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Моды/ReArm: Combat Overhaul
ReArm: Combat Overhaul

ReArm: Combat Overhaul

New combat mechanics, rebalanced and improved weapons, armor and enchantments

58.2K
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Все версии2.5.0 for Neoforge 26.1.2

2.5.0 for Neoforge 26.1.2

Release2 дн. назад

Список изменений

Trident improvements

  • Impaling now also affects all mobs that are in water or rain instead of only specific aquatic mobs.
  • Tridents with Loyalty will always return to the hand they were thrown from instead of the first free inventory slot.
  • Tridents with Loyalty will return to the player when they enter the Void instead of being destroyed.

Item charge progress bar

  • Bows, crossbows, axes and tridents now visually show how much they need to be charged in order to be used inside a progress bar that shows up in the hotbar when charging up the item.
  • The bow bar shows how much the bow needs to be charged for the shot to be a Perfect Shot.

All the new features above are configurable, as usual.

Changes

  • Reduced default Perfect Shot timeframe from 4 to 3 ticks (it's easier to do now with the new progress bar).
  • Changed "Perfect Shot timeframe" option from seconds to ticks. This will cause the option to get reverted to the new default of 3 ticks.
  • "Shield delay fix" is now an option under the "Vanilla bug fixes" section. It has always been enabled, but can be toggled now.

Bug fixes

  • Increased compatibility of Magic Protection and Elemental Protection enchantments with mods which add magic and environmental damage types.
  • Picking up a thrown axe when in creative mode will no longer duplicate the item.

Файлы

rearm-2.5.0+26.1.2-neoforge.jar(274.69 KiB)
Основной
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rearm-2.5.0+26.1.2-neoforge-sources.jar(123.19 KiB)
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Метаданные

Канал релиза

Release

Номер версии

2.5.0+26.1.2-neoforge

Загрузчики

NeoForge

Версии игры

26.1.2

Загрузок

9

Дата публикации

2 дн. назад

Загрузил

ID версии

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