
WATERMeDIA: Multimedia API
Library and API for MinecraftForge, NeoForge and Fabric using VLC for multimedia integration with Minecraft
894.0K
105
WM/3.0.0.16
beta27 апреля 2026 г.📦 UPDATE 3.0.0.16 (BETA)
- ✨ Added back [orange page] platform support with quality and metadata support
- ✨ Added back Lightshot (prnt.sc) platform support
- ✨ Added back Twitter(x) platform support with multi-source, quality and metadata support
- ✨ Added BiliBili platform support with quality and metadata
- To unlock high quality, you must configure your cookie on "watermedia.toml" config file
- ✨ Added GPU procesing for more color formats and support for videos with 10, 12, 16 and 32 bytes per pixel
- 🐛 Fixed: GIF decoder doesn't decode alpha properly
- 🐛 Fixed: GIF decoder sometimes shows garbage pixels
- 🐛 Fixed: Non HTTP connections (file or ftp) fails on opening any MRL
- 🐛 Fixed: FFMPEG Players hanging on release
- 🐛 Fixed: JVM crash when release is invoked opening a MRL
- ⚙️ Changed: FFMediaPlayer#liveSource no longer flickers to true when media is still loading
- ⚙️ Breaking Change: added MRL as an argument on MediaPlayer constructor (also changes MRL.Source#createThumbnailPlayer signature)
WM/3.0.0.15
beta20 апреля 2026 г.📦 UPDATE 3.0.0.15 (BETA)
- 🐛 Fixed: Seek spams internally triggered when loop is enabled
- 🐛 Fixed: Logs doesn't show right jar version
- ⚙️ Changed: Removed -beta suffix to avoid issues with the bad (neo)forge version parsing
- ⚙️ Changed: ALEngine was refactored to match behavior with GLEngine
- ⚙️ Changed: Added ALEngine.Builder() to build a engine instance (engines are player exclusive, do not resuse instances)
- ⚙️ Changed: Added "defaultBuilder" to provide a default ALEngine builder with default settings
- ✨ Added support to IEEE (Float and Double buffers)
WM/3.0.0.15
beta20 апреля 2026 г.📦 UPDATE 3.0.0.15 (BETA)
- 🐛 Fixed: Seek spams internally triggered when loop is enabled
- 🐛 Fixed: Logs doesn't show right jar version
- ⚙️ Changed: Removed -beta suffix to avoid issues with the bad (neo)forge version parsing
- ⚙️ Changed: ALEngine was refactored to match behavior with GLEngine
- ⚙️ Changed: Added ALEngine.Builder() to build a engine instance (engines are player exclusive, do not resuse instances)
- ⚙️ Changed: Added "defaultBuilder" to provide a default ALEngine builder with default settings
- ✨ Added support to IEEE (Float and Double buffers)
WM/3.0.0.14
beta20 апреля 2026 г.📦 UPDATE 3.0.0-beta.13
- 🐛 Fixed: Crashes on GL context with CORE_PROFILE (specifically on Minecraft 1.17+)
WM/3.0.0-beta.13
beta5 апреля 2026 г.📦 UPDATE 3.0.0-beta.13
- 🐛 Fixed: Crashes on GL context with CORE_PROFILE (specifically on Minecraft 1.17+)
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Лицензия:LicenseRef-PolyForm-Strict-License-1.0.0
Опубликован:2 года назад
Обновлён:1 неделю назад
