
Radiance (Linux)
Radiance is rebuilt of Minecraft OpenGL on a Vulkan C++ backend, featuring native Hardware Ray Tracing. Break free from OpenGL limits for Minecraft on Linux.
1.0K
11
Список изменений
- Radiance supports from now on individual shaderpacks. There are two internal ones: Vanilla PT and Advanced. Features including:
- Basic path tracing
- Normal mapping
- Parallax
- Realistic water with caustics
- ReSTIR for direct light sampling (Advanced only)
- Volumetric Light
- Volumetric Cloud
- Motion Blur
- Added chunk emission collection for direct light sampling. See Advanced Shaderpack and manual for details.
- Enhanced chunk loading with multi-threading.
- Significantly enhanced texturepack reload speed (3x).
- Significantly reduced the usage of RAM and VARM.
- Significantly reduced the pipeline recreation time.
- A lot of small bugs fixed.
- Port for 1.21.1 and 1.20.1 is comming soon.
Файлы
Radiance-0.1.5-alpha-fabric-1.21.4-linux.jar(21.55 MiB)
ОсновнойМетаданные
Канал релиза
Alpha
Номер версии
0.1.5-alpha
Загрузчики
Fabric
Версии игры
1.21.4
Загрузок
439
Дата публикации
1 нед. назад
