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Aegis AntiCheat

Aegis AntiCheat

AegisAC — Cheaters Get No Mercy!

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Aegis AntiCheat 2.8-beta

beta28 октября 2025 г.

2.8-beta — Release (beta)

Release date: 2025-10-28

Highlights:

  • Packet-level optional integration:
    • Aegis attempts to detect ProtocolLib at runtime (no compile-time dependency).
    • If ProtocolLib is present, additional packet-level heuristics can be plugged in for better AimAssist/AutoBlock detection (implementation placeholder — operators with ProtocolLib may extend with packet listeners).
  • Ping-aware thresholds:
    • Configurable ping-scaling that relaxes thresholds for high-ping players to drastically reduce false positives.
    • Base and max ping and a scale-factor allow operators to tune behavior per network conditions.
  • Safety-first defaults:
    • enforcement-mode: monitor|warn|enforce (default: monitor). In monitor mode Aegis only logs and sends soft confirmations; never kicks/bans.
    • Kick and ban are disabled by default; operators must explicitly enable enforcement and tune weighting thresholds.
  • False-positive reduction improvements:
    • Larger Timer sample windows, stricter mean/stddev checks.
    • Confirmation streak increases for sensitive detections (AimAssist, Timer, VClip, etc.).
    • Environment filters: skip checks while gliding, in vehicles, in liquids, or when bypass perms are present.
    • Multi-factor confirmation: many detections require multiple complementary signals to escalate.
  • New & improved detections:
    • Robust Timer, AimAssist, VelocitySpoof (AntiKB), VClip, AutoBlock (heuristic), AutoTool, AutoArmor, AutoClicker, FastBreak, Nuker, Reach, KillAura, Fly, Speed, Spider, Jesus, Phase, Elytra, FastPlace, FastBow, FastConsume.
  • Diagnostics:
    • /aegis info , /aegis dumpflags, violations.log
    • Soft violations are recorded in monitor mode with small weights so admins can tune safely.
  • Operational guidance:
    • Run in monitor mode on staging for 48–72 hours, gather logs and /aegis info outputs, then tune streaks and weights.
    • For highest precision, integrate packet-level listeners (ProtocolLib or custom NMS hooks).
  • Robustness:
    • Null safety, thread-safe collections, all enforcement (kicks/bans) executed on main thread; webhooks async.

Notes for operators:

  • ProtocolLib is optional: install it on your server if you want packet-level precision; Aegis will detect it automatically.
  • Configure ping-scaling based on your player base network conditions.
  • Keep enforcement-mode in monitor until you validate the logs.

If you want, I can:

  • Add sample ProtocolLib-based packet listeners (as an optional separate module) to detect packet-level swings/blocks/packets for AimAssist and AutoBlock — this requires adding ProtocolLib plugin on your server.
  • Provide a tuning guide with recommended starting adjustments for specific false positives you find in logs.

Aegis AntiCheat 2.7-release

release28 октября 2025 г.

2.7 — Release (safety-first, major)

Release date: 2025-10-28

Summary:

  • This release focuses on being a "bomb" in quality: broad detection coverage while making it virtually impossible for normal players to be kicked or banned by default.
  • Default mode is "monitor": no kicks, no bans, only logging and admin alerts. Operators must intentionally switch to "warn" or "enforce" after staging validation.

Key changes and additions:

  1. Enforcement modes:

    • enforcement-mode: monitor | warn | enforce
    • Default: monitor (collect data and alerts; NEVER kick)
    • warn: admins alerted strongly; minimal enforcement when clear.
    • enforce: active enforcement according to configured thresholds (use only after staging).
  2. New/Enhanced detections:

    • Timer: robust mean/stddev + environment checks + long sample sizes + heavy confirmation streaks.
    • AimAssist: low-variance yaw/pitch analysis around hits; requires multiple confirmations.
    • VelocitySpoof / AntiKB: detects missing/altered knockback reliably with delayed checks.
    • VClip: vertical teleport/clipping detection with confirmation streaks.
    • AutoBlock (heuristic), AutoTool, AutoArmor, AutoClicker, FastBreak, Nuker, Reach, KillAura, FastBow, FastConsume, FastPlace, Fly, Speed, Spider, Jesus, Phase, Elytra.
    • Added AutoTool and AutoBlock heuristics; note these are approximations without packet-level integration.
  3. False positive reduction:

    • Confirmation streaks per-check (configurable).
    • Multi-factor confirmation (e.g., AimAssist + Reach or CPS).
    • Environment filters (skip checks while gliding, inside vehicles, in liquids, during teleports, or when bypass perms exist).
    • Conservative default thresholds and longer sample windows.
    • Soft monitoring mode: MONITOR adds "soft" weights and only logs/alerts unless mode changed to WARN/ENFORCE.
  4. Diagnostics & administration:

    • /aegis info prints score, flags, streaks, client brand, last teleport time.
    • /aegis dumpflags lists currently flagged players.
    • violations.log for persistent audit logging.
    • Optional Discord webhook notifications.
  5. Persistence:

    • Kick counts persisted in config; by default bans disabled to avoid accidental permanent bans.
  6. Safety and operational guidance:

    • Deploy to a staging server in monitor mode for 48-72 hours.
    • Collect violations.log and use /aegis info to inspect players flagged in monitor mode.
    • Tune streak and weight values before switching to warn/enforce.
    • For highest fidelity (especially AimAssist/AutoBlock), consider packet-level integration (Protocollib or custom NMS hooks).
  7. Developer notes:

    • All kicks/bans are executed on the main server thread.
    • Webhook calls are async.
    • Code prioritizes null-safety and thread-safe collections.

