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Моды/Hitbox Reveal
Hitbox Reveal

Hitbox Reveal

See enemy hitboxes the moment you punch them. Color-coded by distance and crit window. Fully configurable in-game — no extra mods needed.

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Hitbox Reveal 1.0.4

release23 апреля 2026 г.

1.0.4

New Features

  • Entity hitboxes — toggleable hitbox rendering for Ender Pearls, Arrows, and Wind Charges with per-entity color, size multiplier, and outline-only mode
  • Enemy-only filter — option to only show hitboxes for projectiles not thrown/shot by you
  • Friends list — players added to the ignore list will never have their hitbox revealed (open with N)
  • Solo Auto-Reveal — automatically reveals the hitbox of the only nearby enemy without needing to hit them; deactivates when more than one enemy is in range. Includes configurable detection range (up to 300 blocks), linger ticks, action bar notifications, and range indicator pulse
  • Update checker — notifies you on launch if a newer version is available

Changes

  • Keybinds now appear correctly in Minecraft's Controls screen

Hitbox Reveal 1.0.3

release22 апреля 2026 г.

1.0.3

New Features

  • ModMenu support — config screen now accessible via the ModMenu mod list
  • YACL config screen — completely rebuilt config UI using YetAnotherConfigLib with tabbed layout, proper sliders, colour pickers, and descriptions for every option
  • Gradient system — toggle gradient fill on/off; choose a single top colour or enable per-state gradients with separate top colours for default, close range, and crit states
  • Fade out — hitbox opacity smoothly fades as the reveal timer expires
  • Pulse animation — hitbox opacity animates with a configurable pulsing effect and speed
  • Corner-only outline — render clean bracket-style corners instead of a full outline, with adjustable corner length
  • Range indicator — circle on the ground showing your close-range threshold radius, with configurable colour
  • Self-reveal — show your own hitbox in third-person, either permanently or only after hitting someone
  • Dedicated keybind category — toggle and config keys now appear under their own HitboxReveal category in controls

Changes

  • Config screen tabs ordered as: Options → Colors → Gradient → Effects
  • Outline toggle no longer hides the translucent fill — they are now independent
  • Line width scales with distance so outlines stay visually consistent at range
  • Hitbox rendering now uses smooth sub-tick position interpolation for fluid movement

Fixes

  • Config screen crash on open fixed
  • Gradient colours now correctly applied per state when per-state mode is enabled

Hitbox Reveal 1.0.1

release21 апреля 2026 г.

1.0.1 — Rendering Overhaul

🐛 Bug Fixes

  • Fixed hitbox jitter — hitboxes now interpolate using getLerpedPos at your actual framerate instead of snapping to tick boundaries. Movement is now as smooth as vanilla debug hitboxes.

✨ New Features

  • Fill rendering — hitboxes now render a translucent fill inside the box in addition to the outline. Opacity is configurable.
  • Gradient colors — outline and fill now support a separate top color, blending vertically from bottom to top across the box.
  • Eye height box — optional thin box drawn at the target's exact eye level. Toggle in config.
  • Look vector arrow — optional line + arrowhead showing the direction the target is facing. Toggle in config.
  • Configurable line width — slider in config screen (note: line width is locked to 1px when Sodium is installed, this is a Sodium engine limitation).

⚙️ Config Screen (B key)

  • Added Gradient Top color slider
  • Added Eye Box toggle
  • Added Look Vector toggle
  • Added Fill Opacity slider
  • Added Line Width slider

Hitbox Reveal 1.0.0

release19 апреля 2026 г.

v1.0.0 — Initial Release

✨ Added

  • Hitbox rendering on player attack — box stays visible for a configurable duration
  • 3-state color system:
    • Default color (normal range)
    • Close color (≤3 blocks)
    • Crit-ready color (target airborne + your cooldown full)
  • In-game config screen (press B):
    • RGB sliders for all 3 colors
    • Duration slider (1s / 2s / 3s / 5s / 10s / 20s)
    • Line width slider (0.5 – 4.0)
    • Outline toggle
  • Toggle keybind (press G) with hotbar feedback
  • Both keybinds rebindable via Minecraft Controls settings

🔧 Technical

  • Fabric 1.21.11 / Yarn mappings
  • No mixin usage
  • Rendering via WorldRenderEvents.AFTER_ENTITIES + RenderLayers.LINES

Совместимость

Minecraft: Java Edition

1.21.x

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Лицензия:MIT
Опубликован:2 недели назад
Обновлён:1 неделю назад
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