
ReArm: Combat Overhaul
New combat mechanics, rebalanced and improved weapons, armor and enchantments
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2.5.0 for Fabric 26.1.2
release2 мая 2026 г.Trident improvements
- Impaling now also affects all mobs that are in water or rain instead of only specific aquatic mobs.
- Tridents with Loyalty will always return to the hand they were thrown from instead of the first free inventory slot.
- Tridents with Loyalty will return to the player when they enter the Void instead of being destroyed.
Item charge progress bar
- Bows, crossbows, axes and tridents now visually show how much they need to be charged in order to be used inside a progress bar that shows up in the hotbar when charging up the item.
- The bow bar shows how much the bow needs to be charged for the shot to be a Perfect Shot.
All the new features above are configurable, as usual.
Changes
- Reduced default Perfect Shot timeframe from 4 to 3 ticks (it's easier to do now with the new progress bar).
- Changed "Perfect Shot timeframe" option from seconds to ticks. This will cause the option to get reverted to the new default of 3 ticks.
- "Shield delay fix" is now an option under the "Vanilla bug fixes" section. It has always been enabled, but can be toggled now.
Bug fixes
- Increased compatibility of Magic Protection and Elemental Protection enchantments with mods which add magic and environmental damage types.
- Picking up a thrown axe when in creative mode will no longer duplicate the item.
2.5.0 for Neoforge 26.1.2
release2 мая 2026 г.Trident improvements
- Impaling now also affects all mobs that are in water or rain instead of only specific aquatic mobs.
- Tridents with Loyalty will always return to the hand they were thrown from instead of the first free inventory slot.
- Tridents with Loyalty will return to the player when they enter the Void instead of being destroyed.
Item charge progress bar
- Bows, crossbows, axes and tridents now visually show how much they need to be charged in order to be used inside a progress bar that shows up in the hotbar when charging up the item.
- The bow bar shows how much the bow needs to be charged for the shot to be a Perfect Shot.
All the new features above are configurable, as usual.
Changes
- Reduced default Perfect Shot timeframe from 4 to 3 ticks (it's easier to do now with the new progress bar).
- Changed "Perfect Shot timeframe" option from seconds to ticks. This will cause the option to get reverted to the new default of 3 ticks.
- "Shield delay fix" is now an option under the "Vanilla bug fixes" section. It has always been enabled, but can be toggled now.
Bug fixes
- Increased compatibility of Magic Protection and Elemental Protection enchantments with mods which add magic and environmental damage types.
- Picking up a thrown axe when in creative mode will no longer duplicate the item.
2.4.20 for Fabric 26.1
release31 марта 2026 г.- Relaxed MC version requirement so that I don't have to upload a new file every time MC gets a hotfix.
- Fixed crash on NeoForge... again
2.4.20 for Neoforge 26.1
release31 марта 2026 г.- Relaxed MC version requirement so that I don't have to upload a new file every time MC gets a hotfix.
- Fixed crash on NeoForge... again
2.4.19 for Fabric 26.1
release31 марта 2026 г.- Updated Mixson library mod used by this mod to v2.1.0 to FINALLY fix the issue where sometimes the game would fail to start with a
ConcurrentModificationExceptionerror on NeoForge! The Fabric version didn't suffer from this problem but the Mixson version was bumped anyway.
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Лицензия:MIT
Опубликован:1 год назад
Обновлён:2 дня назад

