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Моды/HBM Nuclear Tech Mod: Community Edition
HBM Nuclear Tech Mod: Community Edition

HBM Nuclear Tech Mod: Community Edition

The most complete and up-to-date 1.12.2 HBM: Nuclear Tech Mod port.

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2.5.0.2

release1 мая 2026 г.

Fixed a 2.5.0.0 regression that caused boilers crashing the game on load

2.5.0.1

release1 мая 2026 г.

Reverted a load order change in 2.5 that caused some regressions.

2.5.0.0

release1 мая 2026 г.

Breaking Changes

  • Dropped unmaintained translation files. Supported languages are now: English, German, French, Italian, Japanese, Polish, Russian, Simplified Chinese, Ukrainian.

Fixes

  • Fixed T-51 texture loading
  • Fixed jetpack rendering not following the player's body orientation while elytra-flying
  • Fixed industrial fans and turret biometric whitelists desyncing between client and server
  • Fixed sawmill recipe (#1424)
  • Fixed NTM tools being unable to mine bobbleheads
  • Fixed gun shader rendering under Optifine (2.3 regression)
  • Fixed turbofans applying player motion on the client even when the engine wasn't running
  • Fixed multiblock placement being blocked when the player's head merely clipped the build area, and fixed large flare-tower blocks suffocating players and allowing hostile mob spawns
  • Fixed decoration blocks (CRT, toaster, satellite-dish pole, tape recorder, filing cabinet, misc. deco) losing their stored state when pushed/pulled by block-movers, and fixed CRT/toaster/filing cabinet/screen blocks rotating incorrectly when placed (#1360)
  • Fixed the pole satellite receiver model
  • Fixed control-panel composite data values retaining stale entries after reload
  • Fixed control-panel Input nodes failing to deserialize when their name was missing
  • Fixed crash with low-radius contaminating drops
  • Fixed crash and incredible log spam when a node queries a te in a not-yet-loaded chunk during world load
  • Fixed dedicated server crash on chunk load for RBMK Gauge, Graph, Indicator, KeyPad, Lever, and Numitron blocks
  • Fixed Experience Bottles not being convertible to Experience Juice in barrels and fluid tanks
  • Maskman now only spawns near player who have obtained or placed the Ore Acidizer
  • Fixed crash when copying fluid from a fluid duct to a multi fluid identifier

Changes

  • On-screen info messages now render in a stable, deterministic order instead of being reordered by timing
  • Oil ore can no longer be silk-touched
  • Alexandrite ore now drops at most two gems regardless of fortune
  • Oil deposits now spawn less often in hot, arid biomes
  • Steel grates now have an additional height level
  • Removed the crafting recipes for the Mini RTG and the Power RTG
  • Re-ported sliding blast door

New Features

  • Ported recent upstream additions from X5671, including:
    • New Redstone-over-Radio Pager item
    • New Redstone-over-Radio Indicator Lights and Lever panel blocks (screwdriver-configurable), with matching manual pages
    • Paintable fluid ducts, exhaust pipes, and pneumatic tubes now document paint and port configuration in their tooltips
    • New lever click and electrical spark sound effects
    • New IR-tier Tesla capacitor ammo with a chain-lightning beam
    • Self-charging batteries placed in Battery Sockets now intermittently arc to nearby entities and detonate locally
    • Empty pipelines now adopt the connecting pipeline's fluid type when joined
    • New mixer recipe converting tar (any) into Bitumen
    • New Mug Can drink that grants Resistance and Regeneration when consumed
    • Removed the legacy Plasma block
  • Added OpenComputers integration for the RBMK Gauge, Graph, KeyPad, and Numitron
  • Added a HEALTHBAR_HUD client config to toggle the VATS-style entity healthbar overlay (#1447)
  • Added a mobWeaponSootReduction server config to lower the soot threshold for skeletons spawning with guns
  • Ported Foundry Spill Outlets

Performance

  • Reduced per-tick work and network traffic. For developers: this is a substantial API change for TileEntityLoadedBase! You are now required to override (de)serializeInitial instead of vanilla updateTag methods for the correct first sync on chunk load.
  • Sawmills now cache their recipe lookup
  • Made rendering slightly less CPU intensive

Misc

  • Some localization changes
  • Reduced jar size by ~10MiB by removing unused assets

2.4.0.0

release16 апреля 2026 г.

