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Garden Trails

Garden Trails

A lightweight plant-focused mod introducing new flora, silk production features and decorative potted plants

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Garden Trails 1.20.1 v0.1.10

release2 мая 2026 г.

🌱 Garden Trails Patch Notes v0.1.10

dawn of time patreon rewards

New Ingame Patreon rewards, skins!

  • 3 new skins for the drying tray: Silver, Golden and Amethyst. I have removed the craft for now, I will implement the Patreon tier system in a later update. This element still need to be better integrated into the game

New Plants & potted variation

  • Geranium: 5 new color variants added: Orange, Purple, Purpleish, Red and White
  • New potted geranium variations: Orange, Purple, Purpleish, Red and White

Plant Improvements

  • Camellia: now colors itself dynamically based on the biome's foliage color. The texture reacts to jungle greens, savanna yellows and taiga tones
  • Geranium: leaves are now tinted by biome foliage color, giving each color variant a natural feel in its environment
  • Improved cypress texture to make it better match the savanna color tone, added more leaves to the texture to make it more thick
  • Removed the tint color on the cypress flower pot

️ World Generation & Biome Redistribution

Plants now spawn in biomes that better match their real-world origins. The flower forest is no longer overloaded and now only hosts true flowers.

PlantNew Biomes
Boxwood Bushforest, birch_forest, old_growth_birch_forest, windswept_forest
Camelliajungle, sparse_jungle, bamboo_jungle, savanna, taiga
Commelinaswamp, mangrove_swamp, flower_forest
Cypresssavanna, savanna_plateau, windswept_savanna
Geranium Pinkflower_forest, meadow, birch_forest, old_growth_birch_forest
Ivyforest, birch_forest, old_growth_birch_forest, dark_forest
Mulberrytaiga, old_growth_pine_taiga, old_growth_spruce_taiga
Red Maplebirch_forest, old_growth_birch_forest, dark_forest
Riceswamp, mangrove_swamp
Wild Grapeforest, birch_forest, dark_forest
Wild Maizesavanna, savanna_plateau, windswept_savanna, plains

Spawn Balancing

Plant spawning has been tuned to feel more natural and less cluttered across all biomes.

  • All plants now spawn 50% less frequently and in smaller groups. Patches are roughly half the size they used to be.
  • Geranium Pink and Wild Maize spawn 70% less often. They were appearing far too frequently and have been brought down to a more reasonable density.
  • Red Maple is now a rare encounter. It spawns 90% less often and always appears as a single tree.

Bug fixing

  • Fixed broken Mulberry lootable, the block couldn't drop anything

Garden Trails 1.20.1 v0.1.10

release2 мая 2026 г.

🌱 Garden Trails Patch Notes v0.1.10

dawn of time patreon rewards

New Ingame Patreon rewards, skins!

  • 3 new skins for the drying tray: Silver, Golden and Amethyst. I have removed the craft for now, I will implement the Patreon tier system in a later update. This element still need to be better integrated into the game

New Plants & potted variation

  • Geranium: 5 new color variants added: Orange, Purple, Purpleish, Red and White
  • New potted geranium variations: Orange, Purple, Purpleish, Red and White

Plant Improvements

  • Camellia: now colors itself dynamically based on the biome's foliage color. The texture reacts to jungle greens, savanna yellows and taiga tones
  • Geranium: leaves are now tinted by biome foliage color, giving each color variant a natural feel in its environment
  • Improved cypress texture to make it better match the savanna color tone, added more leaves to the texture to make it more thick
  • Removed the tint color on the cypress flower pot

️ World Generation & Biome Redistribution

Plants now spawn in biomes that better match their real-world origins. The flower forest is no longer overloaded and now only hosts true flowers.

PlantNew Biomes
Boxwood Bushforest, birch_forest, old_growth_birch_forest, windswept_forest
Camelliajungle, sparse_jungle, bamboo_jungle, savanna, taiga
Commelinaswamp, mangrove_swamp, flower_forest
Cypresssavanna, savanna_plateau, windswept_savanna
Geranium Pinkflower_forest, meadow, birch_forest, old_growth_birch_forest
Ivyforest, birch_forest, old_growth_birch_forest, dark_forest
Mulberrytaiga, old_growth_pine_taiga, old_growth_spruce_taiga
Red Maplebirch_forest, old_growth_birch_forest, dark_forest
Riceswamp, mangrove_swamp
Wild Grapeforest, birch_forest, dark_forest
Wild Maizesavanna, savanna_plateau, windswept_savanna, plains

Spawn Balancing

Plant spawning has been tuned to feel more natural and less cluttered across all biomes.

  • All plants now spawn 50% less frequently and in smaller groups. Patches are roughly half the size they used to be.
  • Geranium Pink and Wild Maize spawn 70% less often. They were appearing far too frequently and have been brought down to a more reasonable density.
  • Red Maple is now a rare encounter. It spawns 90% less often and always appears as a single tree.

Bug fixing

  • Fixed broken Mulberry lootable, the block couldn't drop anything

Garden Trails 1.20.1 v0.1.9

release5 апреля 2026 г.

