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Моды/Enchancement
Enchancement

Enchancement

A mod that completely overhauls the vanilla enchanting system

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26.1-r7

release3 мая 2026 г.

Version 26.1-r7:

  • horse and wolf armor now get chestplate enchantments instead of boots enchantments, and saddles now get boots enchantments
  • mountable mobs can now use air jump, direction burst, glide, and rotation burst components when mounted
  • mobs with perception no longer need line of sight to find a target
  • mobs with veil no longer render past a certain distance
  • mobs with strafe now use it when attacking
  • mobs with slide now use it to navigate
  • mobs now properly use delay
  • mobs with lunge now use it when attacking
  • drowned now use riptide
  • wardenspine now considers x rotation instead of y rotation if the attacked entity has body armor
  • getting hit now cancels slamming
  • reduce strength of slam storage jumps
  • bouncy should no longer have a delay on servers
  • charge jump progress no longer renders if you're riding a vehicle
  • getting hit now briefly cancels buoy
  • floating with buoy now reduces wet timer
  • add wet timer hud indicator
  • add key for buoy hovering out of water
  • add dedicated sound events for buoy boosting
  • increase sticky's honey trail size
  • amethyst and ice shards now do more damage
  • torch projectiles are now twice as fast and deal more damage
  • riptide is now weaker
  • elytra are now disabled for 3 seconds when attacked
  • armor enchantments now work on body and saddle slots
  • fix modded wolf armors not having durability
  • fix push components resetting when losing durability
  • fix certain enchantments not working in offhand or when a mob uses it
  • fix riptide slowdown with amphibious (and depth strider)
  • fix riptide having weird rotations when swimming
  • fix spear attribute swapping
  • fix players getting kicked for flying

see full changelog here

26.1-r6

release30 апреля 2026 г.

Version 26.1-r6:

If you are playing on an existing world, please delete the enchancement configuration file and set the minecraft:player_movement_check gamerule to false

  • remove disableVelocityChecks config
    • the vanilla minecraft:player_movement_check gamerule now controls all "moved too quickly" and "moved wrongly" cases, and now defaults to false
  • mace enchanted books are now more common in ominous vaults
  • fix Turkish translation for overhaulEnchanting config option (thanks Hexasan!)
  • add Brazilian Portuguese translation (Thanks RenanOSX)

see full changelog here

26.1-r5

release27 апреля 2026 г.

Version 26.1-r5:

  • update Turkish translation (thanks Hexasan!)
  • fix cooldowns not applying properly when changing back from dark form in nycto
  • fix gale's glide cooldown not applying when swapping items
  • add helper method for adding enchanted book icons
  • increase adrenaline's speed bonus
  • increase strafe's cooldown
  • reduce the impact your movement has on strafe
  • reduce buoy's horizontal movement when boosting out of water

see full changelog here

26.1-r4

release26 апреля 2026 г.

Version 26.1-r4:

  • doubled adrenaline's damage reduction bonus
  • strafe now chains your current movement if you're already moving in the direction you would be strafing
  • strafe no longer needs you to be on the ground to recharge
  • slide now reaches its max jump bonus much faster
  • slide and slam particles are now visible in first person
  • slide and sticky now have a slam storage synergy
  • bouncy now passively charges when moving or bouncing, and keeps its charge when not sneaking
  • buoy can now propel you outside of fluid as long as you're wet
  • buoy now plays sounds when boosting
  • entities with buoy can now receive and use dolphin's grace
  • sticky is now slightly stronger, keeps your horizontal momentum, descends slightly slower, and respects forward and back keys being held
  • fire caused by fire aspect and meteor no longer affects movement
  • bows now play a ready sound when fully charged
  • brimstone now travels much faster
  • riptide now functions like in vanilla again
  • thunderstruck now launches you forward when looking up instead of not at all
  • mace enchantments no longer need you to be on the ground to activate
  • using tridents and maces now slows you down less like with bows
  • using bows, tridents, and maces no longer prevents sprinting
  • lower ready sound volume of bows, tridents, and maces
    • they will get their own unique sounds in a future update
  • grapple now has a unique sound (thanks EightSidedSquare!)
  • fix being unable to edit config in mod menu until a world is loaded
  • fix delayed projectiles not reducing in damage with consecutive hits when rebalanceProjectiles is false

see full changelog here

26.1-r3

release5 апреля 2026 г.

Version 26.1-r3:

  • fix harnesses and nautilus armor being enchantable

see full changelog here

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x1.19.x1.18.x

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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:3 года назад
Обновлён:14 часов назад
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