Breaking Changes

  • Ported upstream rework of grenades; existing grenades in the world and in inventories will be lost
  • Removed crucible_template; the recipe is now picked directly on the crucible through its GUI, and template_folder/journal_pip/journal_bj/journal_silver no longer open a template folder GUI
  • Removed turret_control
  • Siege mobs now drop plain steel ingots instead of tier-specific siege coins

Fixes

  • Fixed multiblocks jump-placing over living entities; placement is now refused if anything is standing inside the footprint
  • Fixed sliding blast door dropping its keypad when broken
  • Fixed diesel generator failing to locate its smokestack
  • Fixed wood-burner visual drift
  • Fixed RBMK console text drifting over time
  • Fixed ICF splash particle being off-center
  • Fixed custom missile rendering glitches
  • Fixed Astolfization potion effect not having its intended visuals
  • Smoothed out the visual transition of items moving between conveyors
  • Drill-equipped weapons no longer spam block-break sounds on unbreakable blocks
  • Custom Control Panel: fixed visual color leak and relog bug, keyboard-repeat not firing, nodes being deletable while typing in text fields, and panels not loading properly
  • Fixed skeleton particle rendering
  • Fixed a crash when reloading a world with nuke/fallout without restarting the client
  • Fixed BAT9000 not having persistent NBT for item drops

Changes

  • Ported new fallout block textures
  • RBMK Crane Console: highlights the column currently under the crane in yellow on both rbmk_console and rbmk_display screens
  • Machine Press GUI gained a 9-slot extra-storage row
  • Custom mob bonus drops (spider/zombie/skeleton/creeper ingots) are now gated behind the doMobLoot gamerule
  • Bedrock heavy-metal radsolvent output tweaked: bismuth 1 → 2, added tantalium 2
  • Plasma Forge port completed
  • DFC parts (dfc_core, dfc_emitter, dfc_receiver, dfc_injector, dfc_stabilizer) can no longer be crafted on the crafting table and must now be produced in the Plasma Forge

New Features

  • Added modular RBMK Redstone-over-Radio panel system: rbmk_key_pad, rbmk_gauge, rbmk_graph, rbmk_numitron, and rbmk_display_blank, compatible with RBMK control rods, manual control rods and fuel rods
  • Added fluid-barrel connector: barrels now visually link up to adjacent fluid pipes carrying the same fluid
  • Added pill_red consumable
  • Added plates_cast mold and matching triple-cast-plate anvil recipe
  • Added toggle-magnet keybind (default Z) with on-screen ON/OFF feedback; existing jetpack and HUD toggles also report their new state
  • Added zombie bonus drops (copper, aluminium, titanium ingots at 1/200 each)
  • Added crafting recipes for NUMITRON circuit, vanilla hopper, vanilla bucket, and graphite ingot from fine carbon wire
  • Added copy-paste for Custom Control Panel instruments
  • Added tagged-link system for Custom Control Panel: links survive the linked block being broken and can be identified by a tag string; hint "Shift+A to add node" shown in the node editor
  • Added composite data-value type for the Custom Control Panel
  • Siege mobs can now be configured with laser-weapon responses (block-breaking, explosion, incendiary)
  • Added more JEI recipe transfer handlers
  • Grouped some items in HEI (requires HEI 4.30.0+)

Performance

  • Reduced redundant per-frame work in the chunk and tile-entity rendering path

Misc

  • Custom Control Panel is no longer marked [WIP]

2.3.0.1

release8 апреля 2026 г.
  • Fixed crate item stack custom name not being displayed
  • Fixed a crash when the GUI of Klystron is opened immediately after placement
  • Fixed a 2.3.0.0 regression that caused Celeritas to incorrectly cull chunks
  • Fixed an issue that may cause RBMK to explode on chunk load/unload
  • Fixed a hazard system oredict aliasing issue

Совместимость

Minecraft: Java Edition

1.12.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:LGPL-3.0-only
Опубликован:8 месяцев назад
Обновлён:3 дня назад
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