22.9K
51
Kingdom Keys 2.7.10a
release5 мая 2026 г.Added:
- Max magics attribute to leveling, changes the amount of available magic slots to equip the spells in.
- By default, mystic gets one every 4 levels, warrior every 5 and guardian every 6 until they get 10 (so they cap at 40, 50 and 60).
- Equipment check screen for it's command.
Changed:
-
Magics are now equipped in the menu instead of learned.
- To create a next level magic you have to merge the 2 previous levels in a crafting, similar to recipes (for now).
- Magics customize is gone as now the order is based on the equipment order (Shortcuts still work).
- Buffed thunder and thundara radius and frequency for all thunder magics.
- /kingdomkeys magiclevel is now gone.
Fixed:
- Next level and Munny get not being translated in spanish.
Kingdom Keys 2.7.9c
release1 мая 2026 г.Added:
- /kingdomkeys check
command for server owners to see other player stats and abilities.
Changed:
- All the magics got the internal multipliers removed.
- This should make so editing their files damage is directly proportional to the real value.
- The default values in their files are now the real multipliers, so for all datapack makers we suggest to adapt them.
- Nerfed aerora and aeroga damage down to 1% of the magic stat since it's meant to be cheap damage.
Fixed:
- Very high damage output from Blizzard.
- Reflect damage being the damage it was supposed to deal + the player physical attack.
Kingdom Keys 2.7.9b
release26 апреля 2026 г.Fixed:
- Potentially reduced client load.
- Leveling data client crash when selecting SoA choice under certain circumstances in a server.
Kingdom Keys 2.7.9a
release21 апреля 2026 г.Added:
- Grand magic extender ability which boosts grand magic Situation Commands duration by 25% after each equip.
- Obtained at level 17 and 29 for warrior, 9 and 20 for mystic, 10 and 27 for guardian.
- Magic target block, outputting a redstone signal depending on the magic type that hit it:
- It ranges from 1-8 as follows: fire, ice, water, lightning, aero, stop, darkness, light.
- A way for addon makers to change the color of Situation Commands timer bar.
- A common-config option to hide player names while wearing the Organization XIII coat.
Changed:
- Datapacks modifying the leveling progression got support for a version number, allowing for updates to apply once a player logs in.
- It should be retro compatible with the old .json files, but we encourage you to migrate to the new system.
- Magnet Blox particles are now trails, reassembling the particles from the game.
- Gravity is now a dark spell.
- Minimum XP you can get from defeating enemies is at least 1.
- /kingdomkeys exp give won't play the level up sound so it can be used in adventure maps or servers.
Fixed:
- Items and Portals not displaying a selected element until scrolled.
- Stock items tooltip icon was out of place on different aspect ratios.
- XP particle not displaying the right amount if changed on the server.
- Small spanish typos.
Kingdom Keys 2.7.8a
release13 апреля 2026 г.Added:
- New data version check, will automatically run the exp fix command if the playerdata is older.
- Keyblade swapping by cancelling the ATTACK menu (opposite of opening the submenu).
- Situation commands (timed reaction commands).
- Small icon representing the keybind next to the selected Reaction Command.
- New ability Superjump, increases vertical impulse off a flowmotion jump.
- Obtained at Valor form levels 4 and 6.
- New ability Superslide, increases horizontal impulse off a flowmotion airdash.
- Obtained at Master form levels 4 and 6, and at level 42 for warrior, 46 for mystic and 39 for guardian.
- Some abilities to some Keyblades.
- Firaza: Twilight Blaze.
- Waterza: Wheel of Fate.
- Fire Boost: Frolic Flame.
- Blizzard Boost: Crystal Snow.
- Water Boost: Abyssal Tide, Leviathan.
- Light and Darkness: Incomplete X-blade.
- Lucky Strike: Lady Luck.
- Protectga: Master's Defender.
- Wizard's Ruse: Mirage Split, Nightmare's End, Combined Keyblade.
- Jackpot: Treasure Trove.
Changed:
- Command to add ability and shotlocks now require a boolean for permanency, these will prevail after a level reset or an experience fix.
- /kingdomkeys ability give
[player] - /kingdomkeys shotlock give
[player] - The command to take them away will remove them both temporary and permanent.
- /kingdomkeys ability give
- Flowmotion renamed to Wall Kick, equip more to allow more bounces.
- Flowmotion-related abilities are now considered growth abilities.
- Wall kick obtained at levels 7 and 51 for Warrior, 9 and 62 for Mystic, 14 and 43 for Guardian.
- Air dash obtained at levels 19 and 40 for Warrior, 29 and 45 for Mystic, 24 and 45 for Guardian.
- Minor adjustments in a couple of keyblades' reach.
- Scroll bars will always be visible.
- Button tips color changed from orange to light blue.
Fixed:
- Random crash when opening Minecraft related to configs being accessed too early.
- Incomplete X-blade range being way too long.
- Some water spells not dealing water damage type.
- When having more than 1 RC if the selected one disappeared you could still attempt to cast it, crashing.
- A couple of configs in the config screen not being localized.
- Menu bottom bars gap was too large.
Совместимость
Детали
Лицензия:LGPL-3.0-only
Опубликован:3 года назад
Обновлён:14 часов назад