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Моды/Woodlighting Standards
Woodlighting Standards

Woodlighting Standards

Standardizes woodlighting per seed to get the same results every time. Made specifically for use by MCSR Ranked.

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Woodlighting Standards 1.8

release3 мая 2026 г.
  • Detected portals sharing lava/wood/fire share one counter and therefore provide more probability of a portal lighting, This uses a slightly different formula compared to a single portal which still uses the old formula.
  • Fade out existing fires on portal detection instead of instantly removing them
  • Fire added from FnS now adds to the setup probability
  • Timer now pauses instead of resetting if portal becomes blocked

Woodlighting Standards 1.7

release13 апреля 2026 г.
  • Fix Spectators advancing woodlight progress

Woodlighting Standards 1.6

release10 апреля 2026 г.
  • Add standardizeWoodlight gamerule toggle

Woodlighting Standards 1.5

release10 апреля 2026 г.
  • Difficulty changes now correctly reschedule fire spread events
  • Separated fire scheduler into lava-placed and spread-placed fire maps

Woodlighting Standards 1.4

release10 апреля 2026 г.
  • Timer pauses when portal is outside player view distance
  • Debug display now reads from server-cached data instead of client-side scanning, saving performance while debugging
  • Fixed infinity bug where certain seeds could produce an impossible target
  • Fixed thread safety for debug display fields
  • Fixed fire block overlay not rendering

Совместимость

Minecraft: Java Edition

1.16.x

Платформы

Поддерживаемые окружения

Сервер

Создатели

Детали

Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 месяц назад
Обновлён:1 день назад
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