Recommended next steps for operators:

  • Run in monitor mode for 48–72 hours, exercise typical gameplay (walking, sprinting, parkour, mining, PVP, elytra), and produce logs.
  • Share suspicious logs or /aegis info outputs if tuning suggestions are needed.
  • Move to warn mode for a trial period before enforce, and keep automated bans disabled unless you have high confidence.

Thank you for using AegisAC. This release aims to be powerful and safe — it is designed so normal players will not be kicked/banned by default.

Aegis AntiCheat 2.6-alpha

alpha28 октября 2025 г.

2.6-alpha — Release (alpha)

Major objectives:

  • Expand detection coverage and reduce false positives.
  • Provide richer diagnostics for tuning and debugging.
  • Keep enforcement conservative by default; require sustained confirmations before punitive actions.

What's new:

  • New detections:
    • AimAssist (heuristic using low-variance yaw/pitch changes around hits).
    • VelocitySpoof (detects missing or altered knockback behavior).
    • VClip (suspicious vertical teleport-like movement).
    • AutoBlock and AutoTool (heuristic detection for automated blocking and automatic tool switching).
    • AntiKB (checks for missing expected knockback).
    • AutoArmor, AutoClicker, FastBreak, Nuker, Reach, KillAura, Timer, Fly, Speed, Spider, Jesus, Phase, Elytra, FastPlace, FastBow, FastConsume.
  • Timer detection redesigned:
    • Uses per-interval mean & standard deviation across multiple samples.
    • Requires environment checks (no gliding, not in vehicle, low horizontal speed).
    • Requires confirmation streaks before marking a violation.
  • Confirmation streak system:
    • Each check must be sustained for a configurable number of confirmations (streak.*) before triggering a violation.
    • Streaks decay over time to avoid stale state.
  • Diagnostics:
    • /aegis info prints current score, flags, streaks and client brand to help tuning.
  • Safety-first enforcement:
    • Raised flag/kick thresholds by default.
    • Kicks and bans require multiple flags; persistent kick-counts are stored in config.
  • Logging & webhook:
    • violations.log for auditing; optional Discord webhook support for admin notifications.
  • Robustness:
    • Null-safety, thread-safe collections, all kicks/bans run on the main thread.
    • Config-driven weights and thresholds for easy tuning.
  • Recommended flow:
    • Deploy to staging with verbose logging for 24–72 hours.
    • Use /aegis info and violations.log to tune per-check streaks and weights.
    • Gradually lower thresholds if you confirm stable detection results.

Notes:

  • This is an alpha release: additional tuning will be required for specific server setups, plugins, and playstyles.
  • If you need packet-level precision (to reduce false positives further), integrating a protocol-level listener or hooking into a networking library is recommended (not included here to keep compatibility).

Aegis AntiCheat 2.5-beta

beta28 октября 2025 г.

2.5-beta — Release (beta)

  • Focus: Safety-first anti-cheat improvements to minimize false positives for normal players.
  • New detections:
    • AimAssist: heuristic detection using low-variance aim changes during hits; requires multi-confirmation before action.
    • VelocitySpoof: detects inconsistent or missing knockback responses with confirmation streaks.
    • VClip: detects suspicious vertical teleport-like movement not explainable by normal gameplay.
  • Timer detection upgraded:
    • Uses per-interval mean + standard deviation.
    • Requires sustained deviation + low variance and environment filters (no gliding, no vehicle, low horizontal speed).
    • Confirmation streaks required before applying full violation.
  • Global confirmation-streak system introduced:
    • Many checks now require multiple confirmations (configurable) before committing a violation and adding weight.
    • Decay reduces streaks over time to avoid stale confirmations.
  • Conservative enforcement:
    • Raised score thresholds and number of flags required to kick/ban.
    • Default behavior ensures normal players are not kicked/banned; intended for staging validation and tuning.
  • Added diagnostics command: /aegis info (shows score, flags, streaks, client).
  • Client-brand join alerts retained; webhook integration async and optional.
  • Persistence: kick counts saved in config; bans take effect only after multiple kicks as configured.
  • Continued hardening: null-safety, thread-safe collections, safe main-thread kicks/bans and async webhook calls.
  • Recommended: deploy to staging, gather logs for 24–72 hours, use /aegis info to assist tuning, then adjust streaks/weights.

Aegis AntiCheat 2.4-alpha

alpha28 октября 2025 г.

2.4-alpha — Release (alpha)

  • Primary goal: dramatically reduce false positives so normal players will not be kicked or banned.
  • Timer detection rewritten:
    • Uses per-interval mean and standard deviation on move events.
    • Flags only when mean deviates from expected tick (50 ms) AND variance is low (consistent timing).
    • Requires multiple confirmation streaks to declare a violation.
    • Skips Timer check in noisy environments (gliding, in vehicle, in liquid, moving fast, bypass perms).
  • Global confirmation streak system added:
    • Many checks now require sustained confirmations (configurable per-check 'streak.*') before committing a flag.
    • This reduces single-spike false positives caused by lag, teleport, or normal gameplay.
  • Raised conservative thresholds and required more flags/kicks before punitive actions (kicks/bans).
  • Added more refined FastBreak / Nuker handling and tuned weights to be conservative.
  • Added client-brand join alerts and retained async webhook support for flags, kicks and joins.
  • Improved null-safety, thread-safety and persisted kick counts are retained.
  • Recommended: run on staging, collect logs for a day, tune streak thresholds and weights before enabling on production.

Notes:

  • This is an alpha focused on safety (avoid false positives). It is intended for server operators to test and tune.
  • If you want, I will add a /aegis info diagnostics command that prints current score, flags, check streaks and last-detected client to help tuning.

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Опубликован:6 месяцев назад
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