🌱 Garden Trails Patch Notes v0.1.9

Plant Enhancements

  • Fixed Rice double crop texture being cut during growth: the top half now renders correctly on every growth tick
  • Bonemeal can now be applied to all tall crops (Camellia, Rice, Maize): applying it to the bottom half correctly advances their growth
  • Bonemeal now works on Boxwood Bush and Pink Geranium, with a small chance to drop themselves when used. It allows duplication for survival
  • Mulberry & Camellia seed drop chance increased from 10% to 35%, Mulberry can now loot stick when destroyed

Silkmoth

  • Silkmoths now drop between 1 and 3 Silk Worm Eggs at random intervals during their lifecycle, no longer need to be killed to obtain eggs. You can now automate a silk farm

Drying Tray

  • Added 7 new wood variants: Birch, Spruce, Jungle, Acacia, Dark Oak, Mangrove, Cherry
  • Complete parent/child model refactor: adding new wood variants now requires only a texture and a few JSON files
  • Updated bamboo drying tray texture, now uses the vanilla Minecraft bamboo texture, replacing the Dawn of Time texture
  • Updated craft recipe: now includes 2 iron ingots, reflecting the 4 iron pylons visible in the model
  • Recipes now require and produce 4 items instead of 1, matching the tray's stacking mechanic

Pergola

  • Complete parent/child model refactor: all variants share a single base geometry, adding new materials in the future is trivial
  • Added Copper Pergola and Oxidized Copper Pergola variants, both supporting all three climbing plants (Ivy, Vine, Grape)
  • Updated craft recipes for all three variants: each material now has its own distinct ingredients
  • Improved tooltips: each Pergola now lists its accepted climbing plants directly on hover
  • Textures slightly improved with added noise for a more natural look

UI / Tooltips

  • Completely revamped tooltip system: replaced the old Shift mechanic with Minecraft's native lore display. Item descriptions now appear directly on hover, no key press required
  • This allows for significantly richer descriptions across all items and blocks, making the mod self-explanatory without needing a wiki
  • The full Silk production chain is now documented in item lore: a step by step guide walks new players through the workflow (Eggs → Worms → Cocoons → Silk)
  • Drying Tray tooltip now lists all accepted items
  • Creative inventory completely reorganized into distinct categories: Items, Plants, Pelts, Silk, Sakes, Pergolas, and more

Refactors & Technical

  • Removed the social buttons overlay (Discord, CurseForge, GitHub, Patreon icons) from the Creative inventory screen
  • Removed the plant growth pause mechanic (Lighter + Shift right click)
  • Removed a significant number of unused assets: old textures and files previously tied to Dawn of Time

Garden Trails 1.20.1 v0.1.9

release5 апреля 2026 г.

🌱 Garden Trails Patch Notes v0.1.9

Plant Enhancements

  • Fixed Rice double crop texture being cut during growth: the top half now renders correctly on every growth tick
  • Bonemeal can now be applied to all tall crops (Camellia, Rice, Maize): applying it to the bottom half correctly advances their growth
  • Bonemeal now works on Boxwood Bush and Pink Geranium, with a small chance to drop themselves when used. It allows duplication for survival
  • Mulberry & Camellia seed drop chance increased from 10% to 35%, Mulberry can now loot stick when destroyed

Silkmoth

  • Silkmoths now drop between 1 and 3 Silk Worm Eggs at random intervals during their lifecycle, no longer need to be killed to obtain eggs. You can now automate a silk farm

Drying Tray

  • Added 7 new wood variants: Birch, Spruce, Jungle, Acacia, Dark Oak, Mangrove, Cherry
  • Complete parent/child model refactor: adding new wood variants now requires only a texture and a few JSON files
  • Updated bamboo drying tray texture, now uses the vanilla Minecraft bamboo texture, replacing the Dawn of Time texture
  • Updated craft recipe: now includes 2 iron ingots, reflecting the 4 iron pylons visible in the model
  • Recipes now require and produce 4 items instead of 1, matching the tray's stacking mechanic

Pergola

  • Complete parent/child model refactor: all variants share a single base geometry, adding new materials in the future is trivial
  • Added Copper Pergola and Oxidized Copper Pergola variants, both supporting all three climbing plants (Ivy, Vine, Grape)
  • Updated craft recipes for all three variants: each material now has its own distinct ingredients
  • Improved tooltips: each Pergola now lists its accepted climbing plants directly on hover
  • Textures slightly improved with added noise for a more natural look

UI / Tooltips

  • Completely revamped tooltip system: replaced the old Shift mechanic with Minecraft's native lore display. Item descriptions now appear directly on hover, no key press required
  • This allows for significantly richer descriptions across all items and blocks, making the mod self-explanatory without needing a wiki
  • The full Silk production chain is now documented in item lore: a step by step guide walks new players through the workflow (Eggs → Worms → Cocoons → Silk)
  • Drying Tray tooltip now lists all accepted items
  • Creative inventory completely reorganized into distinct categories: Items, Plants, Pelts, Silk, Sakes, Pergolas, and more

Refactors & Technical

  • Removed the social buttons overlay (Discord, CurseForge, GitHub, Patreon icons) from the Creative inventory screen
  • Removed the plant growth pause mechanic (Lighter + Shift right click)
  • Removed a significant number of unused assets: old textures and files previously tied to Dawn of Time

Garden Trails 0.1.6

release7 ноября 2025 г.

🌱 Garden Trails Forge/Fabric v0.1.6

  • Removed persian rugs in the MC tags (old files remaining from the DoT split)
  • Added the translation for the configs

🧡 Support the project on Patreon : https://urlr.me/1RLyj

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:GPL-3.0-only
Опубликован:6 месяцев назад
Обновлён:3 дня назад
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