Woodlighting Standards 1.8
release3 мая 2026 г.- Detected portals sharing lava/wood/fire share one counter and therefore provide more probability of a portal lighting, This uses a slightly different formula compared to a single portal which still uses the old formula.
- Fade out existing fires on portal detection instead of instantly removing them
- Fire added from FnS now adds to the setup probability
- Timer now pauses instead of resetting if portal becomes blocked
Woodlighting Standards 1.7
release13 апреля 2026 г.- Fix Spectators advancing woodlight progress
Woodlighting Standards 1.6
release10 апреля 2026 г.- Add standardizeWoodlight gamerule toggle
Woodlighting Standards 1.5
release10 апреля 2026 г.- Difficulty changes now correctly reschedule fire spread events
- Separated fire scheduler into lava-placed and spread-placed fire maps
Woodlighting Standards 1.4
release10 апреля 2026 г.- Timer pauses when portal is outside player view distance
- Debug display now reads from server-cached data instead of client-side scanning, saving performance while debugging
- Fixed infinity bug where certain seeds could produce an impossible target
- Fixed thread safety for debug display fields
- Fixed fire block overlay not rendering
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Лицензия:LicenseRef-All-Rights-Reserved
Опубликован:1 месяц назад
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