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Моды/Photonics: A raytracing engine
Photonics: A raytracing engine

Photonics: A raytracing engine

A ray-traced voxel engine with a focus on performance and crisp shadows

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Все версии0.3.2+1.21.11

0.3.2+1.21.11

Alpha1 мес. назад

Список изменений

Changes:

  • Added 2 additional spatial reuse passes for disocclusion. This is another big improvement to ReSTIRs noise while in motion.
  • Improved clarity of simple lighting in motion
  • Added new option ReSTIR Combined Gi, which passes Gi through ReSTIRs denoiser, improving clairity at the cost of performance and noise.

Bug Fixes:

  • Fix black stripes on Gi with low resolution
  • Fix more Photon issues with LOD chunks
  • Fix ReSTIR breaking when handheld lighting is disabled
  • Fix ReSTIR denoiser artifacts when using low render resolution

Supported shaders

  • Photon (requires latest version from Github)
  • BSL v10.1 (exact version)

Release made by @Essentuan

Файлы

Photonics-0.3.2.jar(661.06 KiB)
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Метаданные

Канал релиза

Alpha

Номер версии

0.3.2+1.21.11

Загрузчики

Fabric

Версии игры

1.21.11

Загрузок

960

Дата публикации

1 мес. назад

Загрузил

ID версии

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