Unofficial site, not affiliated with modrinth.com.What is this?
Моды/RLFoliage
RLFoliage

RLFoliage

BetterFoliage fork to improve performance, memory usage, and rendering issues.

59.0K
18

RLFoliage 2.5.3

release18 февраля 2026 г.

2.5.3:
Adds config option to render falling leaves using preset physics to match modern Minecraft leaf physics thanks to commission from GrandeMalum

RLFoliage 2.5.2

release16 февраля 2026 г.

2.5.2:
Add compat for Celeritas (Built against latest Java 8 version https://github.com/kappa-maintainer/Celeritas-auto-build/releases/tag/release/2.4.0-dev.3-100-gba10183c-20260215T010221)
Includes compat for Fast Block Render
Fix cactus arm rendering using improper scaling/offset
Add option to disable fade out on falling leaves
Disable Render Layer Adjustments by default for user proofing

RLFoliage 2.5.1

release14 февраля 2026 г.

2.5.1:
Added compat for Nothirium
Added compat between Nothirium and Forestry compat

RLFoliage 2.5.0

release13 февраля 2026 г.

2.5.0 Java Rewrite:

Important Notes:

  • The config has been reworked to use Forge's config system with changed and added defaults, config will need to be regenerated
  • RLFoliage no longer has a dependency on Forgelin
  • RLFoliage requires FermiumBooter for compat patching
  • Added compatability with VintageFix's Dynamic Resources Feature
  • Significantly improved general performance and rendering visuals

Full Changes:

  • RLFoliage has been fully rewritten into Java from Kotlin
  • Added compatibility with VintageFix's Dynamic Resources Feature
  • Directly added patches from FermiumMixins (Disable those patches)
  • Improved render performance with better filtering/ordering/caching/etc
  • Improved render visuals both with and without Optifine across different graphic settings
  • Fixed broken shaders/handling causing black shading (Mycelium grass, Cacti, Netherrack vines, etc)
  • Heavily improved visuals and performance of connected grass/snow rendering
  • Added patch for MC-114265 created by jonathan2520 to fix Mipmapping adding black pixels to cutout textures at distance
  • Added compat option to prefer rendering cutout textures without Mipmapping as some mods can break Mipmapping
  • Added patch to fix PooledMutableBlockPos thread contention (Significantly improves performance if not using Optifine)
  • Fix non-AO rendering missing diffuse lighting
  • Added compat with Optifine for shader defined diffuse lighting settings
  • Fixed incorrect color conversion math
  • Improve mutability of math/rendering objects for performance and memory usage
  • Replace ASM/Reflection with simplified mixins for performance
  • Added missing config options such as Rising Souls speed, additional cactus models, etc
  • Removed unused config options
  • Updated lang files for new configs
  • Added ability to define biome configs by biome type and not just id
  • Fixed round leaves not properly using custom texture masks
  • Improved resource generation/load time
  • Refactor and cleanup unneeded classes

Commission for fixes thanks to Frog

RLFoliage 2.4.2

release18 июля 2024 г.

2.4.2:
Add hanging ice spikes under packed ice Textures created by StarArtsy

REQUIRES Shadowfacts' Forgelin

Совместимость

Minecraft: Java Edition

1.12.x

Платформы

Поддерживаемые окружения

Клиент

Создатели

Детали

Лицензия:MIT
Опубликован:2 года назад
Обновлён:2 месяца назад
Главная