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Моды/Trimica
Trimica

Trimica

Trim anything with anything, also trim shields! Successor to AllTheTrims and DynamicTrim

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Trimica Fabric 1.4.4 for 1.21.10

beta28 ноября 2025 г.

1.4.4

  • Probably Fix ET Compat
  • Whoops I forgot to delete the log spam

1.4.3

  • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

1.4.2

  • Fix missing trim data file in neo distribution

1.4.1

  • Fix crash on neo related to accessing unloaded tags

1.4.0

  • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
  • Migrate shield trim rendering to api to ease compat with mods that add custom shields
  • Migrate client-side api endpoints to new client api
    • Old endpoints are now deprecated but will still work until 2.0.0
  • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
    • Old methods are now deprecated but will still work until 2.0.0

1.3.2

  • Whoops I broke the material addition recipe (its fixed now)

1.3.1

  • Capture models during resolution to allow item definition derived item models to work correctly with trims
  • Alphabetically sort generated trim material tags

1.3.0

  • Update to 1.21.10
  • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
    • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
  • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
  • Drop 1.21.5/6 support

1.2.2

  • Update configurable dep
  • Include icon in neo dist

1.2.1

  • Fix crash when loading into world
  • Fix intrinsic additional materials not applying to additional trims

1.2.0

  • Add support for additional trims on already trimmed items
    • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

1.1.0

  • Add Configurable
  • Add modularisation support to allow users to disable features they don't need

1.0.1

  • Use new elytra trims api and fix issues with compat with elytra trims
  • Use mixin config plugin for optional mixins
  • Fix textures failing to load
  • Fix tests

1.0.0

Intial Release

Trimica Neoforge 1.4.4 for 1.21.10

beta28 ноября 2025 г.

1.4.4

  • Probably Fix ET Compat
  • Whoops I forgot to delete the log spam

1.4.3

  • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

1.4.2

  • Fix missing trim data file in neo distribution

1.4.1

  • Fix crash on neo related to accessing unloaded tags

1.4.0

  • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
  • Migrate shield trim rendering to api to ease compat with mods that add custom shields
  • Migrate client-side api endpoints to new client api
    • Old endpoints are now deprecated but will still work until 2.0.0
  • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
    • Old methods are now deprecated but will still work until 2.0.0

1.3.2

  • Whoops I broke the material addition recipe (its fixed now)

1.3.1

  • Capture models during resolution to allow item definition derived item models to work correctly with trims
  • Alphabetically sort generated trim material tags

1.3.0

  • Update to 1.21.10
  • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
    • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
  • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
  • Drop 1.21.5/6 support

1.2.2

  • Update configurable dep
  • Include icon in neo dist

1.2.1

  • Fix crash when loading into world
  • Fix intrinsic additional materials not applying to additional trims

1.2.0

  • Add support for additional trims on already trimmed items
    • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

1.1.0

  • Add Configurable
  • Add modularisation support to allow users to disable features they don't need

1.0.1

  • Use new elytra trims api and fix issues with compat with elytra trims
  • Use mixin config plugin for optional mixins
  • Fix textures failing to load
  • Fix tests

1.0.0

Intial Release

Trimica Fabric 1.4.4 for 1.21.8

beta28 ноября 2025 г.

1.4.4

  • Probably Fix ET Compat
  • Whoops I forgot to delete the log spam

1.4.3

  • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

1.4.2

  • Fix missing trim data file in neo distribution

1.4.1

  • Fix crash on neo related to accessing unloaded tags

1.4.0

  • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
  • Migrate shield trim rendering to api to ease compat with mods that add custom shields
  • Migrate client-side api endpoints to new client api
    • Old endpoints are now deprecated but will still work until 2.0.0
  • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
    • Old methods are now deprecated but will still work until 2.0.0

1.3.2

  • Whoops I broke the material addition recipe (its fixed now)

1.3.1

  • Capture models during resolution to allow item definition derived item models to work correctly with trims
  • Alphabetically sort generated trim material tags

1.3.0

  • Update to 1.21.10
  • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
    • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
  • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
  • Drop 1.21.5/6 support

1.2.2

  • Update configurable dep
  • Include icon in neo dist

1.2.1

  • Fix crash when loading into world
  • Fix intrinsic additional materials not applying to additional trims

1.2.0

  • Add support for additional trims on already trimmed items
    • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

1.1.0

  • Add Configurable
  • Add modularisation support to allow users to disable features they don't need

1.0.1

  • Use new elytra trims api and fix issues with compat with elytra trims
  • Use mixin config plugin for optional mixins
  • Fix textures failing to load
  • Fix tests

1.0.0

Intial Release

Trimica Neoforge 1.4.4 for 1.21.8

beta28 ноября 2025 г.

