Unofficial site, not affiliated with modrinth.com.What is this?
Моды/Kingdom Keys 2
Kingdom Keys 2

Kingdom Keys 2

Adds various elements from the Kingdom Hearts games

22.9K
51

Kingdom Keys 2.7.10a

release5 мая 2026 г.

Added:

  • Max magics attribute to leveling, changes the amount of available magic slots to equip the spells in.
    • By default, mystic gets one every 4 levels, warrior every 5 and guardian every 6 until they get 10 (so they cap at 40, 50 and 60).
  • Equipment check screen for it's command.

Changed:

  • Magics are now equipped in the menu instead of learned.

  • To create a next level magic you have to merge the 2 previous levels in a crafting, similar to recipes (for now).
  • Magics customize is gone as now the order is based on the equipment order (Shortcuts still work).
  • Buffed thunder and thundara radius and frequency for all thunder magics.
  • /kingdomkeys magiclevel is now gone.

Fixed:

  • Next level and Munny get not being translated in spanish.

Kingdom Keys 2.7.9c

release1 мая 2026 г.

Added:

  • /kingdomkeys check command for server owners to see other player stats and abilities.

Changed:

  • All the magics got the internal multipliers removed.
    • This should make so editing their files damage is directly proportional to the real value.
    • The default values in their files are now the real multipliers, so for all datapack makers we suggest to adapt them.
  • Nerfed aerora and aeroga damage down to 1% of the magic stat since it's meant to be cheap damage.

Fixed:

  • Very high damage output from Blizzard.
  • Reflect damage being the damage it was supposed to deal + the player physical attack.

Kingdom Keys 2.7.9b

release26 апреля 2026 г.

Fixed:

  • Potentially reduced client load.
  • Leveling data client crash when selecting SoA choice under certain circumstances in a server.

Kingdom Keys 2.7.9a

release21 апреля 2026 г.

Added:

  • Grand magic extender ability which boosts grand magic Situation Commands duration by 25% after each equip.
    • Obtained at level 17 and 29 for warrior, 9 and 20 for mystic, 10 and 27 for guardian.
  • Magic target block, outputting a redstone signal depending on the magic type that hit it:
    • It ranges from 1-8 as follows: fire, ice, water, lightning, aero, stop, darkness, light.
  • A way for addon makers to change the color of Situation Commands timer bar.
  • A common-config option to hide player names while wearing the Organization XIII coat.

Changed:

  • Datapacks modifying the leveling progression got support for a version number, allowing for updates to apply once a player logs in.
    • It should be retro compatible with the old .json files, but we encourage you to migrate to the new system.
  • Magnet Blox particles are now trails, reassembling the particles from the game.
  • Gravity is now a dark spell.
  • Minimum XP you can get from defeating enemies is at least 1.
  • /kingdomkeys exp give won't play the level up sound so it can be used in adventure maps or servers.

Fixed:

  • Items and Portals not displaying a selected element until scrolled.
  • Stock items tooltip icon was out of place on different aspect ratios.
  • XP particle not displaying the right amount if changed on the server.
  • Small spanish typos.

Kingdom Keys 2.7.8a

release13 апреля 2026 г.

Added:

  • New data version check, will automatically run the exp fix command if the playerdata is older.
  • Keyblade swapping by cancelling the ATTACK menu (opposite of opening the submenu).
  • Situation commands (timed reaction commands).
  • Small icon representing the keybind next to the selected Reaction Command.
  • New ability Superjump, increases vertical impulse off a flowmotion jump.
    • Obtained at Valor form levels 4 and 6.
  • New ability Superslide, increases horizontal impulse off a flowmotion airdash.
    • Obtained at Master form levels 4 and 6, and at level 42 for warrior, 46 for mystic and 39 for guardian.
  • Some abilities to some Keyblades.
    • Firaza: Twilight Blaze.
    • Waterza: Wheel of Fate.
    • Fire Boost: Frolic Flame.
    • Blizzard Boost: Crystal Snow.
    • Water Boost: Abyssal Tide, Leviathan.
    • Light and Darkness: Incomplete X-blade.
    • Lucky Strike: Lady Luck.
    • Protectga: Master's Defender.
    • Wizard's Ruse: Mirage Split, Nightmare's End, Combined Keyblade.
    • Jackpot: Treasure Trove.

Changed:

  • Command to add ability and shotlocks now require a boolean for permanency, these will prevail after a level reset or an experience fix.
    • /kingdomkeys ability give [player]
    • /kingdomkeys shotlock give [player]
    • The command to take them away will remove them both temporary and permanent.
  • Flowmotion renamed to Wall Kick, equip more to allow more bounces.
  • Flowmotion-related abilities are now considered growth abilities.
  • Wall kick obtained at levels 7 and 51 for Warrior, 9 and 62 for Mystic, 14 and 43 for Guardian.
  • Air dash obtained at levels 19 and 40 for Warrior, 29 and 45 for Mystic, 24 and 45 for Guardian.
  • Minor adjustments in a couple of keyblades' reach.
  • Scroll bars will always be visible.
  • Button tips color changed from orange to light blue.

Fixed:

  • Random crash when opening Minecraft related to configs being accessed too early.
  • Incomplete X-blade range being way too long.
  • Some water spells not dealing water damage type.
  • When having more than 1 RC if the selected one disappeared you could still attempt to cast it, crashing.
  • A couple of configs in the config screen not being localized.
  • Menu bottom bars gap was too large.

Совместимость

Minecraft: Java Edition

1.21.x1.20.x1.19.x1.18.x1.16.x1.15.x1.12.x1.11.x1.10.x1.9.x1.8.x1.7.x1.6.x1.5.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:LGPL-3.0-only
Опубликован:3 года назад
Обновлён:14 часов назад
Главная