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Моды/Radiance (Linux)
Radiance (Linux)

Radiance (Linux)

Radiance is rebuilt of Minecraft OpenGL on a Vulkan C++ backend, featuring native Hardware Ray Tracing. Break free from OpenGL limits for Minecraft on Linux.

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Все версииRadiance (Linux) 0.1.5-alpha

Radiance (Linux) 0.1.5-alpha

Alpha1 нед. назад

Список изменений

  • Radiance supports from now on individual shaderpacks. There are two internal ones: Vanilla PT and Advanced. Features including:
    • Basic path tracing
    • Normal mapping
    • Parallax
    • Realistic water with caustics
    • ReSTIR for direct light sampling (Advanced only)
    • Volumetric Light
    • Volumetric Cloud
    • Motion Blur
  • Added chunk emission collection for direct light sampling. See Advanced Shaderpack and manual for details.
  • Enhanced chunk loading with multi-threading.
  • Significantly enhanced texturepack reload speed (3x).
  • Significantly reduced the usage of RAM and VARM.
  • Significantly reduced the pipeline recreation time.
  • A lot of small bugs fixed.
  • Port for 1.21.1 and 1.20.1 is comming soon.

Файлы

Radiance-0.1.5-alpha-fabric-1.21.4-linux.jar(21.55 MiB)
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Метаданные

Канал релиза

Alpha

Номер версии

0.1.5-alpha

Загрузчики

Fabric

Версии игры

1.21.4

Загрузок

439

Дата публикации

1 нед. назад

Загрузил

ID версии

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