![Foodies [StationAPI]](https://cdn.modrinth.com/data/Zvh6OkNR/56138fb3bbf142f20b75761db0784eff8fb644c5_96.webp)
Foodies [StationAPI]
More crops, meat, ingredients and crafted food. For beta 1.7.3 with simple vanilla mechanics.
For beta 1.7.3 and STAPI
Foodies adds new crops, meats, ingredients and crafted food. All that using existing vanilla mechanics, not complicating game itself. Use it to add more roleplay to your world, build cozy farm, or simply get more sources of food.
Main Features
- Wild crops - Break plants to acquire new crops, or collect them with shears to decorate your base. Every plant grows in different biome, making exploration more rewarding.
- Mysterious seeds - Dead bush now drops mysterious seeds that can grow into any overworld crop.
- Unique crops - Carrots, potatoes, onions are cabbage have classic mechanics, but tomatoes includes option to right-click to harvest only the fruits without breaking whole plant. Hellish chili grows on gravel, requires lava nearby instead of water, and uses glowdust instead of bonemeal to speed up growth (also same harvest mechanics as tomatoes).
- Animal drops - Most animals drop meat now (beef, mutton, chicken, calamari) and ZombiePigman drops Hellish chili.
- More uses for old items - Eggs, milk and sugar now are useful for more than 1 recipe.
- Simple crafting - Recipes are made to be easy, no need to follow 3 steps to get simple cake.
- Soups - I'm in a soup store and I bring 6 more uses for bowl (technically 2 of them are not soups).
- Juices - Craft glass bottles and fill them with juice, 3 flavours to chose from. Right click with bottle on cactus to fill it with cactus juice.
- Sandwiches - Crafted with whatever you like the most.
- And more!
Recommended
I highly recommend using Always More Items mod to see all recipes added by Foodies.
Glass Config API is required if you want to change mod config (raw crops stack size and heal value).
Compatibility
As stated in title, Foodies mod is made for beta 1.7.3 and requires StationAPI.
Foodies overwirites drops for sheep, cow, chicken, squid, zombiepig, deadbush and changes itemdye (bonemeal) behaviour. Mods that do the same thing will create conflicts.
Unused Blocks
There are salt blocks and cooking station left in the mod. They have no real function, but I left them to be used as decoration. I'm planning to utilize them in future versions.
Note:
It's my first big java mod and also first time creating pixel-art assets. I'm open for any suggestions and help.
