SmartCrosshair 2.0.0
release20 февраля 2026 г.SmartCrosshair v2.0.0 Changelog
Major Update – Version 2 Released
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Added Distance-Based Color System
- Very Close: Dark maroon/red
- Close: Bright classic red
- Far: Faded, lighter red
- Smooth dynamic tinting based on entity distance.
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Improved Entity Detection
- Crosshair now reacts to all entities (players, mobs, passive animals, armor stands, etc.).
- More consistent detection in both singleplayer and multiplayer.
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Perspective Support Enhanced
- Fully functional in first-person and third-person views.
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Resource Pack Compatibility Improved
- No texture overrides.
- Works seamlessly with custom crosshair resource packs.
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Added Toggle Keybind
- Instantly enable or disable SmartCrosshair anytime in-game.
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Performance Optimizations
- Cleaner rendering logic.
- Reduced unnecessary checks.
- Lightweight and PvP-ready.
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Update Notification System
- Players now receive alerts when a new version is available.
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Internal Code Cleanup
- Improved stability.
- Refactored rendering logic.
- Better compatibility with Minecraft 1.21 Fabric.
Thank you for supporting SmartCrosshair v2! Created by _Pheonix
SmartCrosshair 1.0.0
release8 февраля 2026 г.SmartCrosshair v1.0.0
First release of SmartCrosshair!
Features:
- Dynamic red tint: Crosshair highlights any entity—players, mobs, animals, armor stands, and more.
- Dramatic distance-based color:
- Very close: dark/maroon red
- Close: classic bright red
- Far: light, faded red
- Fully resource-pack compatible; never replaces the vanilla or custom crosshair texture.
- Easy toggle with a keybind (customizable in Controls).
- Automatic update popup on game load when a new version is available.
- Client-side only; safe for all servers, affects visuals only.
- Built for Minecraft 1.21 (Fabric).
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Лицензия:MIT
Опубликован:3 месяца назад
Обновлён:2 месяца назад


