Hitbox Reveal 1.0.4
release23 апреля 2026 г.1.0.4
New Features
- Entity hitboxes — toggleable hitbox rendering for Ender Pearls, Arrows, and Wind Charges with per-entity color, size multiplier, and outline-only mode
- Enemy-only filter — option to only show hitboxes for projectiles not thrown/shot by you
- Friends list — players added to the ignore list will never have their hitbox revealed (open with N)
- Solo Auto-Reveal — automatically reveals the hitbox of the only nearby enemy without needing to hit them; deactivates when more than one enemy is in range. Includes configurable detection range (up to 300 blocks), linger ticks, action bar notifications, and range indicator pulse
- Update checker — notifies you on launch if a newer version is available
Changes
- Keybinds now appear correctly in Minecraft's Controls screen
Hitbox Reveal 1.0.3
release22 апреля 2026 г.1.0.3
New Features
- ModMenu support — config screen now accessible via the ModMenu mod list
- YACL config screen — completely rebuilt config UI using YetAnotherConfigLib with tabbed layout, proper sliders, colour pickers, and descriptions for every option
- Gradient system — toggle gradient fill on/off; choose a single top colour or enable per-state gradients with separate top colours for default, close range, and crit states
- Fade out — hitbox opacity smoothly fades as the reveal timer expires
- Pulse animation — hitbox opacity animates with a configurable pulsing effect and speed
- Corner-only outline — render clean bracket-style corners instead of a full outline, with adjustable corner length
- Range indicator — circle on the ground showing your close-range threshold radius, with configurable colour
- Self-reveal — show your own hitbox in third-person, either permanently or only after hitting someone
- Dedicated keybind category — toggle and config keys now appear under their own HitboxReveal category in controls
Changes
- Config screen tabs ordered as: Options → Colors → Gradient → Effects
- Outline toggle no longer hides the translucent fill — they are now independent
- Line width scales with distance so outlines stay visually consistent at range
- Hitbox rendering now uses smooth sub-tick position interpolation for fluid movement
Fixes
- Config screen crash on open fixed
- Gradient colours now correctly applied per state when per-state mode is enabled
Hitbox Reveal 1.0.1
release21 апреля 2026 г.1.0.1 — Rendering Overhaul
🐛 Bug Fixes
- Fixed hitbox jitter — hitboxes now interpolate using
getLerpedPosat your actual framerate instead of snapping to tick boundaries. Movement is now as smooth as vanilla debug hitboxes.
✨ New Features
- Fill rendering — hitboxes now render a translucent fill inside the box in addition to the outline. Opacity is configurable.
- Gradient colors — outline and fill now support a separate top color, blending vertically from bottom to top across the box.
- Eye height box — optional thin box drawn at the target's exact eye level. Toggle in config.
- Look vector arrow — optional line + arrowhead showing the direction the target is facing. Toggle in config.
- Configurable line width — slider in config screen (note: line width is locked to 1px when Sodium is installed, this is a Sodium engine limitation).
⚙️ Config Screen (B key)
- Added Gradient Top color slider
- Added Eye Box toggle
- Added Look Vector toggle
- Added Fill Opacity slider
- Added Line Width slider
Hitbox Reveal 1.0.0
release19 апреля 2026 г.v1.0.0 — Initial Release
✨ Added
- Hitbox rendering on player attack — box stays visible for a configurable duration
- 3-state color system:
- Default color (normal range)
- Close color (≤3 blocks)
- Crit-ready color (target airborne + your cooldown full)
- In-game config screen (press B):
- RGB sliders for all 3 colors
- Duration slider (1s / 2s / 3s / 5s / 10s / 20s)
- Line width slider (0.5 – 4.0)
- Outline toggle
- Toggle keybind (press G) with hotbar feedback
- Both keybinds rebindable via Minecraft Controls settings
🔧 Technical
- Fabric 1.21.11 / Yarn mappings
- No mixin usage
- Rendering via
WorldRenderEvents.AFTER_ENTITIES+RenderLayers.LINES
Совместимость
Создатели
Детали
Лицензия:MIT
Опубликован:2 недели назад
Обновлён:1 неделю назад