1.4.4

  • Probably Fix ET Compat
  • Whoops I forgot to delete the log spam

1.4.3

  • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

1.4.2

  • Fix missing trim data file in neo distribution

1.4.1

  • Fix crash on neo related to accessing unloaded tags

1.4.0

  • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
  • Migrate shield trim rendering to api to ease compat with mods that add custom shields
  • Migrate client-side api endpoints to new client api
    • Old endpoints are now deprecated but will still work until 2.0.0
  • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
    • Old methods are now deprecated but will still work until 2.0.0

1.3.2

  • Whoops I broke the material addition recipe (its fixed now)

1.3.1

  • Capture models during resolution to allow item definition derived item models to work correctly with trims
  • Alphabetically sort generated trim material tags

1.3.0

  • Update to 1.21.10
  • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
    • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
  • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
  • Drop 1.21.5/6 support

1.2.2

  • Update configurable dep
  • Include icon in neo dist

1.2.1

  • Fix crash when loading into world
  • Fix intrinsic additional materials not applying to additional trims

1.2.0

  • Add support for additional trims on already trimmed items
    • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

1.1.0

  • Add Configurable
  • Add modularisation support to allow users to disable features they don't need

1.0.1

  • Use new elytra trims api and fix issues with compat with elytra trims
  • Use mixin config plugin for optional mixins
  • Fix textures failing to load
  • Fix tests

1.0.0

Intial Release

Trimica Fabric 1.4.3 for 1.21.10

beta23 ноября 2025 г.

1.4.3

  • Fix overlay rendering using cached UVs when atlas resizes before the next frame can be drawn (#8)

1.4.2

  • Fix missing trim data file in neo distribution

1.4.1

  • Fix crash on neo related to accessing unloaded tags

1.4.0

  • Use trimica:all_trimmables tag to determine when an item can be trimmed in the default crafting
  • Migrate shield trim rendering to api to ease compat with mods that add custom shields
  • Migrate client-side api endpoints to new client api
    • Old endpoints are now deprecated but will still work until 2.0.0
  • Consolidate PalleteInterceptor methods into a single method that provides the material and additions
    • Old methods are now deprecated but will still work until 2.0.0

1.3.2

  • Whoops I broke the material addition recipe (its fixed now)

1.3.1

  • Capture models during resolution to allow item definition derived item models to work correctly with trims
  • Alphabetically sort generated trim material tags

1.3.0

  • Update to 1.21.10
  • Switch runtime atlases to be per-material instead of per-pattern to improve performance most of the time
    • Players are more likely to use the same material across multiple patterns than the same pattern across multiple materials
  • Add runtime tag generation for generated trim materials for compat with mods or datapacks that wish to reference trims by id
  • Drop 1.21.5/6 support

1.2.2

  • Update configurable dep
  • Include icon in neo dist

1.2.1

  • Fix crash when loading into world
  • Fix intrinsic additional materials not applying to additional trims

1.2.0

  • Add support for additional trims on already trimmed items
    • Disabled by default but can be enabled in the config or via /trimica toggle additionalTrims true

1.1.0

  • Add Configurable
  • Add modularisation support to allow users to disable features they don't need

1.0.1

  • Use new elytra trims api and fix issues with compat with elytra trims
  • Use mixin config plugin for optional mixins
  • Fix textures failing to load
  • Fix tests

1.0.0

Intial Release

Совместимость

Minecraft: Java Edition

1.21.x

Платформы

Поддерживаемые окружения

Клиент и сервер

Создатели

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Лицензия:MIT
Опубликован:9 месяцев назад
Обновлён:5 месяцев назад
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