
Food Overhaul
Overhauls the food system to be similar to games like Valheim or Enshrouded.
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3.0.0
release30 апреля 2026 г.3.0.0
- updated to 26.1.x
The base value for the "foodoverhaul:maximum_food_effects" entity attribute was changed. Existing players in updated worlds should reset the attribute using the /attribute reset command.
Additions
- added "natural_maximum_food_effects" server config option
- added Food Display Block, can hold up to 4 items which can be consumed by interacting with the block. The usual checks for existing food effects and hunger apply.
- This block is mainly designed for adventure maps and servers, so it can't be obtained in survival gameplay. Feedback and suggestions are very welcome, as always!
- has a config screen for creative mode players
Changes
- reworked the Food Block
- allows for more configuration
- has a config screen for creative mode players
2.3.0
release20 июня 2025 г.2.3.0
- reworked the checks for existing food effects, they now work with the new status effect tag "foodoverhaul:food_effects". This means that every status effect can become a food effect
- added a simple API for food blocks (similar to vanillas cake)
- added support for potions
- fixed config getting initialized too early
2.2.2
release21 декабря 2024 г.2.2.2
- fixed RemoveFoodStatusEffect, again
2.2.1
release21 декабря 2024 г.2.2.1
- fixed RemoveFoodStatusEffect
- removed "foodoverhaul:remove_food_effects_effect" status effect, a replacement is implemented in Food Overhaul - Vanilla Foods
- fixed dependencies
2.2.0
release20 декабря 2024 г.2.2.0
- split food effects into standalone mod
- removed dependency on cloth config
- added dependency on fzzy config
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Лицензия:MIT
Опубликован:2 года назад
Обновлён:3 дня назад