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Моды/Mutator
Mutator

Mutator

Attribute randomizer based on logical scaling

154
1

2.14

release12 апреля 2026 г.

Full Changelog

  • updated package name to net.yukki.mutator
  • removed ScalingUtils abstractions
  • renamed lib package to api
  • fix getTameRandom using RANGE_SCALING instead of TAME_SCALING (oops)
  • blocks outside of chunk are now counted as solid for partitioned scale


This automatic release was triggered by a new tag 2.14, see full pipeline here

2.13

beta27 марта 2026 г.

Full Changelog:
- Port to Minecraft 26.1
- Update size partitioning to newer spec


This automatic release was triggered by a new tag 2.13, see full pipeline here

Mutator 2.12

release30 января 2026 г.

Full Changelog:

  • Updated to Minecraft 1.21.11
  • Migrated to mojang mappings
  • Updated AbstractedUtilities to 1.2
  • GameRules are now in mutator namespace
    • DataFix is already included, so there's no need to define them again
  • Reimplemented thread fix
    • Mutation is now restricted only to the main thread
      • This most likely ( untested ) makes it incompatible with features of certain mods that have asynchronous spawning such as Async
  • Migrated from FabricConfigMapper to the new ExternalConfig
  • Fixed one of shouldMutate methods not checking mutation gamerule
  • Scaling has been renamed to ScalingUtils
  • Attack bounding box Y is now also scaled
  • Overall consistency improvements

Mutator 2.11

release16 ноября 2025 г.

IMPORTANT

This version fixes a critical issue where server threads may hang with no watchdog to save you

  • Updated AbstractedUtilities to 1.1

Mutator 2.1

release7 ноября 2025 г.

This is the initial release for modrinth!

Changes compared to previous version:

  • Added doAnimalAttributeInheritance
  • Scale is now included in squaredDistanceTo
  • Removed CreeperIgniteGoal modifications as it is now handled by squaredDistanceTo
  • /mutator command is now /mutator::reload
  • Reimplemented loot scaling by using attribute_count_increase from AbstractedUtilities
  • Config files are now using FabricConfigMapper and now have fail safety
  • Config changes
    • Added conversion field in ignore.json
    • Added lootScaling field in scaling.json
    • follow_range attribute is now marked ignored due to performance issues
    • villager and zombie_villager are now marked to ignore conversion
  • Removed doVillagerIgnoreSpeedConversion and doMobLootScaling
  • Moved most of the common code to the Scaling library
  • General optimizations
  • Updated description
  • Added icon

Совместимость

Minecraft: Java Edition

26.1.x1.21.x

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Лицензия:MIT
Опубликован:5 месяцев назад
Обновлён:3 недели назад
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