
ReArm: Combat Overhaul
New combat mechanics, rebalanced and improved weapons, armor and enchantments
58.2K
105
Список изменений
Trident improvements
- Impaling now also affects all mobs that are in water or rain instead of only specific aquatic mobs.
- Tridents with Loyalty will always return to the hand they were thrown from instead of the first free inventory slot.
- Tridents with Loyalty will return to the player when they enter the Void instead of being destroyed.
Item charge progress bar
- Bows, crossbows, axes and tridents now visually show how much they need to be charged in order to be used inside a progress bar that shows up in the hotbar when charging up the item.
- The bow bar shows how much the bow needs to be charged for the shot to be a Perfect Shot.
All the new features above are configurable, as usual.
Changes
- Reduced default Perfect Shot timeframe from 4 to 3 ticks (it's easier to do now with the new progress bar).
- Changed "Perfect Shot timeframe" option from seconds to ticks. This will cause the option to get reverted to the new default of 3 ticks.
- "Shield delay fix" is now an option under the "Vanilla bug fixes" section. It has always been enabled, but can be toggled now.
Bug fixes
- Increased compatibility of Magic Protection and Elemental Protection enchantments with mods which add magic and environmental damage types.
- Picking up a thrown axe when in creative mode will no longer duplicate the item.
Метаданные
Канал релиза
Release
Номер версии
2.5.0+26.1.2-neoforge
Загрузчики
NeoForge
Версии игры
26.1.2
Загрузок
9
Дата публикации
2 дн. назад