0.5 → 0.35) for better balance
Create: Fishery Industry 5.0.0
release5 февраля 2026 г.Added
- Trap Bearing now grants fishing loot when used with Frame Traps in water
- Enchantments for the Pneumatic Harpoon Gun (Execution and Barbed)
- Bait Trap for passive mob drop automation
- New seafood-based foods (fish skins, steaks, mussels, lobster, and soups)
Changed
- Frame Traps can no longer directly grant fishing loot (now handled by Trap Bearing for better balance)
Fixed
- Various bug fixes and performance improvements
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Лицензия:MIT
Опубликован:1 год назад
Обновлён:1 неделю назад
