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Roughly Enough IDs

Roughly Enough IDs

Removes the biome, item & block ID limits using the 1.13+ format

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2.3.1

release3 мая 2026 г.

Added

  • Biome compatibility for WarpDrive.

Changed

  • Further improved chunk saving performance.

2.3.0

release24 марта 2026 г.

Added

  • An API jar for other mods to depend on. Currently, this is mainly just BiomeApi, which is used to read/write biomes in REID format easier.
  • Conversion of CubicChunks worlds from vanilla/NEID to REID.

Changed

  • REID's biomes are now stored in a BiomeContainer. Internally, this still uses an int[], but may change in the future.
  • Updated buildscript to RFG 2.0.2.

Deprecated

  • INewChunk#getIntBiomeArray() & INewChunk#setIntBiomeArray() for reading/writing biomes in REID format. No more casting (INewChunk) chunk; mod-makers should use the BiomeAPI instead.

Fixed

  • Use REID format for WorldEdit's BaseBlock#hashCode(). Possibly fixes issues with blocks copied by WorldEdit.
  • Update compatibility for Scape and Run: Parasites 1.10.x; version 1.9.x is still supported until 1.10.x becomes stable.
  • Update compatibility for Wyrms of Nyrus 0.8+.
  • Handle CubicChunks 3D biomes correctly - worlds with 3D biomes should report their biomes correctly now depending on the y-level.

Roughly Enough IDs 1.12.2 - 2.2.4

release3 февраля 2026 г.

All features courtesy of ChaosStrikez

  • Slightly improved chunk saving performance
    • Using fastutil-specific methods for slightly faster chunk saving
  • Fixed compatibility with Advanced Rocketry - Reworked 2.1.5+
    • Migrated the mixin(s) to ASM instead to inject across different versions of the mod more flexibly

Roughly Enough IDs 1.12.2 - 2.2.3

release12 июля 2025 г.

All features courtesy of ChaosStrikez

  • A couple of under-the-hood mixin improvements
    • Shouldn't affect anything in terms of gameplay
  • Improved biome compatibility for hybrid servers (Mohist, CatServer, etc.)
    • REID's biome initialization should work correctly on them now
  • Config-defined classes are allowed to apply biome init injection code
    • Chunk-Pregenerator comes pre-defined for more explicit compatibility than before
  • Incompatibility screen when NEID is installed
    • Having both NEID and REID installed will very likely cause issues in worldgen, loading the world, network packets, etc.

Roughly Enough IDs 1.12.2 - 2.2.2

release11 марта 2025 г.
  • Added support for biome IDs in Chunk Pregenerator's tracker UI for chunks, now the tracker can accurately show the counts of biomes in each chunk (courtesy of ChaosStrikez)
  • Utilized FastUtil to improve performance (courtesy of Kasumi_Nova)

Совместимость

Minecraft: Java Edition

1.12.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Детали

Лицензия:MIT
Опубликован:2 года назад
Обновлён:1 день назад
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