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Моды/Scarcity
Scarcity

Scarcity

Scarcity adds options to make resources a bit more scarce, including hunger value modification, limited water bottles, and nerfed falling block physics.

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Scarcity 1.1.3

release12 марта 2026 г.
  • Added a config option to disable water-loggable plants from being placed or growing in flowing water, converting that water into a water source block
  • Fixed a bug where bottles would set to air instead of using standard fluid pickup methods when picking up water in waterlogged blocks.
  • Falling blocks with low hardness below 0.25 no longer break the partial blocks they fall on

Scarcity 1.1.2

release6 марта 2026 г.

Added attributes to control regeneration speed, for use by modpack devs. Patched a bug with Thermal's machines and mods that change item stack sizes. Stacks of multiple water bottles will no longer be treated as 1 by Thermal machines.

Scarcity 1.1.1

release20 февраля 2026 г.

Fixed an issue where ThirstWasTaken allowed harvesting from flowing water blocks, overwriting Scarcity's bottle pickup adjustments

Scarcity 1.1.0

release19 января 2026 г.
  • Fixed some incompatabilities with Thirst Was Taken that caused hunger exhaustion and thirst exhaustion to become negative and stop draining the hunger and thirst bars.
  • Removed control of health regen exhaustion due to incompatability with other mods (mostly Thirst)
  • Added MixinExtras for safer value replacement and swapped out modifyConstant uses
  • FoodData mixin now runs before default priority mixins
  • Added configurable clamping of exhaustion floor, allowing very low exhaustion values due to overflow bugs to be repaired
  • Negative exhaustion clamping applies to Thirst Was Taken thirst bar exhaustion as well

Scarcity 1.0.2

release13 января 2026 г.
  • Added a config option to disable Zombie Villager curing

Совместимость

Minecraft: Java Edition

1.20.x

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Клиент и сервер

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Лицензия:CC-BY-NC-SA-4.0
Опубликован:4 месяца назад
Обновлён:1 месяц назад
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