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Моды/Moog's Structure Lib (moogs_structures)
Moog's Structure Lib (moogs_structures)

Moog's Structure Lib (moogs_structures)

This is a library mod for the Moogs Structure series

1.8M
147

Moog's Structure Lib 2.0.3-1.21.11 (Forge)

release18 апреля 2026 г.

Fixed

  • Fixed Forge build failing due to 1.21.11 API changes (eventbus 7.0.1 rewrite, ResourceKey.identifier(), Identifier rename)

Moog's Structure Lib 2.0.3-1.21.11 (NeoForge)

release18 апреля 2026 г.

Fixed

  • Fixed Forge build failing due to 1.21.11 API changes (eventbus 7.0.1 rewrite, ResourceKey.identifier(), Identifier rename)

Moog's Structure Lib 2.0.3-1.21.11 (Fabric)

release18 апреля 2026 г.

Fixed

  • Fixed Forge build failing due to 1.21.11 API changes (eventbus 7.0.1 rewrite, ResourceKey.identifier(), Identifier rename)

Moog's Structure Lib 2.0.2-1.21.5 (Forge)

release17 апреля 2026 г.

Added

  • added Forge 1.21.5-1.21.10 support

Fixed

  • fixed a potential stack overflow crash when two structure sets reference each other via super_exclusion_zone, now detected and skipped per-thread
  • fixed piece spawn count cache not clearing on datapack reload, which could cause stale max-count limits to persist across reloads
  • fixed structures sometimes always generating the same layout instead of varying
  • fixed structures occasionally spawning in or near water/lava when they shouldn't
  • improved spawn height accuracy, reducing structures floating or sinking into terrain
  • fixed a precision bug that could cause structures to clip into each other or fail to place
  • improved structure overlap detection to better prevent intersecting structures
  • optimized structure collision checks, improving world generation performance
  • fixed a potential crash with unrecognized structure connection types
  • reduced piece placement retry limit, improving generation speed

Changed

  • migrated build system from Architectury to Multiloader template
  • replaced @ExpectPlatform with ServiceLoader pattern for platform abstraction

Moog's Structure Lib 2.0.2-1.21.5 (NeoForge)

release17 апреля 2026 г.

Added

  • added Forge 1.21.5-1.21.10 support

Fixed

  • fixed a potential stack overflow crash when two structure sets reference each other via super_exclusion_zone, now detected and skipped per-thread
  • fixed piece spawn count cache not clearing on datapack reload, which could cause stale max-count limits to persist across reloads
  • fixed structures sometimes always generating the same layout instead of varying
  • fixed structures occasionally spawning in or near water/lava when they shouldn't
  • improved spawn height accuracy, reducing structures floating or sinking into terrain
  • fixed a precision bug that could cause structures to clip into each other or fail to place
  • improved structure overlap detection to better prevent intersecting structures
  • optimized structure collision checks, improving world generation performance
  • fixed a potential crash with unrecognized structure connection types
  • reduced piece placement retry limit, improving generation speed

Changed

  • migrated build system from Architectury to Multiloader template
  • replaced @ExpectPlatform with ServiceLoader pattern for platform abstraction

Совместимость

Minecraft: Java Edition

26.1.x1.21.x1.20.x

Платформы

Поддерживаемые окружения

Сервер

Детали

Лицензия:LGPL-3.0-only
Опубликован:8 месяцев назад
Обновлён:2 недели назад
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