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2.0.0
release11 апреля 2026 г.Features
Starlance no longer requires Cosmic Horizons to play. Instead, Starlance will only load its thrusters and other VS features.
However, if a compatible space mod (right now just Cosmic Horizons and Ad Astra) is installed, Starlance will automatically enable its compat for that space mod, allowing VS ships to integrate with that mod.
Changes:
- Updated to VS 2.4.11+
- Can now be loaded without Cosmic Horizons
- Now compatible with Ad Astra (and still compatible with Cosmic Horizons)
- Added new "tier" blocks for modpack makers - these blocks control what tier of Ad Astra planet a VS ship can go to. These blocks will also be integrated with other space mods in the future.
- Added config to disable space mod compat entirely (e.g. if you want Ad Astra + Starlance but don't want VS ships to go to space)
1.5.0
release6 января 2026 г.Features
Now compatible with Valkyrien Skies 2.4.0+. We are no longer compatible with Valkyrien Skies 2.3.
Other changes
- Updated to use the unified VS dimension-gravity api for cosmic dimensions
- Updated teleport handler significantly
- Set the default landing option to HISTORY. Configs will need to be changed/reset for this to take effect.
1.4.2
release2 ноября 2025 г.Features
Starlance now uses Create 6.0.7+ instead of 0.5.1j.
Please note that not all other VS addons will support Create 6 yet, you may need to use Starlance 1.4.1 with them for the time being
1.4.1
release18 октября 2025 г.Fixed crash on dedicated server
1.4.0
release17 октября 2025 г.Additions:
- Magnet boots can now be toggle with a keybind (defaults to
X) - Magnet boots work in the curios's boots slot
- Added
ship_landing_modeconfig option:PLAYER_MENU: Will always use the player menu for landing location. Ships cannot land without a player nearby. (Behaviour from previous versions)HISTORY: The saved launch position (for that planet) will be used. If no launch has been saved, the origin will be used.AUTO_HISTORY: Ships will usePLAYER_MENUmode if a player is nearby, otherwise they will useHISTORYmode.
- Added
ship_landing_accuracyconfig option. When a ship is landing on a planet, the ship will be teleported randomly within the stated range in chunks. - Added
ship_first_landing_spawn_rangeconfig option. Defines how far away the ship should spawn from the origin when first landing on a planet. - Added LOD warning when the
lodDetailValkyrien Skies setting is too low. - Added
supressess_press_y_hintconfig option to suppress the "Press Y To Open GUI" Cosmic Horizons message.
Changes:
- Starlance now only supports forge 47.4.0 and above
Fixes:
- Fixed magnet boots not working at block edge
- Fixed the render optimisation mixins using the server config instead of client one.
- Fixed ships having the incorrect orientation when entering planet from the sides.
API:
- Added
PreTravelEventto adjust new position and new orientation when a ship cluster is teleporting. - Added
PreShipTravelEventto adjust ship's velocity and omega when teleporting.
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Лицензия:GPL-3.0-only
Опубликован:1 год назад
Обновлён:3 недели назад