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Моды/Suixing Xiugai
Suixing Xiugai

Suixing Xiugai

Randomly implement or modify some issues or suggestions in other mods

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suixingxiugai-1.20.1-forge-1.0.7

release25 октября 2025 г.

1.0.7 Update:

  1. Further optimized the English language file (some entries were exceeding the screen)
  2. Optimized some code

Ice and Fire -

  1. Added extensive dragon-related configurations
  2. Added dragon flute related configurations

Mutant Monsters -

  1. Added mutant zombie related configurations

suixingxiugai-1.20.1-forge-1.0.6-beta

beta12 октября 2025 г.

1.0.6 Update:

  1. Optimized some English language

Twilight Forest

  1. Added cooldown CD related configuration for Twilight Four Scepters

Ice and Fire

  1. Fixed the issue where adding Medusa Head could not petrify some mod entities
  2. Added configuration for Medusa Head to petrify all living entities
  3. Added Y-axis minimum/maximum configuration for underground dragon nests
  4. Related configurations for ice/fire/lightning dragon eggs
  5. Fixed the iceAndFireDragonPVP game rule becoming invalid due to previous code changes

Alex's Mobs

  1. Blood Sprayer related configuration
  2. Hemolymph Blaster related configuration
  3. Sand Shot Bag related configuration

Cataclysm

  1. Meat Grinder related configuration

suixingxiugai-1.20.1-forge-1.0.5

release9 октября 2025 г.

1.0.5 Update:

  1. Added some missing key names in the language files
  2. Changed damage number display for player-to-player combat from sending to the attacker to sending to the player themselves

Twilight Forest-

  1. Added configuration related to Phantom Knights
  2. Fixed entity damage mixin for shields (reduced use of reflection)

Ice and Fire-

  1. Added configuration for whether the Gorgon Head must petrify target entities to reduce item consumption
  2. Added configuration related to Cyclops
  3. Added configuration related to Sirens

suixingxiugai-1.20.1-forge-1.0.4-beta

beta5 октября 2025 г.

1.0.4 Update:

  1. Adjusted the English language file (ensured text does not exceed screen boundaries)
  2. Added damage randomization configuration (minimum multiplier set to 1.0E308, entity type selection all or living = world becomes instant kill stream)
  3. Added damage number display configuration (copied from Target Dummy)
  • Specify entity types or entity IDs
  • Different color display for normal damage and critical damage (hexadecimal)
  • Damage display between players
  1. Removed a large amount of Curios-related code (don't want this mod to have prerequisites)
  2. Fixed known issues:
  • Lack of Twilight Forest preventing normal gameplay
  • Ice and Fire related entity AI modifications (also causing inability to play normally)

Twilight Forest-

  1. Minoshroom fully configurable [most configurations completed]
  2. Naga related minor updates:
  • Naga head attack damage bonus on normal/hard difficulty
  • Naga segment attack damage bonus on normal/hard difficulty
  1. Alpha Yeti fully configurable [partial configurations completed]

Ice and Fire-

  1. List of blocks that Death Worm can pass through
  2. Configurable usage count for Gorgon Head (default 1 time, text won't display if <1)

suixingxiugai-1.20.1-forge-1.0.3-beta

beta1 октября 2025 г.

1.0.3 Update:

  1. Added integration with Cloth Config API for graphical configuration interface
  2. Added integration with Curios for optional accessory configurations

Twilight Forest-

  1. Lich fully configurable [1/6 configurations completed]

Ice and Fire-

  1. Whether Cyclops Eye affects accessories (requires creating corresponding accessory slot tags)
  2. Whether Hydra Heart affects accessories (requires creating corresponding accessory slot tags)

About more detailed configurations for Cyclops Eye-

  1. Radius range for potion effects applied by Cyclops Eye
  2. Potion effect level applied by Cyclops Eye
  3. Potion effect ID applied by Cyclops Eye
  4. Duration of potion effects applied by Cyclops Eye (tick)
  5. Minimum number of entities within range to affect Cyclops Eye durability
  6. Amount of durability reduction for Cyclops Eye within range
  7. Speed of durability reduction for Cyclops Eye within range (tick)
  8. Whether to play Cyclops Eye breaking sound effect
  9. Entity types affected by Cyclops Eye

About more detailed configurations for Hydra Heart-

  1. List of health thresholds for Hydra Heart potion effects
  2. List of potion effect levels for Hydra Heart
  3. Potion effect ID applied by Hydra Heart
  4. Duration of potion effects applied by Hydra Heart (tick)
  5. Whether the effect can still trigger if the entity already has the corresponding potion effect
  6. Whether potion levels can stack when holding multiple Hydra Hearts

Alex's Mobs-

  1. Whether Komodo Dragons will attack on sight BOMD-
  2. Whether the Gauntlet can be attacked while in defensive state
  3. Whether the Gauntlet will automatically regenerate health after leaving combat

Bosses of Mass Destruction-

  1. Whether the Gauntlet can be attacked while in defensive state
  2. Whether the Gauntlet will automatically regenerate health after leaving combat

Совместимость

Minecraft: Java Edition

1.20.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

Детали

Лицензия:GPL-3.0-only
Опубликован:7 месяцев назад
Обновлён:6 месяцев назад
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